---@class UIIdolMyFansTips__Generate_rankScroll ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@field public scrollRect UnityEngine.UI.ScrollRect ---@class UIIdolMyFansTips__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIIdolMyFansTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIIdolMyFansTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIIdolMyFansTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIIdolMyFansTips__Generate_uIAnimator ---@field private AnyBtn UIIdolMyFansTips__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private closeBtn UIIdolMyFansTips__Generate_closeBtn ---@field private rankScroll UIIdolMyFansTips__Generate_rankScroll ---@field private rankContent UnityEngine.GameObject ---@field private fansItem UnityEngine.GameObject ---@field private emptyNode UnityEngine.GameObject local UIIdolMyFansTipsView = class("UIIdolMyFansTipsView", require("UIViewBase")) function UIIdolMyFansTipsView:ctor() end ---@private function UIIdolMyFansTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIIdolMyFansTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) end ---@private function UIIdolMyFansTipsView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIIdolMyFansTipsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIIdolMyFansTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIIdolMyFansTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UIIdolMyFansTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIIdolMyFansTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/CenterView/ListScroll --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ListScroll").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankScroll = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) end ---@private function UIIdolMyFansTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/CenterView/ListScroll/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ListScroll/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankContent = tmp end ---@private function UIIdolMyFansTipsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Bg/CenterView/ListScroll/Viewport/Content/FansItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ListScroll/Viewport/Content/FansItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fansItem = CommonUtil.BindGridViewItem2LuaStatic("FansItem", tmp) self.fansItem.prefabName = "FansItem" end ---@private function UIIdolMyFansTipsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Bg/CenterView/Empty --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.emptyNode = tmp end ---@private function UIIdolMyFansTipsView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.rankScroll) ~= nil then tolua.setpeer(self.rankScroll, nil) end self.rankScroll = nil if tolua.getpeer(self.rankContent) ~= nil then tolua.setpeer(self.rankContent, nil) end self.rankContent = nil if self.fansItem.GenerateDestroy ~= nil then self.fansItem:GenerateDestroy() end if tolua.getpeer(self.fansItem) ~= nil then tolua.setpeer(self.fansItem, nil) end self.fansItem = nil if tolua.getpeer(self.emptyNode) ~= nil then tolua.setpeer(self.emptyNode, nil) end self.emptyNode = nil self.transform = nil self.gameObject = nil self.inited = false end return UIIdolMyFansTipsView