---@class UIGuildDemonRank__Generate_myGuildRank ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate_mvpRank ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate_playerRank ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildDemonRank__Generate_guildRank ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildDemonRank__Generate_loadingItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildDemonRank__Generate_demonChampRankItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate_demonGuildRankItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public scrollRect UnityEngine.UI.ScrollRect ---@field public loopListView SuperScrollView.LoopListView ---@class UIGuildDemonRank__Generate_noRankListTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemonRank__Generate_title ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildDemonRank__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemonRank__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildDemonRank__Generate_AnyBtn ---@field private bottomRoot UnityEngine.GameObject ---@field private closeBtn UIGuildDemonRank__Generate_closeBtn ---@field private title UIGuildDemonRank__Generate_title ---@field private noRankList UnityEngine.GameObject ---@field private noRankListTxt UIGuildDemonRank__Generate_noRankListTxt ---@field private scrollView UIGuildDemonRank__Generate_scrollView ---@field private rankContent UnityEngine.GameObject ---@field private demonGuildRankItem UIGuildDemonRank__Generate_demonGuildRankItem ---@field private demonChampRankItem UIGuildDemonRank__Generate_demonChampRankItem ---@field private loadingItem UIGuildDemonRank__Generate_loadingItem ---@field private guildRank UIGuildDemonRank__Generate_guildRank ---@field private playerRank UIGuildDemonRank__Generate_playerRank ---@field private mvpRank UIGuildDemonRank__Generate_mvpRank ---@field private myGuildRank UIGuildDemonRank__Generate_myGuildRank local UIGuildDemonRankView = class("UIGuildDemonRankView", require("UIViewBase")) function UIGuildDemonRankView:ctor() end ---@private function UIGuildDemonRankView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildDemonRankView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) end ---@private function UIGuildDemonRankView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/Bg/BottomRoot --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomRoot = tmp end ---@private function UIGuildDemonRankView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Bg/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Bg/Title/Text --]] local tmp = Root:Find("UIAnimator/Window/Bg/Title/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.title = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildDemonRankView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/RankList/NoRankList --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/NoRankList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noRankList = tmp end ---@private function UIGuildDemonRankView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/RankList/NoRankList/Text --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/NoRankList/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noRankListTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonRankView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/RankList/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIGuildDemonRankView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankContent = tmp end ---@private function UIGuildDemonRankView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/DemonGuildRankItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/DemonGuildRankItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.demonGuildRankItem = CommonUtil.BindGridViewItem2LuaStatic("DemonGuildRankItem", tmp) self.demonGuildRankItem.prefabName = "DemonGuildRankItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/DemonChampRankItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/DemonChampRankItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.demonChampRankItem = CommonUtil.BindGridViewItem2LuaStatic("DemonChampRankItem", tmp) self.demonChampRankItem.prefabName = "DemonChampRankItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/LoadingItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/ScrollView/Viewport/Content/LoadingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp) self.loadingItem.prefabName = "LoadingItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildDemonRankView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Bg/RankList/TgooleGroup/GuildRank --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/TgooleGroup/GuildRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildRank = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildDemonRankView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Bg/RankList/TgooleGroup/PlayerRank --]] local tmp = Root:Find("UIAnimator/Window/Bg/RankList/TgooleGroup/PlayerRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.playerRank = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildDemonRankView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Bg/MvpRank --]] local tmp = Root:Find("UIAnimator/Window/Bg/MvpRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpRank = CommonUtil.BindGridViewItem2LuaStatic("DemonChampRankItem", tmp) self.mvpRank.prefabName = "DemonChampRankItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Bg/MyGuildRank --]] local tmp = Root:Find("UIAnimator/Window/Bg/MyGuildRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.myGuildRank = CommonUtil.BindGridViewItem2LuaStatic("DemonGuildRankItem", tmp) self.myGuildRank.prefabName = "DemonGuildRankItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonRankView:GenerateDestroy() if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.bottomRoot) ~= nil then tolua.setpeer(self.bottomRoot, nil) end self.bottomRoot = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.title) ~= nil then tolua.setpeer(self.title, nil) end self.title = nil if tolua.getpeer(self.noRankList) ~= nil then tolua.setpeer(self.noRankList, nil) end self.noRankList = nil if tolua.getpeer(self.noRankListTxt) ~= nil then tolua.setpeer(self.noRankListTxt, nil) end self.noRankListTxt = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if tolua.getpeer(self.rankContent) ~= nil then tolua.setpeer(self.rankContent, nil) end self.rankContent = nil if self.demonGuildRankItem.GenerateDestroy ~= nil then self.demonGuildRankItem:GenerateDestroy() end if tolua.getpeer(self.demonGuildRankItem) ~= nil then tolua.setpeer(self.demonGuildRankItem, nil) end self.demonGuildRankItem = nil if self.demonChampRankItem.GenerateDestroy ~= nil then self.demonChampRankItem:GenerateDestroy() end if tolua.getpeer(self.demonChampRankItem) ~= nil then tolua.setpeer(self.demonChampRankItem, nil) end self.demonChampRankItem = nil if self.loadingItem.GenerateDestroy ~= nil then self.loadingItem:GenerateDestroy() end if tolua.getpeer(self.loadingItem) ~= nil then tolua.setpeer(self.loadingItem, nil) end self.loadingItem = nil if tolua.getpeer(self.guildRank) ~= nil then tolua.setpeer(self.guildRank, nil) end self.guildRank = nil if tolua.getpeer(self.playerRank) ~= nil then tolua.setpeer(self.playerRank, nil) end self.playerRank = nil if self.mvpRank.GenerateDestroy ~= nil then self.mvpRank:GenerateDestroy() end if tolua.getpeer(self.mvpRank) ~= nil then tolua.setpeer(self.mvpRank, nil) end self.mvpRank = nil if self.myGuildRank.GenerateDestroy ~= nil then self.myGuildRank:GenerateDestroy() end if tolua.getpeer(self.myGuildRank) ~= nil then tolua.setpeer(self.myGuildRank, nil) end self.myGuildRank = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildDemonRankView