---@class UICardDecomposeTips__Generate_btnCancle ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardDecomposeTips__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UICardDecomposeTips__Generate_btnDecompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardDecomposeTips__Generate_award3_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_awardItem3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UICardDecomposeTips__Generate_award3 ---@field public gameObject UnityEngine.GameObject ---@field public text UICardDecomposeTips__Generate_award3_text ---@class UICardDecomposeTips__Generate_award2_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_awardItem2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UICardDecomposeTips__Generate_award2 ---@field public gameObject UnityEngine.GameObject ---@field public text UICardDecomposeTips__Generate_award2_text ---@class UICardDecomposeTips__Generate_award1_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_awardItem1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UICardDecomposeTips__Generate_award1 ---@field public gameObject UnityEngine.GameObject ---@field public text UICardDecomposeTips__Generate_award1_text ---@class UICardDecomposeTips__Generate_mVP_count ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_mVP_checkBox ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public check UnityEngine.GameObject ---@class UICardDecomposeTips__Generate_mVP ---@field public gameObject UnityEngine.GameObject ---@field public checkBox UICardDecomposeTips__Generate_mVP_checkBox ---@field public count UICardDecomposeTips__Generate_mVP_count ---@class UICardDecomposeTips__Generate_mini_count ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_mini_checkBox ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public check UnityEngine.GameObject ---@class UICardDecomposeTips__Generate_mini ---@field public gameObject UnityEngine.GameObject ---@field public checkBox UICardDecomposeTips__Generate_mini_checkBox ---@field public count UICardDecomposeTips__Generate_mini_count ---@class UICardDecomposeTips__Generate_normal_count ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardDecomposeTips__Generate_normal_checkBox ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public check UnityEngine.GameObject ---@class UICardDecomposeTips__Generate_normal ---@field public gameObject UnityEngine.GameObject ---@field public checkBox UICardDecomposeTips__Generate_normal_checkBox ---@field public count UICardDecomposeTips__Generate_normal_count ---@class UICardDecomposeTips__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardDecomposeTips__Generate_window ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UICardDecomposeTips__Generate_alpha ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardDecomposeTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private alpha UICardDecomposeTips__Generate_alpha ---@field private window UICardDecomposeTips__Generate_window ---@field private btnClose UICardDecomposeTips__Generate_btnClose ---@field private decompose UnityEngine.GameObject ---@field private normal UICardDecomposeTips__Generate_normal ---@field private mini UICardDecomposeTips__Generate_mini ---@field private mVP UICardDecomposeTips__Generate_mVP ---@field private award1 UICardDecomposeTips__Generate_award1 ---@field private awardItem1 UICardDecomposeTips__Generate_awardItem1 ---@field private award2 UICardDecomposeTips__Generate_award2 ---@field private awardItem2 UICardDecomposeTips__Generate_awardItem2 ---@field private award3 UICardDecomposeTips__Generate_award3 ---@field private awardItem3 UICardDecomposeTips__Generate_awardItem3 ---@field private btnBox UnityEngine.GameObject ---@field private btnDecompose UICardDecomposeTips__Generate_btnDecompose ---@field private text UICardDecomposeTips__Generate_text ---@field private btnCancle UICardDecomposeTips__Generate_btnCancle local UICardDecomposeTipsView = class("UICardDecomposeTipsView", require("UIViewBase")) function UICardDecomposeTipsView:ctor() end ---@private function UICardDecomposeTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UICardDecomposeTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) end ---@private function UICardDecomposeTipsView:InitGenerate__1(Root, data) --[[ Alpha --]] local tmp = Root:Find("Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.alpha = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__2(Root, data) --[[ Window --]] local tmp = Root:Find("Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UICardDecomposeTipsView:InitGenerate__3(Root, data) --[[ Window/Bg/BtnClose --]] local tmp = Root:Find("Window/Bg/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__4(Root, data) --[[ Window/Bg/Decompose --]] local tmp = Root:Find("Window/Bg/Decompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.decompose = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__5(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Normal --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Normal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.normal = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__6(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Normal/CheckBox --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Normal/CheckBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.normal.checkBox = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__7(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Normal/CheckBox/Check --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Normal/CheckBox/Check").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.normal.checkBox.check = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__8(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Normal/count --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Normal/count").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.normal.count = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__9(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Mini --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Mini").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mini = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__10(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Mini/CheckBox --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Mini/CheckBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mini.checkBox = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__11(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Mini/CheckBox/Check --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Mini/CheckBox/Check").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mini.checkBox.check = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__12(Root, data) --[[ Window/Bg/Decompose/CardDecompose/Mini/count --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/Mini/count").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mini.count = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__13(Root, data) --[[ Window/Bg/Decompose/CardDecompose/MVP --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/MVP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mVP = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__14(Root, data) --[[ Window/Bg/Decompose/CardDecompose/MVP/CheckBox --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/MVP/CheckBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mVP.checkBox = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__15(Root, data) --[[ Window/Bg/Decompose/CardDecompose/MVP/CheckBox/Check --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/MVP/CheckBox/Check").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mVP.checkBox.check = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__16(Root, data) --[[ Window/Bg/Decompose/CardDecompose/MVP/count --]] local tmp = Root:Find("Window/Bg/Decompose/CardDecompose/MVP/count").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mVP.count = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__17(Root, data) --[[ Window/Bg/Return/ReturnBox/Award1 --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award1 = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__18(Root, data) --[[ Window/Bg/Return/ReturnBox/Award1/Item/IconItem --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award1/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardItem1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.awardItem1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UICardDecomposeTipsView:InitGenerate__19(Root, data) --[[ Window/Bg/Return/ReturnBox/Award1/Number/Text --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award1/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award1.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__20(Root, data) --[[ Window/Bg/Return/ReturnBox/Award2 --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award2 = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__21(Root, data) --[[ Window/Bg/Return/ReturnBox/Award2/Item/IconItem --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award2/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardItem2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.awardItem2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UICardDecomposeTipsView:InitGenerate__22(Root, data) --[[ Window/Bg/Return/ReturnBox/Award2/Number/Text --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award2/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award2.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__23(Root, data) --[[ Window/Bg/Return/ReturnBox/Award3 --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award3 = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__24(Root, data) --[[ Window/Bg/Return/ReturnBox/Award3/Item/IconItem --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award3/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardItem3 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.awardItem3.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UICardDecomposeTipsView:InitGenerate__25(Root, data) --[[ Window/Bg/Return/ReturnBox/Award3/Number/Text --]] local tmp = Root:Find("Window/Bg/Return/ReturnBox/Award3/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.award3.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardDecomposeTipsView:InitGenerate__26(Root, data) --[[ Window/Bg/BtnBox --]] local tmp = Root:Find("Window/Bg/BtnBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBox = tmp end ---@private function UICardDecomposeTipsView:InitGenerate__27(Root, data) --[[ Window/Bg/BtnBox/BtnDecompose --]] local tmp = Root:Find("Window/Bg/BtnBox/BtnDecompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDecompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:InitGenerate__28(Root, data) --[[ Window/Bg/BtnBox/BtnDecompose/Text --]] local tmp = Root:Find("Window/Bg/BtnBox/BtnDecompose/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UICardDecomposeTipsView:InitGenerate__29(Root, data) --[[ Window/Bg/BtnBox/BtnCancle --]] local tmp = Root:Find("Window/Bg/BtnBox/BtnCancle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnCancle = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardDecomposeTipsView:GenerateDestroy() if tolua.getpeer(self.award3.text) ~= nil then tolua.setpeer(self.award3.text, nil) end if tolua.getpeer(self.award2.text) ~= nil then tolua.setpeer(self.award2.text, nil) end if tolua.getpeer(self.award1.text) ~= nil then tolua.setpeer(self.award1.text, nil) end if tolua.getpeer(self.mVP.count) ~= nil then tolua.setpeer(self.mVP.count, nil) end if tolua.getpeer(self.mVP.checkBox.check) ~= nil then tolua.setpeer(self.mVP.checkBox.check, nil) end if tolua.getpeer(self.mVP.checkBox) ~= nil then tolua.setpeer(self.mVP.checkBox, nil) end if tolua.getpeer(self.mini.count) ~= nil then tolua.setpeer(self.mini.count, nil) end if tolua.getpeer(self.mini.checkBox.check) ~= nil then tolua.setpeer(self.mini.checkBox.check, nil) end if tolua.getpeer(self.mini.checkBox) ~= nil then tolua.setpeer(self.mini.checkBox, nil) end if tolua.getpeer(self.normal.count) ~= nil then tolua.setpeer(self.normal.count, nil) end if tolua.getpeer(self.normal.checkBox.check) ~= nil then tolua.setpeer(self.normal.checkBox.check, nil) end if tolua.getpeer(self.normal.checkBox) ~= nil then tolua.setpeer(self.normal.checkBox, nil) end if tolua.getpeer(self.alpha) ~= nil then tolua.setpeer(self.alpha, nil) end self.alpha = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.decompose) ~= nil then tolua.setpeer(self.decompose, nil) end self.decompose = nil if tolua.getpeer(self.normal) ~= nil then tolua.setpeer(self.normal, nil) end self.normal = nil if tolua.getpeer(self.mini) ~= nil then tolua.setpeer(self.mini, nil) end self.mini = nil if tolua.getpeer(self.mVP) ~= nil then tolua.setpeer(self.mVP, nil) end self.mVP = nil if tolua.getpeer(self.award1) ~= nil then tolua.setpeer(self.award1, nil) end self.award1 = nil if self.awardItem1.GenerateDestroy ~= nil then self.awardItem1:GenerateDestroy() end if tolua.getpeer(self.awardItem1) ~= nil then tolua.setpeer(self.awardItem1, nil) end self.awardItem1 = nil if tolua.getpeer(self.award2) ~= nil then tolua.setpeer(self.award2, nil) end self.award2 = nil if self.awardItem2.GenerateDestroy ~= nil then self.awardItem2:GenerateDestroy() end if tolua.getpeer(self.awardItem2) ~= nil then tolua.setpeer(self.awardItem2, nil) end self.awardItem2 = nil if tolua.getpeer(self.award3) ~= nil then tolua.setpeer(self.award3, nil) end self.award3 = nil if self.awardItem3.GenerateDestroy ~= nil then self.awardItem3:GenerateDestroy() end if tolua.getpeer(self.awardItem3) ~= nil then tolua.setpeer(self.awardItem3, nil) end self.awardItem3 = nil if tolua.getpeer(self.btnBox) ~= nil then tolua.setpeer(self.btnBox, nil) end self.btnBox = nil if tolua.getpeer(self.btnDecompose) ~= nil then tolua.setpeer(self.btnDecompose, nil) end self.btnDecompose = nil if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil if tolua.getpeer(self.btnCancle) ~= nil then tolua.setpeer(self.btnCancle, nil) end self.btnCancle = nil self.transform = nil self.gameObject = nil self.inited = false end return UICardDecomposeTipsView