---@class UISkillAdvanceTotal__Generate_attr1Title ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillAdvanceTotal__Generate_property ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public loopGridView SuperScrollView.LoopGridView ---@field public noPro UnityEngine.GameObject ---@class UISkillAdvanceTotal__Generate_attrTitle ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillAdvanceTotal__Generate_masteredSkill ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@field public noPro UnityEngine.GameObject ---@class UISkillAdvanceTotal__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillAdvanceTotal__Generate_title ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UISkillAdvanceTotal__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillAdvanceTotal__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UISkillAdvanceTotal__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UISkillAdvanceTotal__Generate_uIAnimator ---@field private AnyBtn UISkillAdvanceTotal__Generate_AnyBtn ---@field private title UISkillAdvanceTotal__Generate_title ---@field private btnClose UISkillAdvanceTotal__Generate_btnClose ---@field private masteredSkill UISkillAdvanceTotal__Generate_masteredSkill ---@field private masteredSkillItem UnityEngine.GameObject ---@field private attrTitle UISkillAdvanceTotal__Generate_attrTitle ---@field private property UISkillAdvanceTotal__Generate_property ---@field private fashionPropertyItem UnityEngine.GameObject ---@field private attr1Title UISkillAdvanceTotal__Generate_attr1Title local UISkillAdvanceTotalView = class("UISkillAdvanceTotalView", require("UIViewBase")) function UISkillAdvanceTotalView:ctor() end ---@private function UISkillAdvanceTotalView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UISkillAdvanceTotalView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) end ---@private function UISkillAdvanceTotalView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UISkillAdvanceTotalView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillAdvanceTotalView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/TextTitle --]] local tmp = Root:Find("UIAnimator/Window/TextTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.title = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UISkillAdvanceTotalView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillAdvanceTotalView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/MasteredSkill --]] local tmp = Root:Find("UIAnimator/Window/MasteredSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.masteredSkill = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UISkillAdvanceTotalView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/MasteredSkill/Viewport/Content/MasteredSkillItem --]] local tmp = Root:Find("UIAnimator/Window/MasteredSkill/Viewport/Content/MasteredSkillItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.masteredSkillItem = CommonUtil.BindGridViewItem2LuaStatic("MasteredSkillItem", tmp) self.masteredSkillItem.prefabName = "MasteredSkillItem" end ---@private function UISkillAdvanceTotalView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/MasteredSkill/NoPro --]] local tmp = Root:Find("UIAnimator/Window/MasteredSkill/NoPro").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.masteredSkill.noPro = tmp end ---@private function UISkillAdvanceTotalView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/MasteredSkill/PropertyTitle/Text --]] local tmp = Root:Find("UIAnimator/Window/MasteredSkill/PropertyTitle/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrTitle = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillAdvanceTotalView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Property --]] local tmp = Root:Find("UIAnimator/Window/Property").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.property = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UISkillAdvanceTotalView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Property/Viewport/Content/FashionPropertyItem --]] local tmp = Root:Find("UIAnimator/Window/Property/Viewport/Content/FashionPropertyItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fashionPropertyItem = CommonUtil.BindGridViewItem2LuaStatic("FashionPropertyItem", tmp) self.fashionPropertyItem.prefabName = "FashionPropertyItem" end ---@private function UISkillAdvanceTotalView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Property/NoPro --]] local tmp = Root:Find("UIAnimator/Window/Property/NoPro").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.property.noPro = tmp end ---@private function UISkillAdvanceTotalView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Property/PropertyTitle/Text --]] local tmp = Root:Find("UIAnimator/Window/Property/PropertyTitle/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attr1Title = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillAdvanceTotalView:GenerateDestroy() if tolua.getpeer(self.property.noPro) ~= nil then tolua.setpeer(self.property.noPro, nil) end if tolua.getpeer(self.masteredSkill.noPro) ~= nil then tolua.setpeer(self.masteredSkill.noPro, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.title) ~= nil then tolua.setpeer(self.title, nil) end self.title = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.masteredSkill) ~= nil then tolua.setpeer(self.masteredSkill, nil) end self.masteredSkill = nil if self.masteredSkillItem.GenerateDestroy ~= nil then self.masteredSkillItem:GenerateDestroy() end if tolua.getpeer(self.masteredSkillItem) ~= nil then tolua.setpeer(self.masteredSkillItem, nil) end self.masteredSkillItem = nil if tolua.getpeer(self.attrTitle) ~= nil then tolua.setpeer(self.attrTitle, nil) end self.attrTitle = nil if tolua.getpeer(self.property) ~= nil then tolua.setpeer(self.property, nil) end self.property = nil if self.fashionPropertyItem.GenerateDestroy ~= nil then self.fashionPropertyItem:GenerateDestroy() end if tolua.getpeer(self.fashionPropertyItem) ~= nil then tolua.setpeer(self.fashionPropertyItem, nil) end self.fashionPropertyItem = nil if tolua.getpeer(self.attr1Title) ~= nil then tolua.setpeer(self.attr1Title, nil) end self.attr1Title = nil self.transform = nil self.gameObject = nil self.inited = false end return UISkillAdvanceTotalView