local UIPayTipsView = require("PaySelect/UIPayTipsView_Generate") function UIPayTipsView:OnAwake(data) self.controller = require("PaySelect/UIPayTipsCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UIPayTipsView:AddEventListener() ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name) self.uiBase:AddButtonEventListener(self.btnClose.button,self,self.OnClickClose) self.uiBase:AddButtonEventListener(self.btnDb.button,self,self.OnClickDbBtn) self.uiBase:AddButtonEventListener(self.btnRmb.button,self,self.OnClickRmbBtn) end function UIPayTipsView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UIPayTipsView:Init() self.rmbPrice.number.text.text = FloatToPrice(self.controller.amount) self.dbNum.number.text.text = FloatToPrice(self.controller.dbCount) local colorTxt = "%s" local isdbzg = self.controller:IsDbZg() --self.btnDb.interactable = isdbzg if isdbzg then self.dbPrice.number.text.text = FloatToInt(self.controller.amount*100) else self.dbPrice.number.text.text = string.format(colorTxt,"#FF0000", FloatToInt(self.controller.amount*100)) end end function FloatToInt(num) return tostring(math.floor(num+0.005)) end function UIPayTipsView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UIPayTipsView:AddUIEventListener() end function UIPayTipsView:OnHide() end function UIPayTipsView:OnShow(data) self.controller:SetData(data) end function UIPayTipsView:OnClose() end function UIPayTipsView:OnDispose() self.controller:OnDispose() end function UIPayTipsView:OnClickDbBtn() if self.controller:InvokeDbCb() then self:UIClose() end end function UIPayTipsView:OnClickRmbBtn() self.controller:InvokeRmbCb() self:UIClose() end function UIPayTipsView:OnClickClose() self:UIClose() end return UIPayTipsView