---@class UIExpiditionHelpLog__Generate_logScrollList_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UIExpiditionHelpLog__Generate_logScrollList ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UIExpiditionHelpLog__Generate_logScrollList_content ---@class UIExpiditionHelpLog__Generate_leftAssistNumTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIExpiditionHelpLog__Generate_leftRescuedNumTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIExpiditionHelpLog__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpiditionHelpLog__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpiditionHelpLog__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIExpiditionHelpLog__Generate_AnyBtn ---@field private bottomRoot UnityEngine.GameObject ---@field private closeBtn UIExpiditionHelpLog__Generate_closeBtn ---@field private leftRescuedNumTxt UIExpiditionHelpLog__Generate_leftRescuedNumTxt ---@field private leftAssistNumTxt UIExpiditionHelpLog__Generate_leftAssistNumTxt ---@field private logScrollList UIExpiditionHelpLog__Generate_logScrollList ---@field private emptyNode UnityEngine.GameObject local UIExpiditionHelpLogView = class("UIExpiditionHelpLogView", require("UIViewBase")) function UIExpiditionHelpLogView:ctor() end ---@private function UIExpiditionHelpLogView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIExpiditionHelpLogView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) end ---@private function UIExpiditionHelpLogView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpiditionHelpLogView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/Bg/BottomRoot --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomRoot = tmp end ---@private function UIExpiditionHelpLogView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Bg/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpiditionHelpLogView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Content/Top/Text1/Times --]] local tmp = Root:Find("UIAnimator/Window/Content/Top/Text1/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leftRescuedNumTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIExpiditionHelpLogView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Content/Top/Text2/Times --]] local tmp = Root:Find("UIAnimator/Window/Content/Top/Text2/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leftAssistNumTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIExpiditionHelpLogView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Content/Center/Scroll View --]] local tmp = Root:Find("UIAnimator/Window/Content/Center/Scroll View").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.logScrollList = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIExpiditionHelpLogView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Content/Center/Scroll View/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Content/Center/Scroll View/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.logScrollList.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UIExpiditionHelpLogView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Content/Center/Empty --]] local tmp = Root:Find("UIAnimator/Window/Content/Center/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.emptyNode = tmp end ---@private function UIExpiditionHelpLogView:GenerateDestroy() if tolua.getpeer(self.logScrollList.content) ~= nil then tolua.setpeer(self.logScrollList.content, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.bottomRoot) ~= nil then tolua.setpeer(self.bottomRoot, nil) end self.bottomRoot = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.leftRescuedNumTxt) ~= nil then tolua.setpeer(self.leftRescuedNumTxt, nil) end self.leftRescuedNumTxt = nil if tolua.getpeer(self.leftAssistNumTxt) ~= nil then tolua.setpeer(self.leftAssistNumTxt, nil) end self.leftAssistNumTxt = nil if tolua.getpeer(self.logScrollList) ~= nil then tolua.setpeer(self.logScrollList, nil) end self.logScrollList = nil if tolua.getpeer(self.emptyNode) ~= nil then tolua.setpeer(self.emptyNode, nil) end self.emptyNode = nil self.transform = nil self.gameObject = nil self.inited = false end return UIExpiditionHelpLogView