//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UIExtensions_UIParticleWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UIExtensions.UIParticle), typeof(UnityEngine.UI.MaskableGraphic)); L.RegFunction("PlayCachedParticalSystem", PlayCachedParticalSystem); L.RegFunction("GetModifiedMaterial", GetModifiedMaterial); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("mainTexture", get_mainTexture, null); L.RegVar("material", get_material, set_material); L.RegVar("scale", get_scale, set_scale); L.RegVar("ignoreParent", get_ignoreParent, set_ignoreParent); L.RegVar("isRoot", get_isRoot, null); L.RegVar("raycastTarget", get_raycastTarget, set_raycastTarget); L.RegVar("cachedParticleSystem", get_cachedParticleSystem, set_cachedParticleSystem); L.RegVar("EffectName", get_EffectName, set_EffectName); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlayCachedParticalSystem(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)ToLua.CheckObject(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.PlayCachedParticalSystem(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetModifiedMaterial(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)ToLua.CheckObject(L, 1); UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); UnityEngine.Material o = obj.GetModifiedMaterial(arg0); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_mainTexture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; UnityEngine.Texture ret = obj.mainTexture; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; UnityEngine.Material ret = obj.material; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_scale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; float ret = obj.scale; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ignoreParent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; bool ret = obj.ignoreParent; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreParent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isRoot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; bool ret = obj.isRoot; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isRoot on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_raycastTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; bool ret = obj.raycastTarget; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index raycastTarget on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cachedParticleSystem(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; UnityEngine.ParticleSystem ret = obj.cachedParticleSystem; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedParticleSystem on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_EffectName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; string ret = obj.EffectName; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index EffectName on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); obj.material = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_scale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.scale = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_ignoreParent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.ignoreParent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreParent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_raycastTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.raycastTarget = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index raycastTarget on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_cachedParticleSystem(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; UnityEngine.ParticleSystem arg0 = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 2, typeof(UnityEngine.ParticleSystem)); obj.cachedParticleSystem = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedParticleSystem on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_EffectName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIExtensions.UIParticle obj = (UIExtensions.UIParticle)o; string arg0 = ToLua.CheckString(L, 2); obj.EffectName = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index EffectName on a nil value"); } } }