//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class SkillStatisticsWrap { public static void Register(LuaState L) { L.BeginClass(typeof(SkillStatistics), null); L.RegFunction("Casting", Casting); L.RegFunction("AddCreateCnt", AddCreateCnt); L.RegFunction("ResetCreateCnt", ResetCreateCnt); L.RegFunction("New", _CreateSkillStatistics); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("skillIcon", get_skillIcon, set_skillIcon); L.RegVar("skillType", get_skillType, set_skillType); L.RegVar("skillId", get_skillId, set_skillId); L.RegVar("skillLevel", get_skillLevel, set_skillLevel); L.RegVar("cnt", get_cnt, set_cnt); L.RegVar("breakCnt", get_breakCnt, set_breakCnt); L.RegVar("damage", get_damage, set_damage); L.RegVar("heal", get_heal, set_heal); L.RegVar("absorb", get_absorb, set_absorb); L.RegVar("critCnt", get_critCnt, set_critCnt); L.RegVar("beBlockCnt", get_beBlockCnt, set_beBlockCnt); L.RegVar("beDodgeCnt", get_beDodgeCnt, set_beDodgeCnt); L.RegVar("bePerfectDodgeCnt", get_bePerfectDodgeCnt, set_bePerfectDodgeCnt); L.RegVar("createdCnt", get_createdCnt, set_createdCnt); L.RegVar("castingTimeList", get_castingTimeList, set_castingTimeList); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateSkillStatistics(IntPtr L) { SkillStatistics obj = new SkillStatistics(); ToLua.PushValue(L, obj); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Casting(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.Casting(arg0); ToLua.SetBack(L, 1, obj); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddCreateCnt(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics)); obj.AddCreateCnt(); ToLua.SetBack(L, 1, obj); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ResetCreateCnt(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); SkillStatistics obj = (SkillStatistics)ToLua.CheckObject(L, 1, typeof(SkillStatistics)); obj.ResetCreateCnt(); ToLua.SetBack(L, 1, obj); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; string ret = obj.skillIcon; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.skillType; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.skillId; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillLevel(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.skillLevel; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillLevel on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.cnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_breakCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.breakCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index breakCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_damage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.damage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_heal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.heal; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_absorb(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.absorb; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index absorb on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_critCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.critCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_beBlockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.beBlockCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_beDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.beDodgeCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_bePerfectDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.bePerfectDodgeCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index bePerfectDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_createdCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int ret = obj.createdCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index createdCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_castingTimeList(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; System.Collections.Generic.List ret = obj.castingTimeList; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index castingTimeList on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; string arg0 = ToLua.CheckString(L, 2); obj.skillIcon = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.skillType = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.skillId = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillLevel(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.skillLevel = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillLevel on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_cnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.cnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_breakCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.breakCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index breakCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_damage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.damage = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_heal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.heal = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_absorb(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.absorb = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index absorb on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_critCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.critCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_beBlockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.beBlockCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_beDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.beDodgeCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_bePerfectDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.bePerfectDodgeCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index bePerfectDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_createdCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.createdCnt = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index createdCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_castingTimeList(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); SkillStatistics obj = (SkillStatistics)o; System.Collections.Generic.List arg0 = (System.Collections.Generic.List)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List)); obj.castingTimeList = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index castingTimeList on a nil value"); } } }