//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class SingletonMono_LuaMgrWrap { public static void Register(LuaState L) { L.BeginClass(typeof(SingletonMono), typeof(MonoBase), "SingletonMono_LuaMgr"); L.RegFunction("InitMgr", InitMgr); L.RegFunction("HasInstance", HasInstance); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("Instance", get_Instance, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitMgr(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); SingletonMono obj = (SingletonMono)ToLua.CheckObject>(L, 1); obj.InitMgr(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int HasInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); bool o = SingletonMono.HasInstance(); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Instance(IntPtr L) { try { ToLua.Push(L, SingletonMono.Instance); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }