//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GuideMaskWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GuideMask), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("Init", Init); L.RegFunction("SetDefaultState", SetDefaultState); L.RegFunction("SetTargetInfoClose", SetTargetInfoClose); L.RegFunction("SetTargetInfoOpen", SetTargetInfoOpen); L.RegFunction("Dispose", Dispose); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("startMask", get_startMask, set_startMask); L.RegVar("defaultDiameter", get_defaultDiameter, set_defaultDiameter); L.RegVar("maskTime", get_maskTime, set_maskTime); L.RegVar("target", get_target, set_target); L.RegVar("camera", get_camera, set_camera); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); GuideMask obj = (GuideMask)ToLua.CheckObject(L, 1); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3); UnityEngine.RectTransform arg2 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 4, typeof(UnityEngine.RectTransform)); obj.Init(arg0, arg1, arg2); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetDefaultState(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GuideMask obj = (GuideMask)ToLua.CheckObject(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.SetDefaultState(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetTargetInfoClose(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); GuideMask obj = (GuideMask)ToLua.CheckObject(L, 1); UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); obj.SetTargetInfoClose(arg0, arg1, arg2); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetTargetInfoOpen(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); GuideMask obj = (GuideMask)ToLua.CheckObject(L, 1); UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); obj.SetTargetInfoOpen(arg0, arg1, arg2); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GuideMask obj = (GuideMask)ToLua.CheckObject(L, 1); obj.Dispose(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_startMask(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; bool ret = obj.startMask; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index startMask on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_defaultDiameter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; float ret = obj.defaultDiameter; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index defaultDiameter on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maskTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; float ret = obj.maskTime; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index maskTime on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; UnityEngine.Transform ret = obj.target; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_camera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; UnityEngine.Camera ret = obj.camera; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index camera on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_startMask(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.startMask = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index startMask on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_defaultDiameter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.defaultDiameter = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index defaultDiameter on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maskTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.maskTime = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index maskTime on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject(L, 2); obj.target = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_camera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GuideMask obj = (GuideMask)o; UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera)); obj.camera = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index camera on a nil value"); } } }