//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class FighterStatisticsWrap { public static void Register(LuaState L) { L.BeginClass(typeof(FighterStatistics), typeof(System.Object)); L.RegFunction("StatHitInfo", StatHitInfo); L.RegFunction("StatOtherDamage", StatOtherDamage); L.RegFunction("StatReflectInfo", StatReflectInfo); L.RegFunction("StatBeHitInfo", StatBeHitInfo); L.RegFunction("StatReflectHurtInfo", StatReflectHurtInfo); L.RegFunction("StatHealInfo", StatHealInfo); L.RegFunction("StatBuffInfo", StatBuffInfo); L.RegFunction("StatSPInfo", StatSPInfo); L.RegFunction("OnEnterSkill", OnEnterSkill); L.RegFunction("OnBreakSkill", OnBreakSkill); L.RegFunction("New", _CreateFighterStatistics); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("fighterInstId", get_fighterInstId, set_fighterInstId); L.RegVar("fighterId", get_fighterId, set_fighterId); L.RegVar("usedPetId", get_usedPetId, set_usedPetId); L.RegVar("actorName", get_actorName, set_actorName); L.RegVar("jobIcon", get_jobIcon, set_jobIcon); L.RegVar("headIcon", get_headIcon, set_headIcon); L.RegVar("level", get_level, set_level); L.RegVar("damage", get_damage, set_damage); L.RegVar("heal", get_heal, set_heal); L.RegVar("hurt", get_hurt, set_hurt); L.RegVar("addSp", get_addSp, set_addSp); L.RegVar("reflectdamage", get_reflectdamage, set_reflectdamage); L.RegVar("basedamage", get_basedamage, set_basedamage); L.RegVar("naturedamage", get_naturedamage, set_naturedamage); L.RegVar("petdamage", get_petdamage, set_petdamage); L.RegVar("basedamagePercent", get_basedamagePercent, set_basedamagePercent); L.RegVar("naturedamagePercent", get_naturedamagePercent, set_naturedamagePercent); L.RegVar("petdamagePercent", get_petdamagePercent, set_petdamagePercent); L.RegVar("damagePercent", get_damagePercent, set_damagePercent); L.RegVar("healPercent", get_healPercent, set_healPercent); L.RegVar("hurtPercent", get_hurtPercent, set_hurtPercent); L.RegVar("heroDamagePercent", get_heroDamagePercent, set_heroDamagePercent); L.RegVar("heroHealPercent", get_heroHealPercent, set_heroHealPercent); L.RegVar("heroHurtPercent", get_heroHurtPercent, set_heroHurtPercent); L.RegVar("critCnt", get_critCnt, set_critCnt); L.RegVar("blockCnt", get_blockCnt, set_blockCnt); L.RegVar("dodgeCnt", get_dodgeCnt, set_dodgeCnt); L.RegVar("beCritCnt", get_beCritCnt, set_beCritCnt); L.RegVar("beBlockCnt", get_beBlockCnt, set_beBlockCnt); L.RegVar("beDodgeCnt", get_beDodgeCnt, set_beDodgeCnt); L.RegVar("buffCnt", get_buffCnt, set_buffCnt); L.RegVar("skillStatistics", get_skillStatistics, set_skillStatistics); L.RegVar("Dirty", get_Dirty, set_Dirty); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateFighterStatistics(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Fighter arg0 = (Fighter)ToLua.CheckObject(L, 1); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); FighterStatistics obj = new FighterStatistics(arg0, arg1); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FighterStatistics.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatHitInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); SkillHitFighterInfo arg0 = (SkillHitFighterInfo)ToLua.CheckObject(L, 2); obj.StatHitInfo(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatOtherDamage(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.StatOtherDamage(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatReflectInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.StatReflectInfo(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatBeHitInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); SkillHitFighterInfo arg0 = (SkillHitFighterInfo)ToLua.CheckObject(L, 2); obj.StatBeHitInfo(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatReflectHurtInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.StatReflectHurtInfo(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatHealInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.StatHealInfo(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatBuffInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.StatBuffInfo(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StatSPInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.StatSPInfo(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnEnterSkill(IntPtr L) { try { ToLua.CheckArgsCount(L, 6); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); string arg2 = ToLua.CheckString(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); int arg4 = (int)LuaDLL.luaL_checknumber(L, 6); obj.OnEnterSkill(arg0, arg1, arg2, arg3, arg4); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnBreakSkill(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FighterStatistics obj = (FighterStatistics)ToLua.CheckObject(L, 1); Fighter arg0 = (Fighter)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.OnBreakSkill(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fighterInstId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; ulong ret = obj.fighterInstId; LuaDLL.tolua_pushuint64(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fighterInstId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fighterId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; long ret = obj.fighterId; LuaDLL.tolua_pushint64(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fighterId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_usedPetId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; long ret = obj.usedPetId; LuaDLL.tolua_pushint64(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index usedPetId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_actorName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string ret = obj.actorName; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorName on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_jobIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string ret = obj.jobIcon; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_headIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string ret = obj.headIcon; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index headIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_level(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.level; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index level on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_damage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.damage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_heal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.heal; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hurt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.hurt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hurt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_addSp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.addSp; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index addSp on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_reflectdamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.reflectdamage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index reflectdamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_basedamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.basedamage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index basedamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_naturedamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.naturedamage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index naturedamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_petdamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.petdamage; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index petdamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_basedamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.basedamagePercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index basedamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_naturedamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.naturedamagePercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index naturedamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_petdamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.petdamagePercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index petdamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_damagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.damagePercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_healPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.healPercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index healPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_hurtPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.hurtPercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hurtPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_heroDamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.heroDamagePercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroDamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_heroHealPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.heroHealPercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroHealPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_heroHurtPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float ret = obj.heroHurtPercent; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroHurtPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_critCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.critCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.blockCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index blockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_dodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.dodgeCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index dodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_beCritCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.beCritCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beCritCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_beBlockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.beBlockCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_beDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.beDodgeCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_buffCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int ret = obj.buffCnt; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index buffCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillStatistics(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; SkillStatistics[] ret = obj.skillStatistics; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillStatistics on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Dirty(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; bool ret = obj.Dirty; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Dirty on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fighterInstId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; ulong arg0 = LuaDLL.tolua_checkuint64(L, 2); obj.fighterInstId = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fighterInstId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fighterId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.fighterId = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fighterId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_usedPetId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.usedPetId = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index usedPetId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_actorName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string arg0 = ToLua.CheckString(L, 2); obj.actorName = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorName on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_jobIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string arg0 = ToLua.CheckString(L, 2); obj.jobIcon = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index jobIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_headIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; string arg0 = ToLua.CheckString(L, 2); obj.headIcon = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index headIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_level(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.level = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index level on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_damage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.damage = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_heal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.heal = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_hurt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.hurt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hurt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_addSp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.addSp = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index addSp on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_reflectdamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.reflectdamage = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index reflectdamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_basedamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.basedamage = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index basedamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_naturedamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.naturedamage = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index naturedamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_petdamage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.petdamage = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index petdamage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_basedamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.basedamagePercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index basedamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_naturedamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.naturedamagePercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index naturedamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_petdamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.petdamagePercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index petdamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_damagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.damagePercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index damagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_healPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.healPercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index healPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_hurtPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.hurtPercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index hurtPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_heroDamagePercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.heroDamagePercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroDamagePercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_heroHealPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.heroHealPercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroHealPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_heroHurtPercent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.heroHurtPercent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index heroHurtPercent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_critCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.critCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index critCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.blockCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index blockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_dodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.dodgeCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index dodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_beCritCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.beCritCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beCritCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_beBlockCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.beBlockCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beBlockCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_beDodgeCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.beDodgeCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index beDodgeCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_buffCnt(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.buffCnt = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index buffCnt on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillStatistics(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; SkillStatistics[] arg0 = ToLua.CheckStructArray(L, 2); obj.skillStatistics = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillStatistics on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Dirty(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FighterStatistics obj = (FighterStatistics)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.Dirty = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Dirty on a nil value"); } } }