//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class CastSkillDataWrap { public static void Register(LuaState L) { L.BeginClass(typeof(CastSkillData), typeof(System.Object)); L.RegFunction("New", _CreateCastSkillData); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("actorId", get_actorId, set_actorId); L.RegVar("teamSide", get_teamSide, set_teamSide); L.RegVar("isBoss", get_isBoss, set_isBoss); L.RegVar("skillId", get_skillId, set_skillId); L.RegVar("skillIcon", get_skillIcon, set_skillIcon); L.RegVar("cdTime", get_cdTime, set_cdTime); L.RegVar("IsForbidden", get_IsForbidden, set_IsForbidden); L.RegVar("IsEnhance", get_IsEnhance, set_IsEnhance); L.RegVar("IsCasting", get_IsCasting, set_IsCasting); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateCastSkillData(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { CastSkillData obj = new CastSkillData(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: CastSkillData.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_actorId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; long ret = obj.actorId; LuaDLL.tolua_pushint64(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_teamSide(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; int ret = obj.teamSide; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index teamSide on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isBoss(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool ret = obj.isBoss; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isBoss on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; int ret = obj.skillId; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skillIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; string ret = obj.skillIcon; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cdTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; float ret = obj.cdTime; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cdTime on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IsForbidden(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool ret = obj.IsForbidden; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsForbidden on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IsEnhance(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool ret = obj.IsEnhance; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEnhance on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IsCasting(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool ret = obj.IsCasting; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsCasting on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_actorId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.actorId = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_teamSide(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.teamSide = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index teamSide on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isBoss(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isBoss = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isBoss on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillId(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.skillId = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skillIcon(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; string arg0 = ToLua.CheckString(L, 2); obj.skillIcon = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_cdTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.cdTime = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cdTime on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_IsForbidden(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.IsForbidden = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsForbidden on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_IsEnhance(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.IsEnhance = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEnhance on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_IsCasting(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CastSkillData obj = (CastSkillData)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.IsCasting = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsCasting on a nil value"); } } }