//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class CameraMgrWrap { public static void Register(LuaState L) { L.BeginClass(typeof(CameraMgr), typeof(SingletonMono)); L.RegFunction("InitMgr", InitMgr); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("mainCamera", get_mainCamera, set_mainCamera); L.RegVar("UICamera", get_UICamera, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitMgr(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); CameraMgr obj = (CameraMgr)ToLua.CheckObject(L, 1); obj.InitMgr(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CameraMgr obj = (CameraMgr)o; UnityEngine.Camera ret = obj.mainCamera; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UICamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CameraMgr obj = (CameraMgr)o; UnityEngine.Camera ret = obj.UICamera; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index UICamera on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CameraMgr obj = (CameraMgr)o; UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera)); obj.mainCamera = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value"); } } }