---@class UITips__Generate_btn_Goto ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_Use ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_box_btn_Compose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UnityEngine.GameObject ---@class UITips__Generate_box_btn_Open1_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_box_btn_Open1_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UITips__Generate_box_btn_Open1_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UITips__Generate_box_btn_Open1 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UITips__Generate_box_btn_Open1_icon ---@field public text UITips__Generate_box_btn_Open1_text ---@field public num UITips__Generate_box_btn_Open1_num ---@class UITips__Generate_box_btn_Open ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UnityEngine.GameObject ---@class UITips__Generate_box_cD_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_box_cD ---@field public gameObject UnityEngine.GameObject ---@field public number UITips__Generate_box_cD_number ---@class UITips__Generate_box_itemNumber_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_box_itemNumber_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UITips__Generate_box_itemNumber ---@field public gameObject UnityEngine.GameObject ---@field public icon UITips__Generate_box_itemNumber_icon ---@field public number UITips__Generate_box_itemNumber_number ---@class UITips__Generate_btnPlus ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btnMinus ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_slider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UITips__Generate_box_numBox_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_box_numBox ---@field public gameObject UnityEngine.GameObject ---@field public num UITips__Generate_box_numBox_num ---@class UITips__Generate_box ---@field public gameObject UnityEngine.GameObject ---@field public numBox UITips__Generate_box_numBox ---@field public itemNumber UITips__Generate_box_itemNumber ---@field public cD UITips__Generate_box_cD ---@field public btn_Open UITips__Generate_box_btn_Open ---@field public btn_Open1 UITips__Generate_box_btn_Open1 ---@field public btn_Compose UITips__Generate_box_btn_Compose ---@class UITips__Generate_btn_Open ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_Compose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_Decompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_Info ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_OK ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_InsertCard ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_btn_EquipCompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_desTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_costMaterials ---@field public gameObject UnityEngine.GameObject ---@field public grid UnityEngine.GameObject ---@class UITips__Generate_baseAttr ---@field public gameObject UnityEngine.GameObject ---@field public grid UnityEngine.GameObject ---@class UITips__Generate_type6_image ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UITips__Generate_type6_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type6 ---@field public gameObject UnityEngine.GameObject ---@field public text2 UITips__Generate_type6_text2 ---@field public image UITips__Generate_type6_image ---@class UITips__Generate_type5_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type5_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type5 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UITips__Generate_type5_text1 ---@field public text2 UITips__Generate_type5_text2 ---@class UITips__Generate_type4_jobBox_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UITips__Generate_type4_jobBox ---@field public gameObject UnityEngine.GameObject ---@field public icon UITips__Generate_type4_jobBox_icon ---@class UITips__Generate_type4_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type4 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UITips__Generate_type4_text1 ---@field public jobBox UITips__Generate_type4_jobBox ---@class UITips__Generate_type3_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type3_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type3 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UITips__Generate_type3_text1 ---@field public text2 UITips__Generate_type3_text2 ---@class UITips__Generate_type2_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type2_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type2 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UITips__Generate_type2_text1 ---@field public text2 UITips__Generate_type2_text2 ---@class UITips__Generate_type1_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type1_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_type1 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UITips__Generate_type1_text1 ---@field public text2 UITips__Generate_type1_text2 ---@class UITips__Generate_textName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UITips__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UITips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UITips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UITips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIEventHandler UIEventHandler ---@field private uIAnimator UITips__Generate_uIAnimator ---@field private AnyBtn UITips__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private mainInfo UnityEngine.GameObject ---@field private contentItem UnityEngine.GameObject ---@field private iconItem UITips__Generate_iconItem ---@field private textName UITips__Generate_textName ---@field private type1 UITips__Generate_type1 ---@field private type2 UITips__Generate_type2 ---@field private type3 UITips__Generate_type3 ---@field private type4 UITips__Generate_type4 ---@field private type5 UITips__Generate_type5 ---@field private type6 UITips__Generate_type6 ---@field private skillTag UnityEngine.GameObject ---@field private skillTagItem1 UnityEngine.GameObject ---@field private skillTagItem2 UnityEngine.GameObject ---@field private skillTagItem3 UnityEngine.GameObject ---@field private skillTagItem4 UnityEngine.GameObject ---@field private attrItem UnityEngine.GameObject ---@field private baseAttr UITips__Generate_baseAttr ---@field private costMaterials UITips__Generate_costMaterials ---@field private desTxt UITips__Generate_desTxt ---@field private bottomBox UnityEngine.GameObject ---@field private btnBox UnityEngine.GameObject ---@field private btn_EquipCompose UITips__Generate_btn_EquipCompose ---@field private btn_InsertCard UITips__Generate_btn_InsertCard ---@field private btn_OK UITips__Generate_btn_OK ---@field private btn_Info UITips__Generate_btn_Info ---@field private btn_Decompose UITips__Generate_btn_Decompose ---@field private btn_Compose UITips__Generate_btn_Compose ---@field private btn_Open UITips__Generate_btn_Open ---@field private box UITips__Generate_box ---@field private slider UITips__Generate_slider ---@field private boxSliderHande UnityEngine.GameObject ---@field private btnMinus UITips__Generate_btnMinus ---@field private btnPlus UITips__Generate_btnPlus ---@field private btn_EquipCompose_lock UnityEngine.GameObject ---@field private btn_Use UITips__Generate_btn_Use ---@field private btn_Goto UITips__Generate_btn_Goto local UITipsView = class("UITipsView", require("UIViewBase")) function UITipsView:ctor() end ---@private function UITipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UITipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) end ---@private function UITipsView:InitGenerate__1(Root, data) --[[ Root --]] self.uIEventHandler = Root:GetComponent(Enum.TypeInfo.UIEventHandler) end ---@private function UITipsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UITipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UITipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mainInfo = tmp end ---@private function UITipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.contentItem = tmp end ---@private function UITipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UITipsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/TextName --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/TextName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.textName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type1 = tmp end ---@private function UITipsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type1.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type1.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type2 = tmp end ---@private function UITipsView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2/Text1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type2.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2/Text2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type2/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type2.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type3 = tmp end ---@private function UITipsView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3/Text1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type3.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3/Text2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type3/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type3.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type4 = tmp end ---@private function UITipsView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/Text1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type4.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/JobBox --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/JobBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type4.jobBox = tmp end ---@private function UITipsView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/JobBox/icon --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type4/JobBox/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type4.jobBox.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UITipsView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type5 = tmp end ---@private function UITipsView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5/Text1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type5.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5/Text2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type5/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type5.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type6 = tmp end ---@private function UITipsView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6/Text2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type6.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6/Text2/Image --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type6/Text2/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.type6.image = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UITipsView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Bg/TopItem/SkillTag --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/SkillTag").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTag = tmp end ---@private function UITipsView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTagItem1 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillTagItem1.prefabName = "SkillTagItem" end ---@private function UITipsView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem2 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTagItem2 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillTagItem2.prefabName = "SkillTagItem" end ---@private function UITipsView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem3 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTagItem3 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillTagItem3.prefabName = "SkillTagItem" end ---@private function UITipsView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem4 --]] local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/SkillTag/SkillTagItem4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTagItem4 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillTagItem4.prefabName = "SkillTagItem" end ---@private function UITipsView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Bg/AttrItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/AttrItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem = CommonUtil.BindGridViewItem2LuaStatic("AttrItem", tmp) self.attrItem.prefabName = "AttrItem" end ---@private function UITipsView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Bg/BaseAttr --]] local tmp = Root:Find("UIAnimator/Window/Bg/BaseAttr").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseAttr = tmp end ---@private function UITipsView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Bg/BaseAttr/Grid --]] local tmp = Root:Find("UIAnimator/Window/Bg/BaseAttr/Grid").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseAttr.grid = tmp end ---@private function UITipsView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Bg/CostMaterials --]] local tmp = Root:Find("UIAnimator/Window/Bg/CostMaterials").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.costMaterials = tmp end ---@private function UITipsView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Bg/CostMaterials/Grid --]] local tmp = Root:Find("UIAnimator/Window/Bg/CostMaterials/Grid").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.costMaterials.grid = tmp end ---@private function UITipsView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Bg/DscBox/DesTxt --]] local tmp = Root:Find("UIAnimator/Window/Bg/DscBox/DesTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.desTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Bg/BottomBox --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomBox = tmp end ---@private function UITipsView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBox = tmp end ---@private function UITipsView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_EquipCompose --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_EquipCompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_EquipCompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_InsertCard --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_InsertCard").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_InsertCard = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_OK --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_OK").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_OK = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Info --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Info").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Info = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Decompose --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Decompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Decompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Compose --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Compose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Compose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Open --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Open").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Open = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box = tmp end ---@private function UITipsView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.numBox = tmp end ---@private function UITipsView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/num --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.numBox.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UITipsView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/Slider/Handle Slide Area --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/Slider/Handle Slide Area").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boxSliderHande = tmp end ---@private function UITipsView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/BtnMinus --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/BtnMinus").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnMinus = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/BtnPlus --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/NumBox/BtnPlus").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPlus = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.itemNumber = tmp end ---@private function UITipsView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber/Icon --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.itemNumber.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UITipsView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber/Number --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/ItemNumber/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.itemNumber.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/CD --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/CD").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.cD = tmp end ---@private function UITipsView:InitGenerate__59(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/CD/Number --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/CD/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.cD.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__60(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open = tmp self.box.btn_Open:SetActive(false) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__61(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open/Text --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open.text = tmp end ---@private function UITipsView:InitGenerate__62(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1 --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open1 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__63(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/icon --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open1.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UITipsView:InitGenerate__64(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/Text --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open1.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UITipsView:InitGenerate__65(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/num --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Open1/Content/num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Open1.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UITipsView:InitGenerate__66(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Compose --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Compose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Compose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__67(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Compose/Text --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Box/Btn_Compose/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.box.btn_Compose.text = tmp end ---@private function UITipsView:InitGenerate__68(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_EquipCompose_lock --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_EquipCompose_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_EquipCompose_lock = tmp end ---@private function UITipsView:InitGenerate__69(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Use --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Use").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Use = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:InitGenerate__70(Root, data) --[[ UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Goto --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/Btn_Goto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btn_Goto = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UITipsView:GenerateDestroy() if tolua.getpeer(self.box.btn_Compose.text) ~= nil then tolua.setpeer(self.box.btn_Compose.text, nil) end if tolua.getpeer(self.box.btn_Compose) ~= nil then tolua.setpeer(self.box.btn_Compose, nil) end if tolua.getpeer(self.box.btn_Open1.num) ~= nil then tolua.setpeer(self.box.btn_Open1.num, nil) end if tolua.getpeer(self.box.btn_Open1.text) ~= nil then tolua.setpeer(self.box.btn_Open1.text, nil) end if tolua.getpeer(self.box.btn_Open1.icon) ~= nil then tolua.setpeer(self.box.btn_Open1.icon, nil) end if tolua.getpeer(self.box.btn_Open1) ~= nil then tolua.setpeer(self.box.btn_Open1, nil) end if tolua.getpeer(self.box.btn_Open.text) ~= nil then tolua.setpeer(self.box.btn_Open.text, nil) end if tolua.getpeer(self.box.btn_Open) ~= nil then tolua.setpeer(self.box.btn_Open, nil) end if tolua.getpeer(self.box.cD.number) ~= nil then tolua.setpeer(self.box.cD.number, nil) end if tolua.getpeer(self.box.cD) ~= nil then tolua.setpeer(self.box.cD, nil) end if tolua.getpeer(self.box.itemNumber.number) ~= nil then tolua.setpeer(self.box.itemNumber.number, nil) end if tolua.getpeer(self.box.itemNumber.icon) ~= nil then tolua.setpeer(self.box.itemNumber.icon, nil) end if tolua.getpeer(self.box.itemNumber) ~= nil then tolua.setpeer(self.box.itemNumber, nil) end if tolua.getpeer(self.box.numBox.num) ~= nil then tolua.setpeer(self.box.numBox.num, nil) end if tolua.getpeer(self.box.numBox) ~= nil then tolua.setpeer(self.box.numBox, nil) end if tolua.getpeer(self.costMaterials.grid) ~= nil then tolua.setpeer(self.costMaterials.grid, nil) end if tolua.getpeer(self.baseAttr.grid) ~= nil then tolua.setpeer(self.baseAttr.grid, nil) end if tolua.getpeer(self.type6.image) ~= nil then tolua.setpeer(self.type6.image, nil) end if tolua.getpeer(self.type6.text2) ~= nil then tolua.setpeer(self.type6.text2, nil) end if tolua.getpeer(self.type5.text2) ~= nil then tolua.setpeer(self.type5.text2, nil) end if tolua.getpeer(self.type5.text1) ~= nil then tolua.setpeer(self.type5.text1, nil) end if tolua.getpeer(self.type4.jobBox.icon) ~= nil then tolua.setpeer(self.type4.jobBox.icon, nil) end if tolua.getpeer(self.type4.jobBox) ~= nil then tolua.setpeer(self.type4.jobBox, nil) end if tolua.getpeer(self.type4.text1) ~= nil then tolua.setpeer(self.type4.text1, nil) end if tolua.getpeer(self.type3.text2) ~= nil then tolua.setpeer(self.type3.text2, nil) end if tolua.getpeer(self.type3.text1) ~= nil then tolua.setpeer(self.type3.text1, nil) end if tolua.getpeer(self.type2.text2) ~= nil then tolua.setpeer(self.type2.text2, nil) end if tolua.getpeer(self.type2.text1) ~= nil then tolua.setpeer(self.type2.text1, nil) end if tolua.getpeer(self.type1.text2) ~= nil then tolua.setpeer(self.type1.text2, nil) end if tolua.getpeer(self.type1.text1) ~= nil then tolua.setpeer(self.type1.text1, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.mainInfo) ~= nil then tolua.setpeer(self.mainInfo, nil) end self.mainInfo = nil if tolua.getpeer(self.contentItem) ~= nil then tolua.setpeer(self.contentItem, nil) end self.contentItem = nil if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.textName) ~= nil then tolua.setpeer(self.textName, nil) end self.textName = nil if tolua.getpeer(self.type1) ~= nil then tolua.setpeer(self.type1, nil) end self.type1 = nil if tolua.getpeer(self.type2) ~= nil then tolua.setpeer(self.type2, nil) end self.type2 = nil if tolua.getpeer(self.type3) ~= nil then tolua.setpeer(self.type3, nil) end self.type3 = nil if tolua.getpeer(self.type4) ~= nil then tolua.setpeer(self.type4, nil) end self.type4 = nil if tolua.getpeer(self.type5) ~= nil then tolua.setpeer(self.type5, nil) end self.type5 = nil if tolua.getpeer(self.type6) ~= nil then tolua.setpeer(self.type6, nil) end self.type6 = nil if tolua.getpeer(self.skillTag) ~= nil then tolua.setpeer(self.skillTag, nil) end self.skillTag = nil if self.skillTagItem1.GenerateDestroy ~= nil then self.skillTagItem1:GenerateDestroy() end if tolua.getpeer(self.skillTagItem1) ~= nil then tolua.setpeer(self.skillTagItem1, nil) end self.skillTagItem1 = nil if self.skillTagItem2.GenerateDestroy ~= nil then self.skillTagItem2:GenerateDestroy() end if tolua.getpeer(self.skillTagItem2) ~= nil then tolua.setpeer(self.skillTagItem2, nil) end self.skillTagItem2 = nil if self.skillTagItem3.GenerateDestroy ~= nil then self.skillTagItem3:GenerateDestroy() end if tolua.getpeer(self.skillTagItem3) ~= nil then tolua.setpeer(self.skillTagItem3, nil) end self.skillTagItem3 = nil if self.skillTagItem4.GenerateDestroy ~= nil then self.skillTagItem4:GenerateDestroy() end if tolua.getpeer(self.skillTagItem4) ~= nil then tolua.setpeer(self.skillTagItem4, nil) end self.skillTagItem4 = nil if self.attrItem.GenerateDestroy ~= nil then self.attrItem:GenerateDestroy() end if tolua.getpeer(self.attrItem) ~= nil then tolua.setpeer(self.attrItem, nil) end self.attrItem = nil if tolua.getpeer(self.baseAttr) ~= nil then tolua.setpeer(self.baseAttr, nil) end self.baseAttr = nil if tolua.getpeer(self.costMaterials) ~= nil then tolua.setpeer(self.costMaterials, nil) end self.costMaterials = nil if tolua.getpeer(self.desTxt) ~= nil then tolua.setpeer(self.desTxt, nil) end self.desTxt = nil if tolua.getpeer(self.bottomBox) ~= nil then tolua.setpeer(self.bottomBox, nil) end self.bottomBox = nil if tolua.getpeer(self.btnBox) ~= nil then tolua.setpeer(self.btnBox, nil) end self.btnBox = nil if tolua.getpeer(self.btn_EquipCompose) ~= nil then tolua.setpeer(self.btn_EquipCompose, nil) end self.btn_EquipCompose = nil if tolua.getpeer(self.btn_InsertCard) ~= nil then tolua.setpeer(self.btn_InsertCard, nil) end self.btn_InsertCard = nil if tolua.getpeer(self.btn_OK) ~= nil then tolua.setpeer(self.btn_OK, nil) end self.btn_OK = nil if tolua.getpeer(self.btn_Info) ~= nil then tolua.setpeer(self.btn_Info, nil) end self.btn_Info = nil if tolua.getpeer(self.btn_Decompose) ~= nil then tolua.setpeer(self.btn_Decompose, nil) end self.btn_Decompose = nil if tolua.getpeer(self.btn_Compose) ~= nil then tolua.setpeer(self.btn_Compose, nil) end self.btn_Compose = nil if tolua.getpeer(self.btn_Open) ~= nil then tolua.setpeer(self.btn_Open, nil) end self.btn_Open = nil if tolua.getpeer(self.box) ~= nil then tolua.setpeer(self.box, nil) end self.box = nil if tolua.getpeer(self.slider) ~= nil then tolua.setpeer(self.slider, nil) end self.slider = nil if tolua.getpeer(self.boxSliderHande) ~= nil then tolua.setpeer(self.boxSliderHande, nil) end self.boxSliderHande = nil if tolua.getpeer(self.btnMinus) ~= nil then tolua.setpeer(self.btnMinus, nil) end self.btnMinus = nil if tolua.getpeer(self.btnPlus) ~= nil then tolua.setpeer(self.btnPlus, nil) end self.btnPlus = nil if tolua.getpeer(self.btn_EquipCompose_lock) ~= nil then tolua.setpeer(self.btn_EquipCompose_lock, nil) end self.btn_EquipCompose_lock = nil if tolua.getpeer(self.btn_Use) ~= nil then tolua.setpeer(self.btn_Use, nil) end self.btn_Use = nil if tolua.getpeer(self.btn_Goto) ~= nil then tolua.setpeer(self.btn_Goto, nil) end self.btn_Goto = nil self.transform = nil self.gameObject = nil self.inited = false end return UITipsView