local UIArtifactRewardsListCtr = class("UIArtifactRewardsListCtr", require("UICtrBase")) function UIArtifactRewardsListCtr:Init(view) self.view = view end function UIArtifactRewardsListCtr:SetData(data) self.asyncIdx = 0 self.artifactType = nil if data == nil then return end if data and data.rewards then -- type(data) == "table" self.data = data.rewards self.title = data.title or "TitleLimitedRewards" self.artifactType = data.type or Enum.ArtifactType.default else self.data = data self.artifactType = data.type or Enum.ArtifactType.default end end function UIArtifactRewardsListCtr:GetAsyncIdx() self.asyncIdx = self.asyncIdx + 1 return self.asyncIdx end function UIArtifactRewardsListCtr:GetData() return self.data end function UIArtifactRewardsListCtr:OnDispose() self.data = nil self.view = nil end function UIArtifactRewardsListCtr:GetShowDataLength() return self.data and #self.data or 0 end function UIArtifactRewardsListCtr:GetShowDataByIdx(idx) return self.data and self.data[idx] end function UIArtifactRewardsListCtr:GetTitle() return self.title or "" end function UIArtifactRewardsListCtr:GetArtifactType() return self.artifactType end return UIArtifactRewardsListCtr