---@class UISkillExpCost__Generate_challengeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillExpCost__Generate_cancelBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillExpCost__Generate_evilExpText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillExpCost__Generate_incomeText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillExpCost__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillExpCost__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillExpCost__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UISkillExpCost__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UISkillExpCost__Generate_uIAnimator ---@field private AnyBtn UISkillExpCost__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private closeBtn UISkillExpCost__Generate_closeBtn ---@field private incomeText UISkillExpCost__Generate_incomeText ---@field private evilExpText UISkillExpCost__Generate_evilExpText ---@field private btnBox UnityEngine.GameObject ---@field private cancelBtn UISkillExpCost__Generate_cancelBtn ---@field private challengeBtn UISkillExpCost__Generate_challengeBtn local UISkillExpCostView = class("UISkillExpCostView", require("UIViewBase")) function UISkillExpCostView:ctor() end ---@private function UISkillExpCostView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UISkillExpCostView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) end ---@private function UISkillExpCostView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UISkillExpCostView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UISkillExpCostView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillExpCostView:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UISkillExpCostView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillExpCostView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Center/Icon/Income --]] local tmp = Root:Find("UIAnimator/Window/Center/Icon/Income").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.incomeText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillExpCostView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/QuestionTxt/EvilExpVal --]] local tmp = Root:Find("UIAnimator/Window/QuestionTxt/EvilExpVal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.evilExpText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillExpCostView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/BtnBox --]] local tmp = Root:Find("UIAnimator/Window/BtnBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBox = tmp end ---@private function UISkillExpCostView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BtnBox/cancelBtn --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/cancelBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cancelBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillExpCostView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/BtnBox/challengeBtn --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/challengeBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.challengeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillExpCostView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.incomeText) ~= nil then tolua.setpeer(self.incomeText, nil) end self.incomeText = nil if tolua.getpeer(self.evilExpText) ~= nil then tolua.setpeer(self.evilExpText, nil) end self.evilExpText = nil if tolua.getpeer(self.btnBox) ~= nil then tolua.setpeer(self.btnBox, nil) end self.btnBox = nil if tolua.getpeer(self.cancelBtn) ~= nil then tolua.setpeer(self.cancelBtn, nil) end self.cancelBtn = nil if tolua.getpeer(self.challengeBtn) ~= nil then tolua.setpeer(self.challengeBtn, nil) end self.challengeBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UISkillExpCostView