---@class UIGuildMain__Generate_clickMask ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_guildTips_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_guildTips ---@field public gameObject UnityEngine.GameObject ---@field public text UIGuildMain__Generate_guildTips_text ---@field public space UnityEngine.GameObject ---@class UIGuildMain__Generate_memberActiveTips_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_memberActiveTips ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public text UIGuildMain__Generate_memberActiveTips_text ---@class UIGuildMain__Generate_peopleTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_btnGuildLog ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_loadingItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildMain__Generate_guildPeopleItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_peopleList ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@class UIGuildMain__Generate_btnPlayRule ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnL ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnR ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnDemon ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnShop ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_btnBattle_timer_sword ---@field public gameObject UnityEngine.GameObject ---@field public animation UnityEngine.Animation ---@class UIGuildMain__Generate_btnBattle_timer_timerTxt ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildMain__Generate_btnBattle_timer ---@field public gameObject UnityEngine.GameObject ---@field public timerTxt UIGuildMain__Generate_btnBattle_timer_timerTxt ---@field public sword UIGuildMain__Generate_btnBattle_timer_sword ---@field public wait UnityEngine.GameObject ---@class UIGuildMain__Generate_btnBattle ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public timer UIGuildMain__Generate_btnBattle_timer ---@class UIGuildMain__Generate_btnVenery ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public scrollRect UnityEngine.UI.ScrollRect ---@class UIGuildMain__Generate_changeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_noticeNumTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_noticeInput ---@field public gameObject UnityEngine.GameObject ---@field public inputField UnityEngine.UI.InputField ---@class UIGuildMain__Generate_btnAdmin ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_guildCPTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_guildCP ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_activeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_active ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_idTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_lvTxt ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildMain__Generate_expTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_expBar_background ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate_expBar ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@field public background UIGuildMain__Generate_expBar_background ---@class UIGuildMain__Generate_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildMain__Generate_guildBadgeItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildMain__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildMain__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildMain__Generate_AnyBtn ---@field private guildBadgeItem UIGuildMain__Generate_guildBadgeItem ---@field private nameTxt UIGuildMain__Generate_nameTxt ---@field private expBar UIGuildMain__Generate_expBar ---@field private expTxt UIGuildMain__Generate_expTxt ---@field private lvTxt UIGuildMain__Generate_lvTxt ---@field private idTxt UIGuildMain__Generate_idTxt ---@field private active UIGuildMain__Generate_active ---@field private activeTxt UIGuildMain__Generate_activeTxt ---@field private guildCP UIGuildMain__Generate_guildCP ---@field private guildCPTxt UIGuildMain__Generate_guildCPTxt ---@field private btnAdmin UIGuildMain__Generate_btnAdmin ---@field private noticeInput UIGuildMain__Generate_noticeInput ---@field private changeImg UnityEngine.GameObject ---@field private noticeNumTxt UIGuildMain__Generate_noticeNumTxt ---@field private changeBtn UIGuildMain__Generate_changeBtn ---@field private scrollView UIGuildMain__Generate_scrollView ---@field private btnVenery UIGuildMain__Generate_btnVenery ---@field private btnBattle UIGuildMain__Generate_btnBattle ---@field private btnShop UIGuildMain__Generate_btnShop ---@field private btnDemon UIGuildMain__Generate_btnDemon ---@field private btnR UIGuildMain__Generate_btnR ---@field private btnL UIGuildMain__Generate_btnL ---@field private btnPlayRule UIGuildMain__Generate_btnPlayRule ---@field private peopleList UIGuildMain__Generate_peopleList ---@field private guildPeopleItem UIGuildMain__Generate_guildPeopleItem ---@field private loadingItem UIGuildMain__Generate_loadingItem ---@field private btnBack UIGuildMain__Generate_btnBack ---@field private btnGuildLog UIGuildMain__Generate_btnGuildLog ---@field private peopleTxt UIGuildMain__Generate_peopleTxt ---@field private memberActiveTips UIGuildMain__Generate_memberActiveTips ---@field private guildTips UIGuildMain__Generate_guildTips ---@field private clickMask UIGuildMain__Generate_clickMask local UIGuildMainView = class("UIGuildMainView", require("UIViewBase")) function UIGuildMainView:ctor() end ---@private function UIGuildMainView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildMainView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) end ---@private function UIGuildMainView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/Top/GuildBadgeItem --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildBadgeItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildBadgeItem = CommonUtil.BindGridViewItem2LuaStatic("GuildBadgeItem", tmp) self.guildBadgeItem.prefabName = "GuildBadgeItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildMainView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Top/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Top/ExpBar --]] local tmp = Root:Find("UIAnimator/Window/Top/ExpBar").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.expBar = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildMainView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Top/ExpBar/Background --]] local tmp = Root:Find("UIAnimator/Window/Top/ExpBar/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.expBar.background = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Top/ExpBar/ExpTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/ExpBar/ExpTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.expTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Top/Lv/LvTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Lv/LvTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildMainView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Top/Id/IdTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Id/IdTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.idTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Top/Active --]] local tmp = Root:Find("UIAnimator/Window/Top/Active").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.active = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Top/Active/ActiveTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Active/ActiveTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.activeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Top/GuildCP --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildCP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildCP = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Top/GuildCP/GuildCPTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildCP/GuildCPTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildCPTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Top/BtnAdmin --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnAdmin").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAdmin = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Top/Notice/NoticeInput --]] local tmp = Root:Find("UIAnimator/Window/Top/Notice/NoticeInput").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noticeInput = tmp tmp.inputField = tmp:GetComponent(Enum.TypeInfo.InputField) end ---@private function UIGuildMainView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Top/Notice/ChangeImg --]] local tmp = Root:Find("UIAnimator/Window/Top/Notice/ChangeImg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.changeImg = tmp end ---@private function UIGuildMainView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Top/Notice/NoticeNumTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Notice/NoticeNumTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noticeNumTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Top/Notice/ChangeBtn --]] local tmp = Root:Find("UIAnimator/Window/Top/Notice/ChangeBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.changeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) end ---@private function UIGuildMainView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnVenery --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnVenery").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnVenery = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBattle = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBattle.timer = tmp end ---@private function UIGuildMainView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/TimerTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/TimerTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBattle.timer.timerTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildMainView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Sword --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Sword").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBattle.timer.sword = tmp tmp.animation = tmp:GetComponent(Enum.TypeInfo.Animation) end ---@private function UIGuildMainView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Wait --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Wait").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBattle.timer.wait = tmp end ---@private function UIGuildMainView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnShop --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnShop").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnShop = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnDemon --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnDemon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDemon = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Top/Actives/BtnR --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/BtnR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnR = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Top/Actives/BtnL --]] local tmp = Root:Find("UIAnimator/Window/Top/Actives/BtnL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnL = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Top/BtnPlayRule --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPlayRule").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPlayRule = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Center/PeopleList --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.peopleList = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIGuildMainView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildPeopleItem = CommonUtil.BindGridViewItem2LuaStatic("GuildPeopleItem", tmp) self.guildPeopleItem.prefabName = "GuildPeopleItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp) self.loadingItem.prefabName = "LoadingItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildMainView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Bottom/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Bottom/BtnGuildLog --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnGuildLog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGuildLog = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Bottom/People/peopleTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/People/peopleTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.peopleTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/MemberActiveTips --]] local tmp = Root:Find("UIAnimator/Window/MemberActiveTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.memberActiveTips = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIGuildMainView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/MemberActiveTips/Text --]] local tmp = Root:Find("UIAnimator/Window/MemberActiveTips/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.memberActiveTips.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/GuildTips --]] local tmp = Root:Find("UIAnimator/Window/GuildTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildTips = tmp end ---@private function UIGuildMainView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/GuildTips/Text --]] local tmp = Root:Find("UIAnimator/Window/GuildTips/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildTips.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildMainView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/GuildTips/Space --]] local tmp = Root:Find("UIAnimator/Window/GuildTips/Space").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildTips.space = tmp end ---@private function UIGuildMainView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/ClickMask --]] local tmp = Root:Find("UIAnimator/Window/ClickMask").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.clickMask = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildMainView:GenerateDestroy() if tolua.getpeer(self.guildTips.space) ~= nil then tolua.setpeer(self.guildTips.space, nil) end if tolua.getpeer(self.guildTips.text) ~= nil then tolua.setpeer(self.guildTips.text, nil) end if tolua.getpeer(self.memberActiveTips.text) ~= nil then tolua.setpeer(self.memberActiveTips.text, nil) end if tolua.getpeer(self.btnBattle.timer.wait) ~= nil then tolua.setpeer(self.btnBattle.timer.wait, nil) end if tolua.getpeer(self.btnBattle.timer.sword) ~= nil then tolua.setpeer(self.btnBattle.timer.sword, nil) end if tolua.getpeer(self.btnBattle.timer.timerTxt) ~= nil then tolua.setpeer(self.btnBattle.timer.timerTxt, nil) end if tolua.getpeer(self.btnBattle.timer) ~= nil then tolua.setpeer(self.btnBattle.timer, nil) end if tolua.getpeer(self.expBar.background) ~= nil then tolua.setpeer(self.expBar.background, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if self.guildBadgeItem.GenerateDestroy ~= nil then self.guildBadgeItem:GenerateDestroy() end if tolua.getpeer(self.guildBadgeItem) ~= nil then tolua.setpeer(self.guildBadgeItem, nil) end self.guildBadgeItem = nil if tolua.getpeer(self.nameTxt) ~= nil then tolua.setpeer(self.nameTxt, nil) end self.nameTxt = nil if tolua.getpeer(self.expBar) ~= nil then tolua.setpeer(self.expBar, nil) end self.expBar = nil if tolua.getpeer(self.expTxt) ~= nil then tolua.setpeer(self.expTxt, nil) end self.expTxt = nil if tolua.getpeer(self.lvTxt) ~= nil then tolua.setpeer(self.lvTxt, nil) end self.lvTxt = nil if tolua.getpeer(self.idTxt) ~= nil then tolua.setpeer(self.idTxt, nil) end self.idTxt = nil if tolua.getpeer(self.active) ~= nil then tolua.setpeer(self.active, nil) end self.active = nil if tolua.getpeer(self.activeTxt) ~= nil then tolua.setpeer(self.activeTxt, nil) end self.activeTxt = nil if tolua.getpeer(self.guildCP) ~= nil then tolua.setpeer(self.guildCP, nil) end self.guildCP = nil if tolua.getpeer(self.guildCPTxt) ~= nil then tolua.setpeer(self.guildCPTxt, nil) end self.guildCPTxt = nil if tolua.getpeer(self.btnAdmin) ~= nil then tolua.setpeer(self.btnAdmin, nil) end self.btnAdmin = nil if tolua.getpeer(self.noticeInput) ~= nil then tolua.setpeer(self.noticeInput, nil) end self.noticeInput = nil if tolua.getpeer(self.changeImg) ~= nil then tolua.setpeer(self.changeImg, nil) end self.changeImg = nil if tolua.getpeer(self.noticeNumTxt) ~= nil then tolua.setpeer(self.noticeNumTxt, nil) end self.noticeNumTxt = nil if tolua.getpeer(self.changeBtn) ~= nil then tolua.setpeer(self.changeBtn, nil) end self.changeBtn = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if tolua.getpeer(self.btnVenery) ~= nil then tolua.setpeer(self.btnVenery, nil) end self.btnVenery = nil if tolua.getpeer(self.btnBattle) ~= nil then tolua.setpeer(self.btnBattle, nil) end self.btnBattle = nil if tolua.getpeer(self.btnShop) ~= nil then tolua.setpeer(self.btnShop, nil) end self.btnShop = nil if tolua.getpeer(self.btnDemon) ~= nil then tolua.setpeer(self.btnDemon, nil) end self.btnDemon = nil if tolua.getpeer(self.btnR) ~= nil then tolua.setpeer(self.btnR, nil) end self.btnR = nil if tolua.getpeer(self.btnL) ~= nil then tolua.setpeer(self.btnL, nil) end self.btnL = nil if tolua.getpeer(self.btnPlayRule) ~= nil then tolua.setpeer(self.btnPlayRule, nil) end self.btnPlayRule = nil if tolua.getpeer(self.peopleList) ~= nil then tolua.setpeer(self.peopleList, nil) end self.peopleList = nil if self.guildPeopleItem.GenerateDestroy ~= nil then self.guildPeopleItem:GenerateDestroy() end if tolua.getpeer(self.guildPeopleItem) ~= nil then tolua.setpeer(self.guildPeopleItem, nil) end self.guildPeopleItem = nil if self.loadingItem.GenerateDestroy ~= nil then self.loadingItem:GenerateDestroy() end if tolua.getpeer(self.loadingItem) ~= nil then tolua.setpeer(self.loadingItem, nil) end self.loadingItem = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.btnGuildLog) ~= nil then tolua.setpeer(self.btnGuildLog, nil) end self.btnGuildLog = nil if tolua.getpeer(self.peopleTxt) ~= nil then tolua.setpeer(self.peopleTxt, nil) end self.peopleTxt = nil if tolua.getpeer(self.memberActiveTips) ~= nil then tolua.setpeer(self.memberActiveTips, nil) end self.memberActiveTips = nil if tolua.getpeer(self.guildTips) ~= nil then tolua.setpeer(self.guildTips, nil) end self.guildTips = nil if tolua.getpeer(self.clickMask) ~= nil then tolua.setpeer(self.clickMask, nil) end self.clickMask = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildMainView