local UIDojoExitView = require("UIDojo/UIDojoExitView_Generate") function UIDojoExitView:OnAwake(data) self.controller = require("UIDojo/UIDojoExitCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UIDojoExitView:AddEventListener() end function UIDojoExitView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UIDojoExitView:Init() if self.controller:GetData() ~= true then --是否播放录像退出 ManagerContainer.LuaDojoMgr:CloseBattlePage(); end local _second = GlobalConfig.Instance:GetConfigIntValue(166); LuaBattleBridge.PlayTweenAlpha(self.centerView, 0, _second); self._timer = ManagerContainer.LuaTimerMgr:AddTimer(_second * 1000, 1, self, self.DownAlpha, nil) end function UIDojoExitView:DownAlpha() if self.controller:GetData() ~= true then --是否播放录像退出 ManagerContainer.LuaDojoMgr:BackDojoMain(); else ManagerContainer.LuaUIMgr:ClosePage(Enum.UIPageName.UIDojoExit) end end function UIDojoExitView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UIDojoExitView:AddUIEventListener() ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name) end function UIDojoExitView:OnHide() end function UIDojoExitView:OnShow(data) self.controller:SetData(data) self:Init() end function UIDojoExitView:OnClose() end function UIDojoExitView:OnDispose() if self._timer ~= nil then ManagerContainer.LuaTimerMgr:RemoveTimer(self._timer) self._timer = nil end end return UIDojoExitView