---@class UIPrivateChatBtn__Generate_btnEmoji ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@field public uIEventTriggerListener UIEventTriggerListener ---@class UIPrivateChatBtn__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private rectTransform UnityEngine.RectTransform ---@field private btnEmoji UIPrivateChatBtn__Generate_btnEmoji local UIPrivateChatBtnView = class("UIPrivateChatBtnView", require("UIViewBase")) function UIPrivateChatBtnView:ctor() end ---@private function UIPrivateChatBtnView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIPrivateChatBtnView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) end ---@private function UIPrivateChatBtnView:InitGenerate__1(Root, data) --[[ Root --]] self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPrivateChatBtnView:InitGenerate__2(Root, data) --[[ BtnEmoji --]] local tmp = Root:Find("BtnEmoji").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnEmoji = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) end ---@private function UIPrivateChatBtnView:GenerateDestroy() if tolua.getpeer(self.btnEmoji) ~= nil then tolua.setpeer(self.btnEmoji, nil) end self.btnEmoji = nil self.transform = nil self.gameObject = nil self.inited = false end return UIPrivateChatBtnView