---@class UIBattle__Generate_btnBlock_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnBlock ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UIBattle__Generate_btnBlock_text ---@class UIBattle__Generate_btnAddFriend_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnAddFriend ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UIBattle__Generate_btnAddFriend_text ---@class UIBattle__Generate_btnInfor ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_btnPrivateChat ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_headOrder ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_funcbg ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_rageNum2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public switchSprite SwitchSprite ---@class UIBattle__Generate_rageNum1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public switchSprite SwitchSprite ---@class UIBattle__Generate_rageBoxGo_bg ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_rageBoxGo ---@field public gameObject UnityEngine.GameObject ---@field public bg UIBattle__Generate_rageBoxGo_bg ---@class UIBattle__Generate_bossWarning ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_newOpen_item_itemTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_newOpen_item_image ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_newOpen_item ---@field public gameObject UnityEngine.GameObject ---@field public image UIBattle__Generate_newOpen_item_image ---@field public itemTxt UIBattle__Generate_newOpen_item_itemTxt ---@class UIBattle__Generate_particle ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UIBattle__Generate_newOpen_dscTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_newOpen_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_newOpen_imageLt ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_newOpen_image ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_newOpen_alpha ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_newOpen ---@field public gameObject UnityEngine.GameObject ---@field public alpha UIBattle__Generate_newOpen_alpha ---@field public image UIBattle__Generate_newOpen_image ---@field public imageLt UIBattle__Generate_newOpen_imageLt ---@field public nameTxt UIBattle__Generate_newOpen_nameTxt ---@field public dscTxt UIBattle__Generate_newOpen_dscTxt ---@field public item UIBattle__Generate_newOpen_item ---@class UIBattle__Generate_difficultBtn_DifTxt ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_difficultBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public animator UnityEngine.Animator ---@field public DifTxt UIBattle__Generate_difficultBtn_DifTxt ---@class UIBattle__Generate_windowEnvelope_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_windowEnvelope_cashNumber ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_windowEnvelope_textRank ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIBattle__Generate_windowEnvelope ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@field public textRank UIBattle__Generate_windowEnvelope_textRank ---@field public cashNumber UIBattle__Generate_windowEnvelope_cashNumber ---@field public text UIBattle__Generate_windowEnvelope_text ---@class UIBattle__Generate_btnRedEnvelope_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_btnRedEnvelope ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@field public text UIBattle__Generate_btnRedEnvelope_text ---@class UIBattle__Generate_btnChat ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_btnChallenge_remainCDTime ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnChallenge_battleState ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnBossAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_btnChallenge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public animator UnityEngine.Animator ---@field public battleState UIBattle__Generate_btnChallenge_battleState ---@field public remainCDTime UIBattle__Generate_btnChallenge_remainCDTime ---@class UIBattle__Generate_point1_light ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_point1 ---@field public gameObject UnityEngine.GameObject ---@field public light UIBattle__Generate_point1_light ---@class UIBattle__Generate_point2_light ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_point2 ---@field public gameObject UnityEngine.GameObject ---@field public light UIBattle__Generate_point2_light ---@class UIBattle__Generate_point3_light ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_point3 ---@field public gameObject UnityEngine.GameObject ---@field public light UIBattle__Generate_point3_light ---@class UIBattle__Generate_point4_light ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_point4 ---@field public gameObject UnityEngine.GameObject ---@field public light UIBattle__Generate_point4_light ---@class UIBattle__Generate_point5_light ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_point5 ---@field public gameObject UnityEngine.GameObject ---@field public light UIBattle__Generate_point5_light ---@class UIBattle__Generate_btnStageGoal_points ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIBattle__Generate_btnStageGoal_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnStageGoal_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBattle__Generate_btnStageGoal ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public iconItem UIBattle__Generate_btnStageGoal_iconItem ---@field public state UnityEngine.GameObject ---@field public text UIBattle__Generate_btnStageGoal_text ---@field public points UIBattle__Generate_btnStageGoal_points ---@class UIBattle__Generate_ReceiveGo_add_num ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_ReceiveGo_add ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public num UIBattle__Generate_ReceiveGo_add_num ---@class UIBattle__Generate_rewardPoint_num ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_new ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_refine ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_skillTree ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_lvUp ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_equipment ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBattle__Generate_rewardPoint ---@field public gameObject UnityEngine.GameObject ---@field public num UIBattle__Generate_rewardPoint_num ---@class UIBattle__Generate_RewardTimeLbl ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_RewardBoxBtn ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_ReceiveGo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public add UIBattle__Generate_ReceiveGo_add ---@class UIBattle__Generate_btnOnlineRewards_OnlineTimeLbl ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBattle__Generate_btnOnlineRewards ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public tomorrow UnityEngine.GameObject ---@field public getRewards UnityEngine.GameObject ---@field public times UnityEngine.GameObject ---@field public OnlineTimeLbl UIBattle__Generate_btnOnlineRewards_OnlineTimeLbl ---@class UIBattle__Generate_OnlineRewards_iconSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBattle__Generate_OnlineRewards_rewardsAnim ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_OnlineRewards ---@field public gameObject UnityEngine.GameObject ---@field public rewardsAnim UIBattle__Generate_OnlineRewards_rewardsAnim ---@field public iconSmallItem UIBattle__Generate_OnlineRewards_iconSmallItem ---@class UIBattle__Generate_autoAnim ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_btnAuto ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public animator UnityEngine.Animator ---@class UIBattle__Generate_battleLogView_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UIBattle__Generate_battleLogView ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public uIEventTriggerListener UIEventTriggerListener ---@field public content UIBattle__Generate_battleLogView_content ---@class UIBattle__Generate_togwarlog ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBattle__Generate_togsystem ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBattle__Generate_togguild ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBattle__Generate_togworld ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBattle__Generate_chltogBg ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@field public canvasGroup UnityEngine.CanvasGroup ---@class UIBattle__Generate_chatTextItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBattle__Generate_chatView ---@field public gameObject UnityEngine.GameObject ---@field public uIEventTriggerListener UIEventTriggerListener ---@field public loopListView SuperScrollView.LoopListView ---@class UIBattle__Generate_btnwarlog ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UnityEngine.GameObject ---@class UIBattle__Generate_btnStatistics ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_quickBattleBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_CurLevelName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_miniMapBg ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBattle__Generate_enemy6 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_enemy5 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_enemy4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_enemy3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_enemy2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_enemy1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_hero ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBattle__Generate_minimap ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public rawImage UnityEngine.UI.RawImage ---@class UIBattle__Generate_CruiseLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_ParnterExpLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_ExpLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_ZenyLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate_exploringText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBattle__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIEventHandler UIEventHandler ---@field private dragBg UnityEngine.GameObject ---@field private exploringTrans UnityEngine.GameObject ---@field private exploringText UIBattle__Generate_exploringText ---@field private ProfitBoxGo UnityEngine.GameObject ---@field private ZenyLbl UIBattle__Generate_ZenyLbl ---@field private ExpLbl UIBattle__Generate_ExpLbl ---@field private ParnterExpLbl UIBattle__Generate_ParnterExpLbl ---@field private CruiseLbl UIBattle__Generate_CruiseLbl ---@field private MapRootGo UnityEngine.GameObject ---@field private minimap UIBattle__Generate_minimap ---@field private hero UIBattle__Generate_hero ---@field private enemy1 UIBattle__Generate_enemy1 ---@field private enemy2 UIBattle__Generate_enemy2 ---@field private enemy3 UIBattle__Generate_enemy3 ---@field private enemy4 UIBattle__Generate_enemy4 ---@field private enemy5 UIBattle__Generate_enemy5 ---@field private enemy6 UIBattle__Generate_enemy6 ---@field private miniMapBg UIBattle__Generate_miniMapBg ---@field private q UnityEngine.GameObject ---@field private CurLevelName UIBattle__Generate_CurLevelName ---@field private quickBattleBtn UIBattle__Generate_quickBattleBtn ---@field private btnQuick_lock UnityEngine.GameObject ---@field private btnStatistics UIBattle__Generate_btnStatistics ---@field private btnwarlog UIBattle__Generate_btnwarlog ---@field private bottomNode UnityEngine.GameObject ---@field private chatRoot UnityEngine.GameObject ---@field private chatView UIBattle__Generate_chatView ---@field private chatTextItem UIBattle__Generate_chatTextItem ---@field private chltogBg UIBattle__Generate_chltogBg ---@field private togworld UIBattle__Generate_togworld ---@field private togguild UIBattle__Generate_togguild ---@field private togsystem UIBattle__Generate_togsystem ---@field private togwarlog UIBattle__Generate_togwarlog ---@field private battleLogView UIBattle__Generate_battleLogView ---@field private battleRootNew UnityEngine.GameObject ---@field private btnAuto UIBattle__Generate_btnAuto ---@field private autoAnim UIBattle__Generate_autoAnim ---@field private OnlineRewards UIBattle__Generate_OnlineRewards ---@field private btnOnlineRewards UIBattle__Generate_btnOnlineRewards ---@field private ReceiveGo UIBattle__Generate_ReceiveGo ---@field private RewardBoxBtn UIBattle__Generate_RewardBoxBtn ---@field private RewardTimeLbl UIBattle__Generate_RewardTimeLbl ---@field private rewardPoint UIBattle__Generate_rewardPoint ---@field private equipment UIBattle__Generate_equipment ---@field private lvUp UIBattle__Generate_lvUp ---@field private skillTree UIBattle__Generate_skillTree ---@field private refine UIBattle__Generate_refine ---@field private redPoint UnityEngine.GameObject ---@field private new UIBattle__Generate_new ---@field private btnStageGoal UIBattle__Generate_btnStageGoal ---@field private point5 UIBattle__Generate_point5 ---@field private point4 UIBattle__Generate_point4 ---@field private point3 UIBattle__Generate_point3 ---@field private point2 UIBattle__Generate_point2 ---@field private point1 UIBattle__Generate_point1 ---@field private stageGoalNtf UnityEngine.GameObject ---@field private btnChallenge UIBattle__Generate_btnChallenge ---@field private btnBossAnimator UIBattle__Generate_btnBossAnimator ---@field private btnChallenge_lock UnityEngine.GameObject ---@field private btnReceive_lock UnityEngine.GameObject ---@field private btnChat UIBattle__Generate_btnChat ---@field private btnRedEnvelope UIBattle__Generate_btnRedEnvelope ---@field private windowEnvelope UIBattle__Generate_windowEnvelope ---@field private difficultBtn UIBattle__Generate_difficultBtn ---@field private centerNode UnityEngine.GameObject ---@field private newOpen UIBattle__Generate_newOpen ---@field private particle UIBattle__Generate_particle ---@field private bossWarning UIBattle__Generate_bossWarning ---@field private rageBoxGo UIBattle__Generate_rageBoxGo ---@field private rageNum1 UIBattle__Generate_rageNum1 ---@field private rageNum2 UIBattle__Generate_rageNum2 ---@field private battleFailGo UnityEngine.GameObject ---@field private funcbg UIBattle__Generate_funcbg ---@field private headOrder UIBattle__Generate_headOrder ---@field private btnPrivateChat UIBattle__Generate_btnPrivateChat ---@field private btnInfor UIBattle__Generate_btnInfor ---@field private btnAddFriend UIBattle__Generate_btnAddFriend ---@field private btnBlock UIBattle__Generate_btnBlock local UIBattleView = class("UIBattleView", require("UIViewBase")) function UIBattleView:ctor() end ---@private function UIBattleView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIBattleView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) self:InitGenerate__74(Root,data) self:InitGenerate__75(Root,data) self:InitGenerate__76(Root,data) self:InitGenerate__77(Root,data) self:InitGenerate__78(Root,data) self:InitGenerate__79(Root,data) self:InitGenerate__80(Root,data) self:InitGenerate__81(Root,data) self:InitGenerate__82(Root,data) self:InitGenerate__83(Root,data) self:InitGenerate__84(Root,data) self:InitGenerate__85(Root,data) self:InitGenerate__86(Root,data) self:InitGenerate__87(Root,data) self:InitGenerate__88(Root,data) self:InitGenerate__89(Root,data) self:InitGenerate__90(Root,data) self:InitGenerate__91(Root,data) self:InitGenerate__92(Root,data) self:InitGenerate__93(Root,data) self:InitGenerate__94(Root,data) self:InitGenerate__95(Root,data) self:InitGenerate__96(Root,data) self:InitGenerate__97(Root,data) self:InitGenerate__98(Root,data) self:InitGenerate__99(Root,data) self:InitGenerate__100(Root,data) self:InitGenerate__101(Root,data) self:InitGenerate__102(Root,data) self:InitGenerate__103(Root,data) self:InitGenerate__104(Root,data) self:InitGenerate__105(Root,data) self:InitGenerate__106(Root,data) self:InitGenerate__107(Root,data) self:InitGenerate__108(Root,data) self:InitGenerate__109(Root,data) self:InitGenerate__110(Root,data) self:InitGenerate__111(Root,data) self:InitGenerate__112(Root,data) self:InitGenerate__113(Root,data) self:InitGenerate__114(Root,data) self:InitGenerate__115(Root,data) self:InitGenerate__116(Root,data) self:InitGenerate__117(Root,data) end ---@private function UIBattleView:InitGenerate__1(Root, data) --[[ Root --]] self.uIEventHandler = Root:GetComponent(Enum.TypeInfo.UIEventHandler) end ---@private function UIBattleView:InitGenerate__2(Root, data) --[[ dragBg --]] local tmp = Root:Find("dragBg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dragBg = tmp end ---@private function UIBattleView:InitGenerate__3(Root, data) --[[ TopView/Exploring --]] local tmp = Root:Find("TopView/Exploring").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.exploringTrans = tmp end ---@private function UIBattleView:InitGenerate__4(Root, data) --[[ TopView/Exploring/Text --]] local tmp = Root:Find("TopView/Exploring/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.exploringText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__5(Root, data) --[[ TopView/ProfitBox --]] local tmp = Root:Find("TopView/ProfitBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ProfitBoxGo = tmp end ---@private function UIBattleView:InitGenerate__6(Root, data) --[[ TopView/ProfitBox/Profit/Zeny/Text --]] local tmp = Root:Find("TopView/ProfitBox/Profit/Zeny/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ZenyLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__7(Root, data) --[[ TopView/ProfitBox/Profit/ExpBase/Text --]] local tmp = Root:Find("TopView/ProfitBox/Profit/ExpBase/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ExpLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__8(Root, data) --[[ TopView/ProfitBox/Profit/ExpParnter/Text --]] local tmp = Root:Find("TopView/ProfitBox/Profit/ExpParnter/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ParnterExpLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__9(Root, data) --[[ TopView/ProfitBox/Profit/Cruise/Text --]] local tmp = Root:Find("TopView/ProfitBox/Profit/Cruise/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CruiseLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__10(Root, data) --[[ TopView/MapRoot --]] local tmp = Root:Find("TopView/MapRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.MapRootGo = tmp end ---@private function UIBattleView:InitGenerate__11(Root, data) --[[ TopView/MapRoot/MapMask/minimap --]] local tmp = Root:Find("TopView/MapRoot/MapMask/minimap").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.minimap = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) end ---@private function UIBattleView:InitGenerate__12(Root, data) --[[ TopView/MapRoot/MapMask/arrow --]] local tmp = Root:Find("TopView/MapRoot/MapMask/arrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hero = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__13(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy1 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy1 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__14(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy2 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy2 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__15(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy3 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy3 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__16(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy4 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy4 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__17(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy5 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy5 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__18(Root, data) --[[ TopView/MapRoot/MapMask/enemy/Enemy6 --]] local tmp = Root:Find("TopView/MapRoot/MapMask/enemy/Enemy6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enemy6 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__19(Root, data) --[[ TopView/MapRoot/bg --]] local tmp = Root:Find("TopView/MapRoot/bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.miniMapBg = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__20(Root, data) --[[ TopView/MapRoot/q --]] local tmp = Root:Find("TopView/MapRoot/q").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.q = tmp end ---@private function UIBattleView:InitGenerate__21(Root, data) --[[ TopView/MapRoot/q/Text --]] local tmp = Root:Find("TopView/MapRoot/q/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CurLevelName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__22(Root, data) --[[ TopView/MapRoot/BgQuick/BtnQuick --]] local tmp = Root:Find("TopView/MapRoot/BgQuick/BtnQuick").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.quickBattleBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__23(Root, data) --[[ TopView/MapRoot/BgQuick/BtnQuick_lock --]] local tmp = Root:Find("TopView/MapRoot/BgQuick/BtnQuick_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnQuick_lock = tmp end ---@private function UIBattleView:InitGenerate__24(Root, data) --[[ TopView/MapRoot/BtnStatistics --]] local tmp = Root:Find("TopView/MapRoot/BtnStatistics").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStatistics = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__25(Root, data) --[[ TopView/MapRoot/Btnwarlog --]] local tmp = Root:Find("TopView/MapRoot/Btnwarlog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnwarlog = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__26(Root, data) --[[ TopView/MapRoot/Btnwarlog/Icon --]] local tmp = Root:Find("TopView/MapRoot/Btnwarlog/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnwarlog.icon = tmp end ---@private function UIBattleView:InitGenerate__27(Root, data) --[[ BottomView --]] local tmp = Root:Find("BottomView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomNode = tmp end ---@private function UIBattleView:InitGenerate__28(Root, data) --[[ BottomView/ChatRoot --]] local tmp = Root:Find("BottomView/ChatRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.chatRoot = tmp end ---@private function UIBattleView:InitGenerate__29(Root, data) --[[ BottomView/ChatRoot/ChatView --]] local tmp = Root:Find("BottomView/ChatRoot/ChatView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.chatView = tmp tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIBattleView:InitGenerate__30(Root, data) --[[ BottomView/ChatRoot/ChatView/Viewport/Content/ChatTextItem --]] local tmp = Root:Find("BottomView/ChatRoot/ChatView/Viewport/Content/ChatTextItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.chatTextItem = CommonUtil.BindGridViewItem2LuaStatic("ChatTextItem", tmp) self.chatTextItem.prefabName = "ChatTextItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBattleView:InitGenerate__31(Root, data) --[[ BottomView/ChatRoot/ChltogBg --]] local tmp = Root:Find("BottomView/ChatRoot/ChltogBg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.chltogBg = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) tmp.canvasGroup = tmp:GetComponent(Enum.TypeInfo.CanvasGroup) end ---@private function UIBattleView:InitGenerate__32(Root, data) --[[ BottomView/ChatRoot/ChltogBg/Togworld --]] local tmp = Root:Find("BottomView/ChatRoot/ChltogBg/Togworld").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.togworld = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBattleView:InitGenerate__33(Root, data) --[[ BottomView/ChatRoot/ChltogBg/Togguild --]] local tmp = Root:Find("BottomView/ChatRoot/ChltogBg/Togguild").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.togguild = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBattleView:InitGenerate__34(Root, data) --[[ BottomView/ChatRoot/ChltogBg/Togsystem --]] local tmp = Root:Find("BottomView/ChatRoot/ChltogBg/Togsystem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.togsystem = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBattleView:InitGenerate__35(Root, data) --[[ BottomView/ChatRoot/ChltogBg/Togwarlog --]] local tmp = Root:Find("BottomView/ChatRoot/ChltogBg/Togwarlog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.togwarlog = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBattleView:InitGenerate__36(Root, data) --[[ BottomView/ChatRoot/BattleLogView --]] local tmp = Root:Find("BottomView/ChatRoot/BattleLogView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battleLogView = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) end ---@private function UIBattleView:InitGenerate__37(Root, data) --[[ BottomView/ChatRoot/BattleLogView/Viewport/Content --]] local tmp = Root:Find("BottomView/ChatRoot/BattleLogView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battleLogView.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UIBattleView:InitGenerate__38(Root, data) --[[ BottomView/BattleRootNew --]] local tmp = Root:Find("BottomView/BattleRootNew").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battleRootNew = tmp end ---@private function UIBattleView:InitGenerate__39(Root, data) --[[ BottomView/BattleRootNew/BtnAuto --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnAuto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAuto = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__40(Root, data) --[[ BottomView/BattleRootNew/BtnAuto/AutoAnim --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnAuto/AutoAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.autoAnim = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__41(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.OnlineRewards = tmp end ---@private function UIBattleView:InitGenerate__42(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/RewardsAnim --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/RewardsAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.OnlineRewards.rewardsAnim = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__43(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/RewardsAnim/IconSmallItem --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/RewardsAnim/IconSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.OnlineRewards.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.OnlineRewards.iconSmallItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBattleView:InitGenerate__44(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnlineRewards = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__45(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Tomorrow --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Tomorrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnlineRewards.tomorrow = tmp end ---@private function UIBattleView:InitGenerate__46(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/GetRewards --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/GetRewards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnlineRewards.getRewards = tmp end ---@private function UIBattleView:InitGenerate__47(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Times --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnlineRewards.times = tmp end ---@private function UIBattleView:InitGenerate__48(Root, data) --[[ BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Times/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/OnlineRewards/BtnOnlineRewards/Times/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnlineRewards.OnlineTimeLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__49(Root, data) --[[ BottomView/BattleRootNew/BtnReceive --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ReceiveGo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__50(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/ChestAnim --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/ChestAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.RewardBoxBtn = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__51(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.RewardTimeLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__52(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rewardPoint = tmp end ---@private function UIBattleView:InitGenerate__53(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Equipment --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Equipment").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.equipment = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__54(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/LvUp --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/LvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvUp = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__55(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/SkillTree --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/SkillTree").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillTree = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__56(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Refine --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Refine").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.refine = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__57(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/RedPoint --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint = tmp end ---@private function UIBattleView:InitGenerate__58(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/New --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/New").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.new = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__59(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/RedPointItem/RedPoint/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rewardPoint.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__60(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/Add --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/Add").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ReceiveGo.add = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__61(Root, data) --[[ BottomView/BattleRootNew/BtnReceive/Add/RedPoint/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive/Add/RedPoint/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ReceiveGo.add.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__62(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStageGoal = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__63(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/IconItem --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStageGoal.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.btnStageGoal.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBattleView:InitGenerate__64(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/ReceiveAnim --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/ReceiveAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStageGoal.state = tmp end ---@private function UIBattleView:InitGenerate__65(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStageGoal.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__66(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStageGoal.points = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIBattleView:InitGenerate__67(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point5 --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point5 = tmp end ---@private function UIBattleView:InitGenerate__68(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point5/light --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point5/light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point5.light = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__69(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point4 --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point4 = tmp end ---@private function UIBattleView:InitGenerate__70(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point4/light --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point4/light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point4.light = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__71(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point3 --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point3 = tmp end ---@private function UIBattleView:InitGenerate__72(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point3/light --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point3/light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point3.light = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__73(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point2 --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point2 = tmp end ---@private function UIBattleView:InitGenerate__74(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point2/light --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point2/light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point2.light = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__75(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point1 --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point1 = tmp end ---@private function UIBattleView:InitGenerate__76(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/points/point1/light --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/points/point1/light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.point1.light = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__77(Root, data) --[[ BottomView/BattleRootNew/BtnStageGoal/Talk --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnStageGoal/Talk").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stageGoalNtf = tmp end ---@private function UIBattleView:InitGenerate__78(Root, data) --[[ BottomView/BattleRootNew/BtnChallenge --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChallenge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChallenge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__79(Root, data) --[[ BottomView/BattleRootNew/BtnChallenge/BtnBossAnim --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChallenge/BtnBossAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBossAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__80(Root, data) --[[ BottomView/BattleRootNew/BtnChallenge/BtnBossAnim/Boss1/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChallenge/BtnBossAnim/Boss1/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChallenge.battleState = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__81(Root, data) --[[ BottomView/BattleRootNew/BtnChallenge/BtnBossAnim/Boss4/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChallenge/BtnBossAnim/Boss4/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChallenge.remainCDTime = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__82(Root, data) --[[ BottomView/BattleRootNew/BtnChallenge_lock --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChallenge_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChallenge_lock = tmp end ---@private function UIBattleView:InitGenerate__83(Root, data) --[[ BottomView/BattleRootNew/BtnReceive_lock --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnReceive_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnReceive_lock = tmp end ---@private function UIBattleView:InitGenerate__84(Root, data) --[[ BottomView/BattleRootNew/BtnChat --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnChat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChat = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__85(Root, data) --[[ BottomView/BattleRootNew/BtnRedEnvelope --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnRedEnvelope").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRedEnvelope = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__86(Root, data) --[[ BottomView/BattleRootNew/BtnRedEnvelope/Timer/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/BtnRedEnvelope/Timer/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRedEnvelope.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__87(Root, data) --[[ BottomView/BattleRootNew/WindowEnvelope --]] local tmp = Root:Find("BottomView/BattleRootNew/WindowEnvelope").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.windowEnvelope = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__88(Root, data) --[[ BottomView/BattleRootNew/WindowEnvelope/innerframe/TextRank --]] local tmp = Root:Find("BottomView/BattleRootNew/WindowEnvelope/innerframe/TextRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.windowEnvelope.textRank = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIBattleView:InitGenerate__89(Root, data) --[[ BottomView/BattleRootNew/WindowEnvelope/innerframe/CashNumber --]] local tmp = Root:Find("BottomView/BattleRootNew/WindowEnvelope/innerframe/CashNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.windowEnvelope.cashNumber = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__90(Root, data) --[[ BottomView/BattleRootNew/WindowEnvelope/innerframe/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/WindowEnvelope/innerframe/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.windowEnvelope.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__91(Root, data) --[[ BottomView/BattleRootNew/DifficultBtn --]] local tmp = Root:Find("BottomView/BattleRootNew/DifficultBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.difficultBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__92(Root, data) --[[ BottomView/BattleRootNew/DifficultBtn/BtnBossAnim/Boss1/Text --]] local tmp = Root:Find("BottomView/BattleRootNew/DifficultBtn/BtnBossAnim/Boss1/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.difficultBtn.DifTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__93(Root, data) --[[ CenterView --]] local tmp = Root:Find("CenterView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.centerNode = tmp end ---@private function UIBattleView:InitGenerate__94(Root, data) --[[ CenterView/NewOpen --]] local tmp = Root:Find("CenterView/NewOpen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen = tmp end ---@private function UIBattleView:InitGenerate__95(Root, data) --[[ CenterView/NewOpen/Alpha --]] local tmp = Root:Find("CenterView/NewOpen/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.alpha = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__96(Root, data) --[[ CenterView/NewOpen/Window/BG/New/Icon/Image --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/New/Icon/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.image = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__97(Root, data) --[[ CenterView/NewOpen/Window/BG/New/Icon/ImageLt --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/New/Icon/ImageLt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.imageLt = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__98(Root, data) --[[ CenterView/NewOpen/Window/BG/New/Move/NameTxt --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/New/Move/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__99(Root, data) --[[ CenterView/NewOpen/Window/BG/New/Move/DscTxt --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/New/Move/DscTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.dscTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__100(Root, data) --[[ CenterView/NewOpen/Window/BG/New/particle --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/New/particle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.particle = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UIBattleView:InitGenerate__101(Root, data) --[[ CenterView/NewOpen/Window/BG/Next/Item --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/Next/Item").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.item = tmp end ---@private function UIBattleView:InitGenerate__102(Root, data) --[[ CenterView/NewOpen/Window/BG/Next/Item/Image --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/Next/Item/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.item.image = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBattleView:InitGenerate__103(Root, data) --[[ CenterView/NewOpen/Window/BG/Next/Item/ItemTxt --]] local tmp = Root:Find("CenterView/NewOpen/Window/BG/Next/Item/ItemTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newOpen.item.itemTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBattleView:InitGenerate__104(Root, data) --[[ BossWarning --]] local tmp = Root:Find("BossWarning").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossWarning = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__105(Root, data) --[[ RageBoxNew --]] local tmp = Root:Find("RageBoxNew").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rageBoxGo = tmp end ---@private function UIBattleView:InitGenerate__106(Root, data) --[[ RageBoxNew/Bg --]] local tmp = Root:Find("RageBoxNew/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rageBoxGo.bg = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBattleView:InitGenerate__107(Root, data) --[[ RageBoxNew/Bg/Window/Text/Number1 --]] local tmp = Root:Find("RageBoxNew/Bg/Window/Text/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rageNum1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite) end ---@private function UIBattleView:InitGenerate__108(Root, data) --[[ RageBoxNew/Bg/Window/Text/Number2 --]] local tmp = Root:Find("RageBoxNew/Bg/Window/Text/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rageNum2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite) end ---@private function UIBattleView:InitGenerate__109(Root, data) --[[ BattleFailed --]] local tmp = Root:Find("BattleFailed").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battleFailGo = tmp end ---@private function UIBattleView:InitGenerate__110(Root, data) --[[ funcbg --]] local tmp = Root:Find("funcbg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.funcbg = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__111(Root, data) --[[ funcbg/HeadOrder --]] local tmp = Root:Find("funcbg/HeadOrder").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headOrder = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBattleView:InitGenerate__112(Root, data) --[[ funcbg/HeadOrder/BtnPrivateChat --]] local tmp = Root:Find("funcbg/HeadOrder/BtnPrivateChat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPrivateChat = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__113(Root, data) --[[ funcbg/HeadOrder/BtnInfor --]] local tmp = Root:Find("funcbg/HeadOrder/BtnInfor").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInfor = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__114(Root, data) --[[ funcbg/HeadOrder/BtnAddFriend --]] local tmp = Root:Find("funcbg/HeadOrder/BtnAddFriend").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAddFriend = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__115(Root, data) --[[ funcbg/HeadOrder/BtnAddFriend/Text --]] local tmp = Root:Find("funcbg/HeadOrder/BtnAddFriend/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAddFriend.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:InitGenerate__116(Root, data) --[[ funcbg/HeadOrder/BtnBlock --]] local tmp = Root:Find("funcbg/HeadOrder/BtnBlock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBlock = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBattleView:InitGenerate__117(Root, data) --[[ funcbg/HeadOrder/BtnBlock/Text --]] local tmp = Root:Find("funcbg/HeadOrder/BtnBlock/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBlock.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBattleView:GenerateDestroy() if tolua.getpeer(self.btnBlock.text) ~= nil then tolua.setpeer(self.btnBlock.text, nil) end if tolua.getpeer(self.btnAddFriend.text) ~= nil then tolua.setpeer(self.btnAddFriend.text, nil) end if tolua.getpeer(self.rageBoxGo.bg) ~= nil then tolua.setpeer(self.rageBoxGo.bg, nil) end if tolua.getpeer(self.newOpen.item.itemTxt) ~= nil then tolua.setpeer(self.newOpen.item.itemTxt, nil) end if tolua.getpeer(self.newOpen.item.image) ~= nil then tolua.setpeer(self.newOpen.item.image, nil) end if tolua.getpeer(self.newOpen.item) ~= nil then tolua.setpeer(self.newOpen.item, nil) end if tolua.getpeer(self.newOpen.dscTxt) ~= nil then tolua.setpeer(self.newOpen.dscTxt, nil) end if tolua.getpeer(self.newOpen.nameTxt) ~= nil then tolua.setpeer(self.newOpen.nameTxt, nil) end if tolua.getpeer(self.newOpen.imageLt) ~= nil then tolua.setpeer(self.newOpen.imageLt, nil) end if tolua.getpeer(self.newOpen.image) ~= nil then tolua.setpeer(self.newOpen.image, nil) end if tolua.getpeer(self.newOpen.alpha) ~= nil then tolua.setpeer(self.newOpen.alpha, nil) end if tolua.getpeer(self.difficultBtn.DifTxt) ~= nil then tolua.setpeer(self.difficultBtn.DifTxt, nil) end if tolua.getpeer(self.windowEnvelope.text) ~= nil then tolua.setpeer(self.windowEnvelope.text, nil) end if tolua.getpeer(self.windowEnvelope.cashNumber) ~= nil then tolua.setpeer(self.windowEnvelope.cashNumber, nil) end if tolua.getpeer(self.windowEnvelope.textRank) ~= nil then tolua.setpeer(self.windowEnvelope.textRank, nil) end if tolua.getpeer(self.btnRedEnvelope.text) ~= nil then tolua.setpeer(self.btnRedEnvelope.text, nil) end if tolua.getpeer(self.btnChallenge.remainCDTime) ~= nil then tolua.setpeer(self.btnChallenge.remainCDTime, nil) end if tolua.getpeer(self.btnChallenge.battleState) ~= nil then tolua.setpeer(self.btnChallenge.battleState, nil) end if tolua.getpeer(self.point1.light) ~= nil then tolua.setpeer(self.point1.light, nil) end if tolua.getpeer(self.point2.light) ~= nil then tolua.setpeer(self.point2.light, nil) end if tolua.getpeer(self.point3.light) ~= nil then tolua.setpeer(self.point3.light, nil) end if tolua.getpeer(self.point4.light) ~= nil then tolua.setpeer(self.point4.light, nil) end if tolua.getpeer(self.point5.light) ~= nil then tolua.setpeer(self.point5.light, nil) end if tolua.getpeer(self.btnStageGoal.points) ~= nil then tolua.setpeer(self.btnStageGoal.points, nil) end if tolua.getpeer(self.btnStageGoal.text) ~= nil then tolua.setpeer(self.btnStageGoal.text, nil) end if tolua.getpeer(self.btnStageGoal.state) ~= nil then tolua.setpeer(self.btnStageGoal.state, nil) end if self.btnStageGoal.iconItem.GenerateDestroy ~= nil then self.btnStageGoal.iconItem:GenerateDestroy() end if tolua.getpeer(self.btnStageGoal.iconItem) ~= nil then tolua.setpeer(self.btnStageGoal.iconItem, nil) end if tolua.getpeer(self.ReceiveGo.add.num) ~= nil then tolua.setpeer(self.ReceiveGo.add.num, nil) end if tolua.getpeer(self.ReceiveGo.add) ~= nil then tolua.setpeer(self.ReceiveGo.add, nil) end if tolua.getpeer(self.rewardPoint.num) ~= nil then tolua.setpeer(self.rewardPoint.num, nil) end if tolua.getpeer(self.btnOnlineRewards.OnlineTimeLbl) ~= nil then tolua.setpeer(self.btnOnlineRewards.OnlineTimeLbl, nil) end if tolua.getpeer(self.btnOnlineRewards.times) ~= nil then tolua.setpeer(self.btnOnlineRewards.times, nil) end if tolua.getpeer(self.btnOnlineRewards.getRewards) ~= nil then tolua.setpeer(self.btnOnlineRewards.getRewards, nil) end if tolua.getpeer(self.btnOnlineRewards.tomorrow) ~= nil then tolua.setpeer(self.btnOnlineRewards.tomorrow, nil) end if self.OnlineRewards.iconSmallItem.GenerateDestroy ~= nil then self.OnlineRewards.iconSmallItem:GenerateDestroy() end if tolua.getpeer(self.OnlineRewards.iconSmallItem) ~= nil then tolua.setpeer(self.OnlineRewards.iconSmallItem, nil) end if tolua.getpeer(self.OnlineRewards.rewardsAnim) ~= nil then tolua.setpeer(self.OnlineRewards.rewardsAnim, nil) end if tolua.getpeer(self.battleLogView.content) ~= nil then tolua.setpeer(self.battleLogView.content, nil) end if tolua.getpeer(self.btnwarlog.icon) ~= nil then tolua.setpeer(self.btnwarlog.icon, nil) end if tolua.getpeer(self.dragBg) ~= nil then tolua.setpeer(self.dragBg, nil) end self.dragBg = nil if tolua.getpeer(self.exploringTrans) ~= nil then tolua.setpeer(self.exploringTrans, nil) end self.exploringTrans = nil if tolua.getpeer(self.exploringText) ~= nil then tolua.setpeer(self.exploringText, nil) end self.exploringText = nil if tolua.getpeer(self.ProfitBoxGo) ~= nil then tolua.setpeer(self.ProfitBoxGo, nil) end self.ProfitBoxGo = nil if tolua.getpeer(self.ZenyLbl) ~= nil then tolua.setpeer(self.ZenyLbl, nil) end self.ZenyLbl = nil if tolua.getpeer(self.ExpLbl) ~= nil then tolua.setpeer(self.ExpLbl, nil) end self.ExpLbl = nil if tolua.getpeer(self.ParnterExpLbl) ~= nil then tolua.setpeer(self.ParnterExpLbl, nil) end self.ParnterExpLbl = nil if tolua.getpeer(self.CruiseLbl) ~= nil then tolua.setpeer(self.CruiseLbl, nil) end self.CruiseLbl = nil if tolua.getpeer(self.MapRootGo) ~= nil then tolua.setpeer(self.MapRootGo, nil) end self.MapRootGo = nil if tolua.getpeer(self.minimap) ~= nil then tolua.setpeer(self.minimap, nil) end self.minimap = nil if tolua.getpeer(self.hero) ~= nil then tolua.setpeer(self.hero, nil) end self.hero = nil if tolua.getpeer(self.enemy1) ~= nil then tolua.setpeer(self.enemy1, nil) end self.enemy1 = nil if tolua.getpeer(self.enemy2) ~= nil then tolua.setpeer(self.enemy2, nil) end self.enemy2 = nil if tolua.getpeer(self.enemy3) ~= nil then tolua.setpeer(self.enemy3, nil) end self.enemy3 = nil if tolua.getpeer(self.enemy4) ~= nil then tolua.setpeer(self.enemy4, nil) end self.enemy4 = nil if tolua.getpeer(self.enemy5) ~= nil then tolua.setpeer(self.enemy5, nil) end self.enemy5 = nil if tolua.getpeer(self.enemy6) ~= nil then tolua.setpeer(self.enemy6, nil) end self.enemy6 = nil if tolua.getpeer(self.miniMapBg) ~= nil then tolua.setpeer(self.miniMapBg, nil) end self.miniMapBg = nil if tolua.getpeer(self.q) ~= nil then tolua.setpeer(self.q, nil) end self.q = nil if tolua.getpeer(self.CurLevelName) ~= nil then tolua.setpeer(self.CurLevelName, nil) end self.CurLevelName = nil if tolua.getpeer(self.quickBattleBtn) ~= nil then tolua.setpeer(self.quickBattleBtn, nil) end self.quickBattleBtn = nil if tolua.getpeer(self.btnQuick_lock) ~= nil then tolua.setpeer(self.btnQuick_lock, nil) end self.btnQuick_lock = nil if tolua.getpeer(self.btnStatistics) ~= nil then tolua.setpeer(self.btnStatistics, nil) end self.btnStatistics = nil if tolua.getpeer(self.btnwarlog) ~= nil then tolua.setpeer(self.btnwarlog, nil) end self.btnwarlog = nil if tolua.getpeer(self.bottomNode) ~= nil then tolua.setpeer(self.bottomNode, nil) end self.bottomNode = nil if tolua.getpeer(self.chatRoot) ~= nil then tolua.setpeer(self.chatRoot, nil) end self.chatRoot = nil if tolua.getpeer(self.chatView) ~= nil then tolua.setpeer(self.chatView, nil) end self.chatView = nil if self.chatTextItem.GenerateDestroy ~= nil then self.chatTextItem:GenerateDestroy() end if tolua.getpeer(self.chatTextItem) ~= nil then tolua.setpeer(self.chatTextItem, nil) end self.chatTextItem = nil if tolua.getpeer(self.chltogBg) ~= nil then tolua.setpeer(self.chltogBg, nil) end self.chltogBg = nil if tolua.getpeer(self.togworld) ~= nil then tolua.setpeer(self.togworld, nil) end self.togworld = nil if tolua.getpeer(self.togguild) ~= nil then tolua.setpeer(self.togguild, nil) end self.togguild = nil if tolua.getpeer(self.togsystem) ~= nil then tolua.setpeer(self.togsystem, nil) end self.togsystem = nil if tolua.getpeer(self.togwarlog) ~= nil then tolua.setpeer(self.togwarlog, nil) end self.togwarlog = nil if tolua.getpeer(self.battleLogView) ~= nil then tolua.setpeer(self.battleLogView, nil) end self.battleLogView = nil if tolua.getpeer(self.battleRootNew) ~= nil then tolua.setpeer(self.battleRootNew, nil) end self.battleRootNew = nil if tolua.getpeer(self.btnAuto) ~= nil then tolua.setpeer(self.btnAuto, nil) end self.btnAuto = nil if tolua.getpeer(self.autoAnim) ~= nil then tolua.setpeer(self.autoAnim, nil) end self.autoAnim = nil if tolua.getpeer(self.OnlineRewards) ~= nil then tolua.setpeer(self.OnlineRewards, nil) end self.OnlineRewards = nil if tolua.getpeer(self.btnOnlineRewards) ~= nil then tolua.setpeer(self.btnOnlineRewards, nil) end self.btnOnlineRewards = nil if tolua.getpeer(self.ReceiveGo) ~= nil then tolua.setpeer(self.ReceiveGo, nil) end self.ReceiveGo = nil if tolua.getpeer(self.RewardBoxBtn) ~= nil then tolua.setpeer(self.RewardBoxBtn, nil) end self.RewardBoxBtn = nil if tolua.getpeer(self.RewardTimeLbl) ~= nil then tolua.setpeer(self.RewardTimeLbl, nil) end self.RewardTimeLbl = nil if tolua.getpeer(self.rewardPoint) ~= nil then tolua.setpeer(self.rewardPoint, nil) end self.rewardPoint = nil if tolua.getpeer(self.equipment) ~= nil then tolua.setpeer(self.equipment, nil) end self.equipment = nil if tolua.getpeer(self.lvUp) ~= nil then tolua.setpeer(self.lvUp, nil) end self.lvUp = nil if tolua.getpeer(self.skillTree) ~= nil then tolua.setpeer(self.skillTree, nil) end self.skillTree = nil if tolua.getpeer(self.refine) ~= nil then tolua.setpeer(self.refine, nil) end self.refine = nil if tolua.getpeer(self.redPoint) ~= nil then tolua.setpeer(self.redPoint, nil) end self.redPoint = nil if tolua.getpeer(self.new) ~= nil then tolua.setpeer(self.new, nil) end self.new = nil if tolua.getpeer(self.btnStageGoal) ~= nil then tolua.setpeer(self.btnStageGoal, nil) end self.btnStageGoal = nil if tolua.getpeer(self.point5) ~= nil then tolua.setpeer(self.point5, nil) end self.point5 = nil if tolua.getpeer(self.point4) ~= nil then tolua.setpeer(self.point4, nil) end self.point4 = nil if tolua.getpeer(self.point3) ~= nil then tolua.setpeer(self.point3, nil) end self.point3 = nil if tolua.getpeer(self.point2) ~= nil then tolua.setpeer(self.point2, nil) end self.point2 = nil if tolua.getpeer(self.point1) ~= nil then tolua.setpeer(self.point1, nil) end self.point1 = nil if tolua.getpeer(self.stageGoalNtf) ~= nil then tolua.setpeer(self.stageGoalNtf, nil) end self.stageGoalNtf = nil if tolua.getpeer(self.btnChallenge) ~= nil then tolua.setpeer(self.btnChallenge, nil) end self.btnChallenge = nil if tolua.getpeer(self.btnBossAnimator) ~= nil then tolua.setpeer(self.btnBossAnimator, nil) end self.btnBossAnimator = nil if tolua.getpeer(self.btnChallenge_lock) ~= nil then tolua.setpeer(self.btnChallenge_lock, nil) end self.btnChallenge_lock = nil if tolua.getpeer(self.btnReceive_lock) ~= nil then tolua.setpeer(self.btnReceive_lock, nil) end self.btnReceive_lock = nil if tolua.getpeer(self.btnChat) ~= nil then tolua.setpeer(self.btnChat, nil) end self.btnChat = nil if tolua.getpeer(self.btnRedEnvelope) ~= nil then tolua.setpeer(self.btnRedEnvelope, nil) end self.btnRedEnvelope = nil if tolua.getpeer(self.windowEnvelope) ~= nil then tolua.setpeer(self.windowEnvelope, nil) end self.windowEnvelope = nil if tolua.getpeer(self.difficultBtn) ~= nil then tolua.setpeer(self.difficultBtn, nil) end self.difficultBtn = nil if tolua.getpeer(self.centerNode) ~= nil then tolua.setpeer(self.centerNode, nil) end self.centerNode = nil if tolua.getpeer(self.newOpen) ~= nil then tolua.setpeer(self.newOpen, nil) end self.newOpen = nil if tolua.getpeer(self.particle) ~= nil then tolua.setpeer(self.particle, nil) end self.particle = nil if tolua.getpeer(self.bossWarning) ~= nil then tolua.setpeer(self.bossWarning, nil) end self.bossWarning = nil if tolua.getpeer(self.rageBoxGo) ~= nil then tolua.setpeer(self.rageBoxGo, nil) end self.rageBoxGo = nil if tolua.getpeer(self.rageNum1) ~= nil then tolua.setpeer(self.rageNum1, nil) end self.rageNum1 = nil if tolua.getpeer(self.rageNum2) ~= nil then tolua.setpeer(self.rageNum2, nil) end self.rageNum2 = nil if tolua.getpeer(self.battleFailGo) ~= nil then tolua.setpeer(self.battleFailGo, nil) end self.battleFailGo = nil if tolua.getpeer(self.funcbg) ~= nil then tolua.setpeer(self.funcbg, nil) end self.funcbg = nil if tolua.getpeer(self.headOrder) ~= nil then tolua.setpeer(self.headOrder, nil) end self.headOrder = nil if tolua.getpeer(self.btnPrivateChat) ~= nil then tolua.setpeer(self.btnPrivateChat, nil) end self.btnPrivateChat = nil if tolua.getpeer(self.btnInfor) ~= nil then tolua.setpeer(self.btnInfor, nil) end self.btnInfor = nil if tolua.getpeer(self.btnAddFriend) ~= nil then tolua.setpeer(self.btnAddFriend, nil) end self.btnAddFriend = nil if tolua.getpeer(self.btnBlock) ~= nil then tolua.setpeer(self.btnBlock, nil) end self.btnBlock = nil self.transform = nil self.gameObject = nil self.inited = false end return UIBattleView