---@class TowerHeadInfoItem__Generate_playerName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class TowerHeadInfoItem__Generate_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class TowerHeadInfoItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private headItem TowerHeadInfoItem__Generate_headItem ---@field private playerName TowerHeadInfoItem__Generate_playerName ---@field private guildNode UnityEngine.GameObject ---@field private friendNode UnityEngine.GameObject local TowerHeadInfoItemView = class("TowerHeadInfoItemView") function TowerHeadInfoItemView:ctor() end ---@private function TowerHeadInfoItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function TowerHeadInfoItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) end ---@private function TowerHeadInfoItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function TowerHeadInfoItemView:InitGenerate__2(Root, data) --[[ HeadItem --]] local tmp = Root:Find("HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function TowerHeadInfoItemView:InitGenerate__3(Root, data) --[[ NamePlayer --]] local tmp = Root:Find("NamePlayer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.playerName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function TowerHeadInfoItemView:InitGenerate__4(Root, data) --[[ LabelGuild --]] local tmp = Root:Find("LabelGuild").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildNode = tmp end ---@private function TowerHeadInfoItemView:InitGenerate__5(Root, data) --[[ LabelFriend --]] local tmp = Root:Find("LabelFriend").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.friendNode = tmp end ---@private function TowerHeadInfoItemView:GenerateDestroy() if tolua.getpeer(self.friendNode) ~= nil then tolua.setpeer(self.friendNode, nil) end if tolua.getpeer(self.guildNode) ~= nil then tolua.setpeer(self.guildNode, nil) end if tolua.getpeer(self.playerName) ~= nil then tolua.setpeer(self.playerName, nil) end if self.headItem.GenerateDestroy ~= nil then self.headItem:GenerateDestroy() end if tolua.getpeer(self.headItem) ~= nil then tolua.setpeer(self.headItem, nil) end self.transform = nil self.gameObject = nil self.inited = false end return TowerHeadInfoItemView