local FightCfg = { [1]={ ['Id']=1, ['Desc']='力量[一级]', ['Coefficient']={{0,130},{1,140},{2,150},{3,20},{4,10},{5,10}}, ['Mapping']=0, }, [2]={ ['Id']=2, ['Desc']='敏捷[一级]', ['Coefficient']={{0,80},{1,90},{2,110},{3,130},{4,50},{5,50}}, ['Mapping']=0, }, [3]={ ['Id']=3, ['Desc']='智力[一级]', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,150},{5,150}}, ['Mapping']=0, }, [4]={ ['Id']=4, ['Desc']='体质[一级]', ['Coefficient']={{0,70},{1,140},{2,80},{3,80},{4,80},{5,90}}, ['Mapping']=0, }, [5]={ ['Id']=5, ['Desc']='灵巧[一级]', ['Coefficient']={{0,50},{1,40},{2,30},{3,150},{4,100},{5,100}}, ['Mapping']=0, }, [6]={ ['Id']=6, ['Desc']='幸运[一级]', ['Coefficient']={{0,20},{1,60},{2,100},{3,90},{4,90},{5,80}}, ['Mapping']=0, }, [7]={ ['Id']=7, ['Desc']='生命[二级]', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [8]={ ['Id']=8, ['Desc']='蓝量[二级]', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [9]={ ['Id']=9, ['Desc']='物攻[二级]', ['Coefficient']={{0,10},{1,12},{2,12},{3,12},{4,2},{5,4}}, ['Mapping']=0, }, [10]={ ['Id']=10, ['Desc']='魔攻[二级]', ['Coefficient']={{0,4},{1,4},{2,4},{3,4},{4,12},{5,12}}, ['Mapping']=0, }, [11]={ ['Id']=11, ['Desc']='物防[二级]', ['Coefficient']={{0,12},{1,12},{2,12},{3,12},{4,12},{5,12}}, ['Mapping']=0, }, [12]={ ['Id']=12, ['Desc']='魔防[二级]', ['Coefficient']={{0,12},{1,12},{2,12},{3,12},{4,12},{5,12}}, ['Mapping']=0, }, [13]={ ['Id']=13, ['Desc']='命中[二级]', ['Coefficient']={{0,25},{1,50},{2,50},{3,50},{4,50},{5,50}}, ['Mapping']=0, }, [14]={ ['Id']=14, ['Desc']='闪避[二级]', ['Coefficient']={{0,25},{1,50},{2,50},{3,50},{4,50},{5,50}}, ['Mapping']=0, }, [15]={ ['Id']=15, ['Desc']='暴击[二级]', ['Coefficient']={{0,25},{1,50},{2,50},{3,50},{4,50},{5,50}}, ['Mapping']=0, }, [16]={ ['Id']=16, ['Desc']='韧性[二级]', ['Coefficient']={{0,25},{1,50},{2,50},{3,50},{4,50},{5,50}}, ['Mapping']=0, }, [17]={ ['Id']=17, ['Desc']='攻速', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [18]={ ['Id']=18, ['Desc']='施法加速', ['Coefficient']={{0,2},{1,2},{2,2},{3,4},{4,4},{5,4}}, ['Mapping']=0, }, [19]={ ['Id']=19, ['Desc']='最大生命', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [20]={ ['Id']=20, ['Desc']='最大蓝量', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [21]={ ['Id']=21, ['Desc']='神威值', ['Coefficient']={{0,50},{1,50},{2,50},{3,50},{4,50},{5,50}}, ['Mapping']=0, }, [31]={ ['Id']=31, ['Desc']='力量[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [32]={ ['Id']=32, ['Desc']='敏捷[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [33]={ ['Id']=33, ['Desc']='智力[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [34]={ ['Id']=34, ['Desc']='体质[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [35]={ ['Id']=35, ['Desc']='灵巧[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [36]={ ['Id']=36, ['Desc']='幸运[一级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [37]={ ['Id']=37, ['Desc']='生命[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=7, }, [38]={ ['Id']=38, ['Desc']='蓝量[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=8, }, [39]={ ['Id']=39, ['Desc']='物攻[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=9, }, [40]={ ['Id']=40, ['Desc']='魔攻[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=10, }, [41]={ ['Id']=41, ['Desc']='物防[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=11, }, [42]={ ['Id']=42, ['Desc']='魔防[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=12, }, [43]={ ['Id']=43, ['Desc']='命中[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=13, }, [44]={ ['Id']=44, ['Desc']='闪避[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=14, }, [45]={ ['Id']=45, ['Desc']='暴击[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=15, }, [46]={ ['Id']=46, ['Desc']='韧性[二级]全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=16, }, [47]={ ['Id']=47, ['Desc']='攻速全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=17, }, [48]={ ['Id']=48, ['Desc']='施法加速全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=18, }, [49]={ ['Id']=49, ['Desc']='最大生命全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [50]={ ['Id']=50, ['Desc']='最大蓝量全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [51]={ ['Id']=51, ['Desc']='神威值全局百分比', ['Coefficient']={{0,0},{1,0},{2,0},{3,0},{4,0},{5,0}}, ['Mapping']=0, }, [71]={ ['Id']=71, ['Desc']='对无属性目标伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [72]={ ['Id']=72, ['Desc']='对水属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [73]={ ['Id']=73, ['Desc']='对地属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [74]={ ['Id']=74, ['Desc']='对火属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [75]={ ['Id']=75, ['Desc']='对风属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [76]={ ['Id']=76, ['Desc']='对圣属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [77]={ ['Id']=77, ['Desc']='对暗属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [78]={ ['Id']=78, ['Desc']='对念属性目标的伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [81]={ ['Id']=81, ['Desc']='抗无属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [82]={ ['Id']=82, ['Desc']='抗水属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [83]={ ['Id']=83, ['Desc']='抗地属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [84]={ ['Id']=84, ['Desc']='抗火属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [85]={ ['Id']=85, ['Desc']='抗风属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [86]={ ['Id']=86, ['Desc']='抗圣属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [87]={ ['Id']=87, ['Desc']='抗暗属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [88]={ ['Id']=88, ['Desc']='抗念属性伤害加成/减免百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [91]={ ['Id']=91, ['Desc']='忽视物防', ['Coefficient']={{0,20},{1,20},{2,20},{3,20},{4,8},{5,12}}, ['Mapping']=0, }, [92]={ ['Id']=92, ['Desc']='忽视魔防', ['Coefficient']={{0,8},{1,8},{2,8},{3,8},{4,20},{5,20}}, ['Mapping']=0, }, [93]={ ['Id']=93, ['Desc']='物伤加成百分比', ['Coefficient']={{0,20},{1,20},{2,20},{3,20},{4,8},{5,12}}, ['Mapping']=0, }, [94]={ ['Id']=94, ['Desc']='魔法伤害加成百分比', ['Coefficient']={{0,8},{1,8},{2,8},{3,8},{4,20},{5,20}}, ['Mapping']=0, }, [95]={ ['Id']=95, ['Desc']='物伤减免百分比', ['Coefficient']={{0,12},{1,18},{2,18},{3,18},{4,18},{5,18}}, ['Mapping']=0, }, [96]={ ['Id']=96, ['Desc']='魔法伤害减免百分比', ['Coefficient']={{0,12},{1,18},{2,18},{3,18},{4,18},{5,18}}, ['Mapping']=0, }, [97]={ ['Id']=97, ['Desc']='暴击伤害百分比', ['Coefficient']={{0,10},{1,18},{2,18},{3,18},{4,18},{5,18}}, ['Mapping']=0, }, [98]={ ['Id']=98, ['Desc']='物理伤害反射百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [99]={ ['Id']=99, ['Desc']='魔法伤害反射百分比', ['Coefficient']={{0,10},{1,10},{2,10},{3,10},{4,10},{5,10}}, ['Mapping']=0, }, [100]={ ['Id']=100, ['Desc']='固定吟唱加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [101]={ ['Id']=101, ['Desc']='可变吟唱加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [110]={ ['Id']=110, ['Desc']='必中', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [111]={ ['Id']=111, ['Desc']='完美闪避', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [112]={ ['Id']=112, ['Desc']='必暴', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [113]={ ['Id']=113, ['Desc']='免暴', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [114]={ ['Id']=114, ['Desc']='对鱼贝生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [115]={ ['Id']=115, ['Desc']='对恶魔生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [116]={ ['Id']=116, ['Desc']='对人型生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [117]={ ['Id']=117, ['Desc']='对天使生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [118]={ ['Id']=118, ['Desc']='对龙族生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [121]={ ['Id']=121, ['Desc']='受到不死生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [122]={ ['Id']=122, ['Desc']='受到动物生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [123]={ ['Id']=123, ['Desc']='受到植物生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [124]={ ['Id']=124, ['Desc']='受到昆虫生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [125]={ ['Id']=125, ['Desc']='受到鱼贝生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [126]={ ['Id']=126, ['Desc']='受到恶魔生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [127]={ ['Id']=127, ['Desc']='受到人型生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [128]={ ['Id']=128, ['Desc']='受到天使生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, [129]={ ['Id']=129, ['Desc']='受到龙族生物的伤害加成/减免百分比', ['Coefficient']={{0,1},{1,1},{2,1},{3,1},{4,1},{5,1}}, ['Mapping']=0, }, } return FightCfg