---@class UIStoryPlayVideo__Generate_videoPlayer ---@field public gameObject UnityEngine.GameObject ---@field public uIPlayVideo UIPlayVideo ---@class UIStoryPlayVideo__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private videoPlayer UIStoryPlayVideo__Generate_videoPlayer local UIStoryPlayVideoView = class("UIStoryPlayVideoView", require("UIViewBase")) function UIStoryPlayVideoView:ctor() end ---@private function UIStoryPlayVideoView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIStoryPlayVideoView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) end ---@private function UIStoryPlayVideoView:InitGenerate__1(Root, data) --[[ SafeRect/VideoPlayer --]] local tmp = Root:Find("SafeRect/VideoPlayer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.videoPlayer = tmp tmp.uIPlayVideo = tmp:GetComponent(Enum.TypeInfo.UIPlayVideo) end ---@private function UIStoryPlayVideoView:GenerateDestroy() if tolua.getpeer(self.videoPlayer) ~= nil then tolua.setpeer(self.videoPlayer, nil) end self.videoPlayer = nil self.transform = nil self.gameObject = nil self.inited = false end return UIStoryPlayVideoView