---@class UIBagCardListTips__Generate_DscNoCard ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBagCardListTips__Generate_cardScrollView_content ---@field public gameObject UnityEngine.GameObject ---@field public contentSizeFitter UnityEngine.UI.ContentSizeFitter ---@class UIBagCardListTips__Generate_cardScrollView ---@field public gameObject UnityEngine.GameObject ---@field public content UIBagCardListTips__Generate_cardScrollView_content ---@class UIBagCardListTips__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBagCardListTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBagCardListTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBagCardListTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIBagCardListTips__Generate_uIAnimator ---@field private AnyBtn UIBagCardListTips__Generate_AnyBtn ---@field private btnClose UIBagCardListTips__Generate_btnClose ---@field private cardScrollView UIBagCardListTips__Generate_cardScrollView ---@field private dscBox UnityEngine.GameObject ---@field private DscNoCard UIBagCardListTips__Generate_DscNoCard local UIBagCardListTipsView = class("UIBagCardListTipsView", require("UIViewBase")) function UIBagCardListTipsView:ctor() end ---@private function UIBagCardListTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIBagCardListTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) end ---@private function UIBagCardListTipsView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagCardListTipsView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagCardListTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Bg/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagCardListTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Bg/CardScrollView --]] local tmp = Root:Find("UIAnimator/Window/Bg/CardScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardScrollView = tmp end ---@private function UIBagCardListTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/CardScrollView/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bg/CardScrollView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardScrollView.content = tmp tmp.contentSizeFitter = tmp:GetComponent(Enum.TypeInfo.ContentSizeFitter) end ---@private function UIBagCardListTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/DscBox --]] local tmp = Root:Find("UIAnimator/Window/Bg/DscBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dscBox = tmp end ---@private function UIBagCardListTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/DscBox/DesTxt --]] local tmp = Root:Find("UIAnimator/Window/Bg/DscBox/DesTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.DscNoCard = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBagCardListTipsView:GenerateDestroy() if tolua.getpeer(self.cardScrollView.content) ~= nil then tolua.setpeer(self.cardScrollView.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.cardScrollView) ~= nil then tolua.setpeer(self.cardScrollView, nil) end self.cardScrollView = nil if tolua.getpeer(self.dscBox) ~= nil then tolua.setpeer(self.dscBox, nil) end self.dscBox = nil if tolua.getpeer(self.DscNoCard) ~= nil then tolua.setpeer(self.DscNoCard, nil) end self.DscNoCard = nil self.transform = nil self.gameObject = nil self.inited = false end return UIBagCardListTipsView