//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UIDragItemWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UIDragItem), typeof(UnityEngine.MonoBehaviour), "UIDragItem"); L.RegFunction("RefreshParent", RefreshParent); L.RegFunction("SetSkillSlot", SetSkillSlot); L.RegFunction("Reset", Reset); L.RegFunction("SetMoveItem", SetMoveItem); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("onBeginDrag", get_onBeginDrag, set_onBeginDrag); L.RegVar("onEndDrag", get_onEndDrag, set_onEndDrag); L.RegVar("slotIdx", get_slotIdx, set_slotIdx); L.RegVar("RT", get_RT, null); L.RegVar("LastSlotIdx", get_LastSlotIdx, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RefreshParent(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UIDragItem obj = (UIDragItem)ToLua.CheckObject(L, 1); obj.RefreshParent(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetSkillSlot(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIDragItem obj = (UIDragItem)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.SetSkillSlot(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIDragItem obj = (UIDragItem)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.Reset(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetMoveItem(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIDragItem obj = (UIDragItem)ToLua.CheckObject(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 2, typeof(UnityEngine.RectTransform)); obj.SetMoveItem(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onBeginDrag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; UnityEngine.Events.UnityAction ret = obj.onBeginDrag; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onBeginDrag on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onEndDrag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; UnityEngine.Events.UnityAction ret = obj.onEndDrag; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onEndDrag on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_slotIdx(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; int ret = obj.slotIdx; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index slotIdx on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_RT(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; UnityEngine.RectTransform ret = obj.RT; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index RT on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LastSlotIdx(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; int ret = obj.LastSlotIdx; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index LastSlotIdx on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_onBeginDrag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate(L, 2); obj.onBeginDrag = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onBeginDrag on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_onEndDrag(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate(L, 2); obj.onEndDrag = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onEndDrag on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_slotIdx(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIDragItem obj = (UIDragItem)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.slotIdx = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index slotIdx on a nil value"); } } }