//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class ModelMgrWrap { public static void Register(LuaState L) { L.BeginClass(typeof(ModelMgr), typeof(SingletonMono), "ModelMgr"); L.RegFunction("InitMgr", InitMgr); L.RegFunction("CreateModel", CreateModel); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("ModelRoot", get_ModelRoot, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitMgr(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ModelMgr obj = (ModelMgr)ToLua.CheckObject(L, 1); obj.InitMgr(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CreateModel(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); ModelMgr obj = (ModelMgr)ToLua.CheckObject(L, 1); int[] arg0 = ToLua.CheckNumberArray(L, 2); LuaTable arg1 = ToLua.CheckLuaTable(L, 3); System.Action,object[]> arg2 = (System.Action,object[]>)ToLua.CheckDelegate,object[]>>(L, 4); object[] arg3 = ToLua.ToParamsObject(L, 5, count - 4); obj.CreateModel(arg0, arg1, arg2, arg3); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ModelRoot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ModelMgr obj = (ModelMgr)o; UnityEngine.GameObject ret = obj.ModelRoot; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index ModelRoot on a nil value"); } } }