---@class UIClimbingTower__Generate_cover ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate_iconGoto ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_btnInOut ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnGoto ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_text2 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIClimbingTower__Generate_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIClimbingTower__Generate_bgGoto ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate_playRuleBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTower ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTowerTop_lock ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTowerTop ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnPresent_lock ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnPresent ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_rankBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnStatistics ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_boardTitle ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_scrollview_content ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIClimbingTower__Generate_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@field public content UIClimbingTower__Generate_scrollview_content ---@class UIClimbingTower__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIClimbingTower__Generate_uIAnimator ---@field private AnyBtn UIClimbingTower__Generate_AnyBtn ---@field private scrollview UIClimbingTower__Generate_scrollview ---@field private climbingTowerLevelItem UnityEngine.GameObject ---@field private climbingTowerTopItem UnityEngine.GameObject ---@field private boardTitle UIClimbingTower__Generate_boardTitle ---@field private btnStatistics UIClimbingTower__Generate_btnStatistics ---@field private closeBtn UIClimbingTower__Generate_closeBtn ---@field private rankBtn UIClimbingTower__Generate_rankBtn ---@field private btnPresent UIClimbingTower__Generate_btnPresent ---@field private btnPresent_lock UIClimbingTower__Generate_btnPresent_lock ---@field private btnTowerTop UIClimbingTower__Generate_btnTowerTop ---@field private btnTowerTop_lock UIClimbingTower__Generate_btnTowerTop_lock ---@field private btnTower UIClimbingTower__Generate_btnTower ---@field private playRuleBtn UIClimbingTower__Generate_playRuleBtn ---@field private uIGoto UnityEngine.GameObject ---@field private bgGoto UIClimbingTower__Generate_bgGoto ---@field private light UnityEngine.GameObject ---@field private text1 UIClimbingTower__Generate_text1 ---@field private text2 UIClimbingTower__Generate_text2 ---@field private btnGoto UIClimbingTower__Generate_btnGoto ---@field private btnInOut UIClimbingTower__Generate_btnInOut ---@field private iconGoto UIClimbingTower__Generate_iconGoto ---@field private cover UIClimbingTower__Generate_cover local UIClimbingTowerView = class("UIClimbingTowerView", require("UIViewBase")) function UIClimbingTowerView:ctor() end ---@private function UIClimbingTowerView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIClimbingTowerView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) end ---@private function UIClimbingTowerView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/scrollview --]] local tmp = Root:Find("UIAnimator/Window/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollview = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIClimbingTowerView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollview.content = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIClimbingTowerView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.climbingTowerLevelItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerLevelItem", tmp) self.climbingTowerLevelItem.prefabName = "ClimbingTowerLevelItem" end ---@private function UIClimbingTowerView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.climbingTowerTopItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerTopItem", tmp) self.climbingTowerTopItem.prefabName = "ClimbingTowerTopItem" end ---@private function UIClimbingTowerView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/UITitle/BoardTitle --]] local tmp = Root:Find("UIAnimator/Window/UITitle/BoardTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boardTitle = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/UITitle/BtnStatistics --]] local tmp = Root:Find("UIAnimator/Window/UITitle/BtnStatistics").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStatistics = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/RankBtn --]] local tmp = Root:Find("UIAnimator/Window/RankBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/BtnPresent --]] local tmp = Root:Find("UIAnimator/Window/BtnPresent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPresent = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/BtnPresent_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnPresent_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPresent_lock = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/BtnTowerTop --]] local tmp = Root:Find("UIAnimator/Window/BtnTowerTop").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTowerTop = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/BtnTowerTop_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnTowerTop_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTowerTop_lock = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/BtnTower --]] local tmp = Root:Find("UIAnimator/Window/BtnTower").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTower = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/BtnPlayRule --]] local tmp = Root:Find("UIAnimator/Window/BtnPlayRule").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.playRuleBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/UIGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIGoto = tmp end ---@private function UIClimbingTowerView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgGoto = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Light --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.light = tmp end ---@private function UIClimbingTowerView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Text1 --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIClimbingTowerView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Text2 --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text2 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIClimbingTowerView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGoto = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnInOut --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInOut = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconGoto = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Cover --]] local tmp = Root:Find("UIAnimator/Window/Cover").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cover = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:GenerateDestroy() if tolua.getpeer(self.scrollview.content) ~= nil then tolua.setpeer(self.scrollview.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.scrollview) ~= nil then tolua.setpeer(self.scrollview, nil) end self.scrollview = nil if self.climbingTowerLevelItem.GenerateDestroy ~= nil then self.climbingTowerLevelItem:GenerateDestroy() end if tolua.getpeer(self.climbingTowerLevelItem) ~= nil then tolua.setpeer(self.climbingTowerLevelItem, nil) end self.climbingTowerLevelItem = nil if self.climbingTowerTopItem.GenerateDestroy ~= nil then self.climbingTowerTopItem:GenerateDestroy() end if tolua.getpeer(self.climbingTowerTopItem) ~= nil then tolua.setpeer(self.climbingTowerTopItem, nil) end self.climbingTowerTopItem = nil if tolua.getpeer(self.boardTitle) ~= nil then tolua.setpeer(self.boardTitle, nil) end self.boardTitle = nil if tolua.getpeer(self.btnStatistics) ~= nil then tolua.setpeer(self.btnStatistics, nil) end self.btnStatistics = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.rankBtn) ~= nil then tolua.setpeer(self.rankBtn, nil) end self.rankBtn = nil if tolua.getpeer(self.btnPresent) ~= nil then tolua.setpeer(self.btnPresent, nil) end self.btnPresent = nil if tolua.getpeer(self.btnPresent_lock) ~= nil then tolua.setpeer(self.btnPresent_lock, nil) end self.btnPresent_lock = nil if tolua.getpeer(self.btnTowerTop) ~= nil then tolua.setpeer(self.btnTowerTop, nil) end self.btnTowerTop = nil if tolua.getpeer(self.btnTowerTop_lock) ~= nil then tolua.setpeer(self.btnTowerTop_lock, nil) end self.btnTowerTop_lock = nil if tolua.getpeer(self.btnTower) ~= nil then tolua.setpeer(self.btnTower, nil) end self.btnTower = nil if tolua.getpeer(self.playRuleBtn) ~= nil then tolua.setpeer(self.playRuleBtn, nil) end self.playRuleBtn = nil if tolua.getpeer(self.uIGoto) ~= nil then tolua.setpeer(self.uIGoto, nil) end self.uIGoto = nil if tolua.getpeer(self.bgGoto) ~= nil then tolua.setpeer(self.bgGoto, nil) end self.bgGoto = nil if tolua.getpeer(self.light) ~= nil then tolua.setpeer(self.light, nil) end self.light = nil if tolua.getpeer(self.text1) ~= nil then tolua.setpeer(self.text1, nil) end self.text1 = nil if tolua.getpeer(self.text2) ~= nil then tolua.setpeer(self.text2, nil) end self.text2 = nil if tolua.getpeer(self.btnGoto) ~= nil then tolua.setpeer(self.btnGoto, nil) end self.btnGoto = nil if tolua.getpeer(self.btnInOut) ~= nil then tolua.setpeer(self.btnInOut, nil) end self.btnInOut = nil if tolua.getpeer(self.iconGoto) ~= nil then tolua.setpeer(self.iconGoto, nil) end self.iconGoto = nil if tolua.getpeer(self.cover) ~= nil then tolua.setpeer(self.cover, nil) end self.cover = nil self.transform = nil self.gameObject = nil self.inited = false end return UIClimbingTowerView