---@class SignRewardItem__Generate_dayTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class SignRewardItem__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class SignRewardItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private rectTransform UnityEngine.RectTransform ---@field private image UnityEngine.UI.Image ---@field private iconItem SignRewardItem__Generate_iconItem ---@field private dayTxt SignRewardItem__Generate_dayTxt ---@field private uIRedPointRP UnityEngine.GameObject ---@field private gotRewardNode UnityEngine.GameObject local SignRewardItemView = class("SignRewardItemView") function SignRewardItemView:ctor() end ---@private function SignRewardItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function SignRewardItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) end ---@private function SignRewardItemView:InitGenerate__1(Root, data) --[[ Root --]] self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform) self.image = Root:GetComponent(Enum.TypeInfo.Image) end ---@private function SignRewardItemView:InitGenerate__2(Root, data) --[[ IconItem --]] local tmp = Root:Find("IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function SignRewardItemView:InitGenerate__3(Root, data) --[[ DayNO --]] local tmp = Root:Find("DayNO").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dayTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function SignRewardItemView:InitGenerate__4(Root, data) --[[ UIRedPointRP --]] local tmp = Root:Find("UIRedPointRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIRedPointRP = tmp end ---@private function SignRewardItemView:InitGenerate__5(Root, data) --[[ GotRewardNode --]] local tmp = Root:Find("GotRewardNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.gotRewardNode = tmp end ---@private function SignRewardItemView:GenerateDestroy() if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.dayTxt) ~= nil then tolua.setpeer(self.dayTxt, nil) end self.dayTxt = nil if tolua.getpeer(self.uIRedPointRP) ~= nil then tolua.setpeer(self.uIRedPointRP, nil) end self.uIRedPointRP = nil if tolua.getpeer(self.gotRewardNode) ~= nil then tolua.setpeer(self.gotRewardNode, nil) end self.gotRewardNode = nil self.transform = nil self.gameObject = nil self.inited = false end return SignRewardItemView