---@class MasteredSkillItem__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class MasteredSkillItem__Generate_skillItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class MasteredSkillItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private skillItem MasteredSkillItem__Generate_skillItem ---@field private text MasteredSkillItem__Generate_text local MasteredSkillItemView = class("MasteredSkillItemView") function MasteredSkillItemView:ctor() end ---@private function MasteredSkillItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function MasteredSkillItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) end ---@private function MasteredSkillItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function MasteredSkillItemView:InitGenerate__2(Root, data) --[[ SkillItem --]] local tmp = Root:Find("SkillItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillItem = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillItem.prefabName = "SkillItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function MasteredSkillItemView:InitGenerate__3(Root, data) --[[ Name/Text --]] local tmp = Root:Find("Name/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function MasteredSkillItemView:GenerateDestroy() if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end if self.skillItem.GenerateDestroy ~= nil then self.skillItem:GenerateDestroy() end if tolua.getpeer(self.skillItem) ~= nil then tolua.setpeer(self.skillItem, nil) end self.skillItem = nil self.transform = nil self.gameObject = nil self.inited = false end return MasteredSkillItemView