---@class LevelIncreaseItem__Generate_AZenyLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class LevelIncreaseItem__Generate_BZenyLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class LevelIncreaseItem__Generate_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class LevelIncreaseItem__Generate_bg ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class LevelIncreaseItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private rectTransform UnityEngine.RectTransform ---@field private bg LevelIncreaseItem__Generate_bg ---@field private icon LevelIncreaseItem__Generate_icon ---@field private BZenyLbl LevelIncreaseItem__Generate_BZenyLbl ---@field private AZenyLbl LevelIncreaseItem__Generate_AZenyLbl ---@field private ZenyUpgrade UnityEngine.GameObject local LevelIncreaseItemView = class("LevelIncreaseItemView") function LevelIncreaseItemView:ctor() end ---@private function LevelIncreaseItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function LevelIncreaseItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) end ---@private function LevelIncreaseItemView:InitGenerate__1(Root, data) --[[ Root --]] self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function LevelIncreaseItemView:InitGenerate__2(Root, data) --[[ bg --]] local tmp = Root:Find("bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bg = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function LevelIncreaseItemView:InitGenerate__3(Root, data) --[[ bg/NumberItem/Icon --]] local tmp = Root:Find("bg/NumberItem/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function LevelIncreaseItemView:InitGenerate__4(Root, data) --[[ bg/NumberItem/Number1 --]] local tmp = Root:Find("bg/NumberItem/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.BZenyLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function LevelIncreaseItemView:InitGenerate__5(Root, data) --[[ bg/NumberItem/Number2 --]] local tmp = Root:Find("bg/NumberItem/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AZenyLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function LevelIncreaseItemView:InitGenerate__6(Root, data) --[[ bg/NumberItem/Upgrade --]] local tmp = Root:Find("bg/NumberItem/Upgrade").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ZenyUpgrade = tmp end ---@private function LevelIncreaseItemView:GenerateDestroy() if tolua.getpeer(self.bg) ~= nil then tolua.setpeer(self.bg, nil) end self.bg = nil if tolua.getpeer(self.icon) ~= nil then tolua.setpeer(self.icon, nil) end self.icon = nil if tolua.getpeer(self.BZenyLbl) ~= nil then tolua.setpeer(self.BZenyLbl, nil) end self.BZenyLbl = nil if tolua.getpeer(self.AZenyLbl) ~= nil then tolua.setpeer(self.AZenyLbl, nil) end self.AZenyLbl = nil if tolua.getpeer(self.ZenyUpgrade) ~= nil then tolua.setpeer(self.ZenyUpgrade, nil) end self.ZenyUpgrade = nil self.transform = nil self.gameObject = nil self.inited = false end return LevelIncreaseItemView