---@class ChangeHeadFrameItem__Generate_used ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class ChangeHeadFrameItem__Generate_frameImg ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class ChangeHeadFrameItem__Generate_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class ChangeHeadFrameItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private button UnityEngine.UI.Button ---@field private selected UnityEngine.GameObject ---@field private icon ChangeHeadFrameItem__Generate_icon ---@field private frameImg ChangeHeadFrameItem__Generate_frameImg ---@field private locked UnityEngine.GameObject ---@field private lock UnityEngine.GameObject ---@field private limited UnityEngine.GameObject ---@field private used ChangeHeadFrameItem__Generate_used ---@field private redPoint UnityEngine.GameObject local ChangeHeadFrameItemView = class("ChangeHeadFrameItemView") function ChangeHeadFrameItemView:ctor() end ---@private function ChangeHeadFrameItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function ChangeHeadFrameItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) end ---@private function ChangeHeadFrameItemView:InitGenerate__1(Root, data) --[[ Root --]] self.button = Root:GetComponent(Enum.TypeInfo.Button) end ---@private function ChangeHeadFrameItemView:InitGenerate__2(Root, data) --[[ Selected --]] local tmp = Root:Find("Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected = tmp end ---@private function ChangeHeadFrameItemView:InitGenerate__3(Root, data) --[[ Icon --]] local tmp = Root:Find("Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function ChangeHeadFrameItemView:InitGenerate__4(Root, data) --[[ FrameLead --]] local tmp = Root:Find("FrameLead").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.frameImg = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function ChangeHeadFrameItemView:InitGenerate__5(Root, data) --[[ Locked --]] local tmp = Root:Find("Locked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.locked = tmp end ---@private function ChangeHeadFrameItemView:InitGenerate__6(Root, data) --[[ Locked/lock --]] local tmp = Root:Find("Locked/lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lock = tmp end ---@private function ChangeHeadFrameItemView:InitGenerate__7(Root, data) --[[ Limited --]] local tmp = Root:Find("Limited").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.limited = tmp end ---@private function ChangeHeadFrameItemView:InitGenerate__8(Root, data) --[[ Used --]] local tmp = Root:Find("Used").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.used = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function ChangeHeadFrameItemView:InitGenerate__9(Root, data) --[[ RedPoint --]] local tmp = Root:Find("RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint = tmp end ---@private function ChangeHeadFrameItemView:GenerateDestroy() if tolua.getpeer(self.used) ~= nil then tolua.setpeer(self.used, nil) end if tolua.getpeer(self.selected) ~= nil then tolua.setpeer(self.selected, nil) end self.selected = nil if tolua.getpeer(self.icon) ~= nil then tolua.setpeer(self.icon, nil) end self.icon = nil if tolua.getpeer(self.frameImg) ~= nil then tolua.setpeer(self.frameImg, nil) end self.frameImg = nil if tolua.getpeer(self.locked) ~= nil then tolua.setpeer(self.locked, nil) end self.locked = nil if tolua.getpeer(self.lock) ~= nil then tolua.setpeer(self.lock, nil) end self.lock = nil if tolua.getpeer(self.limited) ~= nil then tolua.setpeer(self.limited, nil) end self.limited = nil if tolua.getpeer(self.redPoint) ~= nil then tolua.setpeer(self.redPoint, nil) end self.redPoint = nil self.transform = nil self.gameObject = nil self.inited = false end return ChangeHeadFrameItemView