---@class UINotifyTipsSimple__Generate_BtnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyTipsSimple__Generate_desTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UINotifyTipsSimple__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public scrollRect UnityEngine.UI.ScrollRect ---@class UINotifyTipsSimple__Generate_boardTitle ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UINotifyTipsSimple__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyTipsSimple__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UINotifyTipsSimple__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UINotifyTipsSimple__Generate_uIAnimator ---@field private AnyBtn UINotifyTipsSimple__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private boardTitle UINotifyTipsSimple__Generate_boardTitle ---@field private scrollView UINotifyTipsSimple__Generate_scrollView ---@field private desTxt UINotifyTipsSimple__Generate_desTxt ---@field private BtnClose UINotifyTipsSimple__Generate_BtnClose local UINotifyTipsSimpleView = class("UINotifyTipsSimpleView", require("UIViewBase")) function UINotifyTipsSimpleView:ctor() end ---@private function UINotifyTipsSimpleView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UINotifyTipsSimpleView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) end ---@private function UINotifyTipsSimpleView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UINotifyTipsSimpleView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyTipsSimpleView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UINotifyTipsSimpleView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BoardTitle --]] local tmp = Root:Find("UIAnimator/Window/BoardTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boardTitle = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UINotifyTipsSimpleView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) end ---@private function UINotifyTipsSimpleView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ScrollView/Viewport/Content/DesTxt --]] local tmp = Root:Find("UIAnimator/Window/ScrollView/Viewport/Content/DesTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.desTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UINotifyTipsSimpleView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ClostBox/BtnCloseFlat --]] local tmp = Root:Find("UIAnimator/Window/ClostBox/BtnCloseFlat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.BtnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyTipsSimpleView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.boardTitle) ~= nil then tolua.setpeer(self.boardTitle, nil) end self.boardTitle = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if tolua.getpeer(self.desTxt) ~= nil then tolua.setpeer(self.desTxt, nil) end self.desTxt = nil if tolua.getpeer(self.BtnClose) ~= nil then tolua.setpeer(self.BtnClose, nil) end self.BtnClose = nil self.transform = nil self.gameObject = nil self.inited = false end return UINotifyTipsSimpleView