---@class UISimpleWeb__Generate_reloadBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISimpleWeb__Generate_goForwardBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISimpleWeb__Generate_goBackBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISimpleWeb__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISimpleWeb__Generate_webView ---@field public gameObject UnityEngine.GameObject ---@field public wentingCanvasWebVewPrefab Vuplex.WebView.WentingCanvasWebVewPrefab ---@class UISimpleWeb__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISimpleWeb__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UISimpleWeb__Generate_AnyBtn ---@field private webView UISimpleWeb__Generate_webView ---@field private btnClose UISimpleWeb__Generate_btnClose ---@field private webBtns UnityEngine.GameObject ---@field private goBackBtn UISimpleWeb__Generate_goBackBtn ---@field private goForwardBtn UISimpleWeb__Generate_goForwardBtn ---@field private reloadBtn UISimpleWeb__Generate_reloadBtn local UISimpleWebView = class("UISimpleWebView", require("UIViewBase")) function UISimpleWebView:ctor() end ---@private function UISimpleWebView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UISimpleWebView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) end ---@private function UISimpleWebView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UISimpleWebView:InitGenerate__2(Root, data) --[[ Alpha --]] local tmp = Root:Find("Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISimpleWebView:InitGenerate__3(Root, data) --[[ Window/WebView --]] local tmp = Root:Find("Window/WebView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.webView = tmp tmp.wentingCanvasWebVewPrefab = tmp:GetComponent(Enum.TypeInfo.WentingCanvasWebVewPrefab) end ---@private function UISimpleWebView:InitGenerate__4(Root, data) --[[ Window/BtnClose --]] local tmp = Root:Find("Window/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISimpleWebView:InitGenerate__5(Root, data) --[[ Window/WebBtns --]] local tmp = Root:Find("Window/WebBtns").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.webBtns = tmp end ---@private function UISimpleWebView:InitGenerate__6(Root, data) --[[ Window/WebBtns/GoBackBtn --]] local tmp = Root:Find("Window/WebBtns/GoBackBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.goBackBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISimpleWebView:InitGenerate__7(Root, data) --[[ Window/WebBtns/GoForwardBtn --]] local tmp = Root:Find("Window/WebBtns/GoForwardBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.goForwardBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISimpleWebView:InitGenerate__8(Root, data) --[[ Window/WebBtns/ReloadBtn --]] local tmp = Root:Find("Window/WebBtns/ReloadBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reloadBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISimpleWebView:GenerateDestroy() if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.webView) ~= nil then tolua.setpeer(self.webView, nil) end self.webView = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.webBtns) ~= nil then tolua.setpeer(self.webBtns, nil) end self.webBtns = nil if tolua.getpeer(self.goBackBtn) ~= nil then tolua.setpeer(self.goBackBtn, nil) end self.goBackBtn = nil if tolua.getpeer(self.goForwardBtn) ~= nil then tolua.setpeer(self.goForwardBtn, nil) end self.goForwardBtn = nil if tolua.getpeer(self.reloadBtn) ~= nil then tolua.setpeer(self.reloadBtn, nil) end self.reloadBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UISimpleWebView