---@class UINewCreateRole__Generate_item10 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item9 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item8 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item7 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item6 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item5 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item4 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item3 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item2 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_item1 ---@field public gameObject UnityEngine.GameObject ---@field public qualityFX UnityEngine.GameObject ---@class UINewCreateRole__Generate_star ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UINewCreateRole__Generate_quan01 ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UINewCreateRole__Generate_glow02 ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UINewCreateRole__Generate_glow ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UINewCreateRole__Generate_createAnim ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UINewCreateRole__Generate_backBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINewCreateRole__Generate_confirmBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINewCreateRole__Generate_modeTexture ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@class UINewCreateRole__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private modeTexture UINewCreateRole__Generate_modeTexture ---@field private btnBox UnityEngine.GameObject ---@field private shadow UnityEngine.GameObject ---@field private grass UnityEngine.GameObject ---@field private confirmBtn UINewCreateRole__Generate_confirmBtn ---@field private backBtn UINewCreateRole__Generate_backBtn ---@field private notice UnityEngine.GameObject ---@field private createAnim UINewCreateRole__Generate_createAnim ---@field private glow UINewCreateRole__Generate_glow ---@field private glow02 UINewCreateRole__Generate_glow02 ---@field private quan01 UINewCreateRole__Generate_quan01 ---@field private star UINewCreateRole__Generate_star ---@field private FxObj UnityEngine.GameObject ---@field private item1 UINewCreateRole__Generate_item1 ---@field private item2 UINewCreateRole__Generate_item2 ---@field private item3 UINewCreateRole__Generate_item3 ---@field private item4 UINewCreateRole__Generate_item4 ---@field private item5 UINewCreateRole__Generate_item5 ---@field private item6 UINewCreateRole__Generate_item6 ---@field private item7 UINewCreateRole__Generate_item7 ---@field private item8 UINewCreateRole__Generate_item8 ---@field private item9 UINewCreateRole__Generate_item9 ---@field private item10 UINewCreateRole__Generate_item10 local UINewCreateRoleView = class("UINewCreateRoleView", require("UIViewBase")) function UINewCreateRoleView:ctor() end ---@private function UINewCreateRoleView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UINewCreateRoleView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) end ---@private function UINewCreateRoleView:InitGenerate__1(Root, data) --[[ Window/ModeTexture --]] local tmp = Root:Find("Window/ModeTexture").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.modeTexture = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) end ---@private function UINewCreateRoleView:InitGenerate__2(Root, data) --[[ Window/BtnBox --]] local tmp = Root:Find("Window/BtnBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBox = tmp end ---@private function UINewCreateRoleView:InitGenerate__3(Root, data) --[[ Window/BtnBox/shadow --]] local tmp = Root:Find("Window/BtnBox/shadow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.shadow = tmp end ---@private function UINewCreateRoleView:InitGenerate__4(Root, data) --[[ Window/BtnBox/Grass --]] local tmp = Root:Find("Window/BtnBox/Grass").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.grass = tmp end ---@private function UINewCreateRoleView:InitGenerate__5(Root, data) --[[ Window/BtnBox/BtnLetsGo --]] local tmp = Root:Find("Window/BtnBox/BtnLetsGo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.confirmBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINewCreateRoleView:InitGenerate__6(Root, data) --[[ Window/BtnBox/BtnBack --]] local tmp = Root:Find("Window/BtnBox/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.backBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINewCreateRoleView:InitGenerate__7(Root, data) --[[ Window/NoticeBox --]] local tmp = Root:Find("Window/NoticeBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.notice = tmp end ---@private function UINewCreateRoleView:InitGenerate__8(Root, data) --[[ Window/CreateAnim --]] local tmp = Root:Find("Window/CreateAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.createAnim = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UINewCreateRoleView:InitGenerate__9(Root, data) --[[ Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow --]] local tmp = Root:Find("Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.glow = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UINewCreateRoleView:InitGenerate__10(Root, data) --[[ Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/glow02 --]] local tmp = Root:Find("Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/glow02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.glow02 = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UINewCreateRoleView:InitGenerate__11(Root, data) --[[ Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/quan01 --]] local tmp = Root:Find("Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/quan01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.quan01 = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UINewCreateRoleView:InitGenerate__12(Root, data) --[[ Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/star --]] local tmp = Root:Find("Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/glow/star").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.star = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UINewCreateRoleView:InitGenerate__13(Root, data) --[[ Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/fx_ui_NewCreateRole_glow_run --]] local tmp = Root:Find("Window/CreateAnim/Title/Image/fx_ui_NewCreateRole_glow/fx_ui_NewCreateRole_glow_run").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.FxObj = tmp end ---@private function UINewCreateRoleView:InitGenerate__14(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item1 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item1 = tmp end ---@private function UINewCreateRoleView:InitGenerate__15(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item1/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item1/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item1.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__16(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item2 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item2 = tmp end ---@private function UINewCreateRoleView:InitGenerate__17(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item2/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item2/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item2.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__18(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item3 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item3 = tmp end ---@private function UINewCreateRoleView:InitGenerate__19(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item3/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item3/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item3.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__20(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item4 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item4 = tmp end ---@private function UINewCreateRoleView:InitGenerate__21(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item4/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item4/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item4.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__22(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item5 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item5 = tmp end ---@private function UINewCreateRoleView:InitGenerate__23(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item5/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item5/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item5.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__24(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item6 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item6 = tmp end ---@private function UINewCreateRoleView:InitGenerate__25(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item6/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item6/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item6.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__26(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item7 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item7 = tmp end ---@private function UINewCreateRoleView:InitGenerate__27(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item7/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item7/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item7.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__28(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item8 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item8").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item8 = tmp end ---@private function UINewCreateRoleView:InitGenerate__29(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item8/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item8/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item8.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__30(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item9 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item9").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item9 = tmp end ---@private function UINewCreateRoleView:InitGenerate__31(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item9/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item9/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item9.qualityFX = tmp end ---@private function UINewCreateRoleView:InitGenerate__32(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item10 --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item10").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item10 = tmp end ---@private function UINewCreateRoleView:InitGenerate__33(Root, data) --[[ Window/CreateAnim/ReturnGift/Content/Item10/IconItem/QualityFX --]] local tmp = Root:Find("Window/CreateAnim/ReturnGift/Content/Item10/IconItem/QualityFX").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item10.qualityFX = tmp end ---@private function UINewCreateRoleView:GenerateDestroy() if tolua.getpeer(self.item10.qualityFX) ~= nil then tolua.setpeer(self.item10.qualityFX, nil) end if tolua.getpeer(self.item9.qualityFX) ~= nil then tolua.setpeer(self.item9.qualityFX, nil) end if tolua.getpeer(self.item8.qualityFX) ~= nil then tolua.setpeer(self.item8.qualityFX, nil) end if tolua.getpeer(self.item7.qualityFX) ~= nil then tolua.setpeer(self.item7.qualityFX, nil) end if tolua.getpeer(self.item6.qualityFX) ~= nil then tolua.setpeer(self.item6.qualityFX, nil) end if tolua.getpeer(self.item5.qualityFX) ~= nil then tolua.setpeer(self.item5.qualityFX, nil) end if tolua.getpeer(self.item4.qualityFX) ~= nil then tolua.setpeer(self.item4.qualityFX, nil) end if tolua.getpeer(self.item3.qualityFX) ~= nil then tolua.setpeer(self.item3.qualityFX, nil) end if tolua.getpeer(self.item2.qualityFX) ~= nil then tolua.setpeer(self.item2.qualityFX, nil) end if tolua.getpeer(self.item1.qualityFX) ~= nil then tolua.setpeer(self.item1.qualityFX, nil) end if tolua.getpeer(self.modeTexture) ~= nil then tolua.setpeer(self.modeTexture, nil) end self.modeTexture = nil if tolua.getpeer(self.btnBox) ~= nil then tolua.setpeer(self.btnBox, nil) end self.btnBox = nil if tolua.getpeer(self.shadow) ~= nil then tolua.setpeer(self.shadow, nil) end self.shadow = nil if tolua.getpeer(self.grass) ~= nil then tolua.setpeer(self.grass, nil) end self.grass = nil if tolua.getpeer(self.confirmBtn) ~= nil then tolua.setpeer(self.confirmBtn, nil) end self.confirmBtn = nil if tolua.getpeer(self.backBtn) ~= nil then tolua.setpeer(self.backBtn, nil) end self.backBtn = nil if tolua.getpeer(self.notice) ~= nil then tolua.setpeer(self.notice, nil) end self.notice = nil if tolua.getpeer(self.createAnim) ~= nil then tolua.setpeer(self.createAnim, nil) end self.createAnim = nil if tolua.getpeer(self.glow) ~= nil then tolua.setpeer(self.glow, nil) end self.glow = nil if tolua.getpeer(self.glow02) ~= nil then tolua.setpeer(self.glow02, nil) end self.glow02 = nil if tolua.getpeer(self.quan01) ~= nil then tolua.setpeer(self.quan01, nil) end self.quan01 = nil if tolua.getpeer(self.star) ~= nil then tolua.setpeer(self.star, nil) end self.star = nil if tolua.getpeer(self.FxObj) ~= nil then tolua.setpeer(self.FxObj, nil) end self.FxObj = nil if tolua.getpeer(self.item1) ~= nil then tolua.setpeer(self.item1, nil) end self.item1 = nil if tolua.getpeer(self.item2) ~= nil then tolua.setpeer(self.item2, nil) end self.item2 = nil if tolua.getpeer(self.item3) ~= nil then tolua.setpeer(self.item3, nil) end self.item3 = nil if tolua.getpeer(self.item4) ~= nil then tolua.setpeer(self.item4, nil) end self.item4 = nil if tolua.getpeer(self.item5) ~= nil then tolua.setpeer(self.item5, nil) end self.item5 = nil if tolua.getpeer(self.item6) ~= nil then tolua.setpeer(self.item6, nil) end self.item6 = nil if tolua.getpeer(self.item7) ~= nil then tolua.setpeer(self.item7, nil) end self.item7 = nil if tolua.getpeer(self.item8) ~= nil then tolua.setpeer(self.item8, nil) end self.item8 = nil if tolua.getpeer(self.item9) ~= nil then tolua.setpeer(self.item9, nil) end self.item9 = nil if tolua.getpeer(self.item10) ~= nil then tolua.setpeer(self.item10, nil) end self.item10 = nil self.transform = nil self.gameObject = nil self.inited = false end return UINewCreateRoleView