---@class UIArtifactReforge__Generate_iconItem2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_iconItem1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_bg ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_uITransSuccess ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIArtifactReforge__Generate_btnInfo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_btnArtifactReforge_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIArtifactReforge__Generate_btnArtifactReforge_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_btnArtifactReforge_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIArtifactReforge__Generate_btnArtifactReforge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UIArtifactReforge__Generate_btnArtifactReforge_text ---@field public number UIArtifactReforge__Generate_btnArtifactReforge_number ---@field public icon UIArtifactReforge__Generate_btnArtifactReforge_icon ---@class UIArtifactReforge__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UIArtifactReforge__Generate_currencyNum ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_currencyIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIArtifactReforge__Generate_TransUnselected_TransTips ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_TransUnselected ---@field public gameObject UnityEngine.GameObject ---@field public TransTips UIArtifactReforge__Generate_TransUnselected_TransTips ---@class UIArtifactReforge__Generate_transItem2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_transItem2Name ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_transBox_bg2 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_transItem1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_transItem1Name ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_transBox_bg1 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_transBox ---@field public gameObject UnityEngine.GameObject ---@field public bg1 UIArtifactReforge__Generate_transBox_bg1 ---@field public bg2 UIArtifactReforge__Generate_transBox_bg2 ---@class UIArtifactReforge__Generate_btnArtifactPool ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_fX_UI_ShenQi_01 ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UIArtifactReforge__Generate_unselected_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_unselected ---@field public gameObject UnityEngine.GameObject ---@field public text UIArtifactReforge__Generate_unselected_text ---@class UIArtifactReforge__Generate_slotIconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIArtifactReforge__Generate_selectedName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIArtifactReforge__Generate_frame ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIArtifactReforge__Generate_reforgeBox_bg ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_reforgeBox ---@field public gameObject UnityEngine.GameObject ---@field public bg UIArtifactReforge__Generate_reforgeBox_bg ---@class UIArtifactReforge__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_toggleGroup_transfer ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIArtifactReforge__Generate_toggleGroup_produce ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIArtifactReforge__Generate_toggleGroup ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@field public produce UIArtifactReforge__Generate_toggleGroup_produce ---@field public transfer UIArtifactReforge__Generate_toggleGroup_transfer ---@class UIArtifactReforge__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIArtifactReforge__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIArtifactReforge__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIArtifactReforge__Generate_uIAnimator ---@field private AnyBtn UIArtifactReforge__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private toggleGroup UIArtifactReforge__Generate_toggleGroup ---@field private redPoint1 UnityEngine.GameObject ---@field private redPoint2 UnityEngine.GameObject ---@field private btnBack UIArtifactReforge__Generate_btnBack ---@field private reforgeBox UIArtifactReforge__Generate_reforgeBox ---@field private frame UIArtifactReforge__Generate_frame ---@field private selectedName UIArtifactReforge__Generate_selectedName ---@field private slotIconItem UIArtifactReforge__Generate_slotIconItem ---@field private unselected UIArtifactReforge__Generate_unselected ---@field private fX_UI_ShenQi_01 UIArtifactReforge__Generate_fX_UI_ShenQi_01 ---@field private hecheng_level031 UnityEngine.GameObject ---@field private btnArtifactPool UIArtifactReforge__Generate_btnArtifactPool ---@field private transBox UIArtifactReforge__Generate_transBox ---@field private transItem1Name UIArtifactReforge__Generate_transItem1Name ---@field private transItem1 UIArtifactReforge__Generate_transItem1 ---@field private transItem2Name UIArtifactReforge__Generate_transItem2Name ---@field private transItem2 UIArtifactReforge__Generate_transItem2 ---@field private TransUnselected UIArtifactReforge__Generate_TransUnselected ---@field private currencyIcon UIArtifactReforge__Generate_currencyIcon ---@field private currencyNum UIArtifactReforge__Generate_currencyNum ---@field private scrollview UIArtifactReforge__Generate_scrollview ---@field private iconItem UIArtifactReforge__Generate_iconItem ---@field private btnArtifactReforge UIArtifactReforge__Generate_btnArtifactReforge ---@field private btnInfo UIArtifactReforge__Generate_btnInfo ---@field private mask UnityEngine.GameObject ---@field private uITransSuccess UIArtifactReforge__Generate_uITransSuccess ---@field private bg UIArtifactReforge__Generate_bg ---@field private iconItem1 UIArtifactReforge__Generate_iconItem1 ---@field private iconItem2 UIArtifactReforge__Generate_iconItem2 local UIArtifactReforgeView = class("UIArtifactReforgeView", require("UIViewBase")) function UIArtifactReforgeView:ctor() end ---@private function UIArtifactReforgeView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIArtifactReforgeView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) end ---@private function UIArtifactReforgeView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIArtifactReforgeView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UIArtifactReforgeView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ToggleGroup --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UIArtifactReforgeView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ToggleGroup/Reforge --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Reforge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup.produce = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIArtifactReforgeView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ToggleGroup/Reforge/RedPoint --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Reforge/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint1 = tmp end ---@private function UIArtifactReforgeView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ToggleGroup/Transfer --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Transfer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup.transfer = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIArtifactReforgeView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/ToggleGroup/Transfer/RedPoint --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Transfer/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint2 = tmp end ---@private function UIArtifactReforgeView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/ReforgeBox --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reforgeBox = tmp end ---@private function UIArtifactReforgeView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/ReforgeBox/SlotResult/Image/Bg --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/SlotResult/Image/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reforgeBox.bg = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/ReforgeBox/SlotResult/Image/Frame --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/SlotResult/Image/Frame").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.frame = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIArtifactReforgeView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/ReforgeBox/SlotResult/Image/SelectedName --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/SlotResult/Image/SelectedName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selectedName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/ReforgeBox/SlotResult/Image/IconItem --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/SlotResult/Image/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotIconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.slotIconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/ReforgeBox/Unselected --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/Unselected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.unselected = tmp end ---@private function UIArtifactReforgeView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/ReforgeBox/Unselected/Text --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/Unselected/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.unselected.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/ReforgeBox/FX_UI_ShenQi_01 --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/FX_UI_ShenQi_01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fX_UI_ShenQi_01 = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UIArtifactReforgeView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/ReforgeBox/FX_UI_ShenQi_01/hecheng_Level03 --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/FX_UI_ShenQi_01/hecheng_Level03").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level031 = tmp end ---@private function UIArtifactReforgeView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/ReforgeBox/BtnArtifactPool --]] local tmp = Root:Find("UIAnimator/Window/ReforgeBox/BtnArtifactPool").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactPool = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/TransBox --]] local tmp = Root:Find("UIAnimator/Window/TransBox ").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox = tmp end ---@private function UIArtifactReforgeView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact1/Bg --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact1/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox.bg1 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact1/Name --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact1/Name").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem1Name = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact1/IconItem --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact1/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.transItem1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact2/Bg --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact2/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox.bg2 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact2/Name --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact2/Name").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem2Name = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/TransBox /SlotResult/Artifact2/IconItem --]] local tmp = Root:Find("UIAnimator/Window/TransBox /SlotResult/Artifact2/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.transItem2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/TransBox /Unselected --]] local tmp = Root:Find("UIAnimator/Window/TransBox /Unselected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.TransUnselected = tmp end ---@private function UIArtifactReforgeView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/TransBox /Unselected/Text --]] local tmp = Root:Find("UIAnimator/Window/TransBox /Unselected/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.TransUnselected.TransTips = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Currency/Icon --]] local tmp = Root:Find("UIAnimator/Window/Currency/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currencyIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIArtifactReforgeView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Currency/Text --]] local tmp = Root:Find("UIAnimator/Window/Currency/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currencyNum = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/scrollview --]] local tmp = Root:Find("UIAnimator/Window/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollview = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UIArtifactReforgeView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content/IconItem --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/BtnArtifactReforge --]] local tmp = Root:Find("UIAnimator/Window/BtnArtifactReforge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactReforge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/BtnArtifactReforge/Content/Text --]] local tmp = Root:Find("UIAnimator/Window/BtnArtifactReforge/Content/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactReforge.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIArtifactReforgeView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/BtnArtifactReforge/Content/Number --]] local tmp = Root:Find("UIAnimator/Window/BtnArtifactReforge/Content/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactReforge.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIArtifactReforgeView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/BtnArtifactReforge/Content/icon --]] local tmp = Root:Find("UIAnimator/Window/BtnArtifactReforge/Content/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactReforge.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIArtifactReforgeView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/BtnInfo --]] local tmp = Root:Find("UIAnimator/Window/BtnInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInfo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Mask --]] local tmp = Root:Find("UIAnimator/Window/Mask").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mask = tmp end ---@private function UIArtifactReforgeView:InitGenerate__39(Root, data) --[[ UIAnimator/UITransSuccess --]] local tmp = Root:Find("UIAnimator/UITransSuccess").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uITransSuccess = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIArtifactReforgeView:InitGenerate__40(Root, data) --[[ UIAnimator/UITransSuccess/bg --]] local tmp = Root:Find("UIAnimator/UITransSuccess/bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bg = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIArtifactReforgeView:InitGenerate__41(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/IconItem1 --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/IconItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:InitGenerate__42(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/IconItem2 --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/IconItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIArtifactReforgeView:GenerateDestroy() if tolua.getpeer(self.btnArtifactReforge.icon) ~= nil then tolua.setpeer(self.btnArtifactReforge.icon, nil) end if tolua.getpeer(self.btnArtifactReforge.number) ~= nil then tolua.setpeer(self.btnArtifactReforge.number, nil) end if tolua.getpeer(self.btnArtifactReforge.text) ~= nil then tolua.setpeer(self.btnArtifactReforge.text, nil) end if tolua.getpeer(self.TransUnselected.TransTips) ~= nil then tolua.setpeer(self.TransUnselected.TransTips, nil) end if tolua.getpeer(self.transBox.bg2) ~= nil then tolua.setpeer(self.transBox.bg2, nil) end if tolua.getpeer(self.transBox.bg1) ~= nil then tolua.setpeer(self.transBox.bg1, nil) end if tolua.getpeer(self.unselected.text) ~= nil then tolua.setpeer(self.unselected.text, nil) end if tolua.getpeer(self.reforgeBox.bg) ~= nil then tolua.setpeer(self.reforgeBox.bg, nil) end if tolua.getpeer(self.toggleGroup.transfer) ~= nil then tolua.setpeer(self.toggleGroup.transfer, nil) end if tolua.getpeer(self.toggleGroup.produce) ~= nil then tolua.setpeer(self.toggleGroup.produce, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.toggleGroup) ~= nil then tolua.setpeer(self.toggleGroup, nil) end self.toggleGroup = nil if tolua.getpeer(self.redPoint1) ~= nil then tolua.setpeer(self.redPoint1, nil) end self.redPoint1 = nil if tolua.getpeer(self.redPoint2) ~= nil then tolua.setpeer(self.redPoint2, nil) end self.redPoint2 = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.reforgeBox) ~= nil then tolua.setpeer(self.reforgeBox, nil) end self.reforgeBox = nil if tolua.getpeer(self.frame) ~= nil then tolua.setpeer(self.frame, nil) end self.frame = nil if tolua.getpeer(self.selectedName) ~= nil then tolua.setpeer(self.selectedName, nil) end self.selectedName = nil if self.slotIconItem.GenerateDestroy ~= nil then self.slotIconItem:GenerateDestroy() end if tolua.getpeer(self.slotIconItem) ~= nil then tolua.setpeer(self.slotIconItem, nil) end self.slotIconItem = nil if tolua.getpeer(self.unselected) ~= nil then tolua.setpeer(self.unselected, nil) end self.unselected = nil if tolua.getpeer(self.fX_UI_ShenQi_01) ~= nil then tolua.setpeer(self.fX_UI_ShenQi_01, nil) end self.fX_UI_ShenQi_01 = nil if tolua.getpeer(self.hecheng_level031) ~= nil then tolua.setpeer(self.hecheng_level031, nil) end self.hecheng_level031 = nil if tolua.getpeer(self.btnArtifactPool) ~= nil then tolua.setpeer(self.btnArtifactPool, nil) end self.btnArtifactPool = nil if tolua.getpeer(self.transBox) ~= nil then tolua.setpeer(self.transBox, nil) end self.transBox = nil if tolua.getpeer(self.transItem1Name) ~= nil then tolua.setpeer(self.transItem1Name, nil) end self.transItem1Name = nil if self.transItem1.GenerateDestroy ~= nil then self.transItem1:GenerateDestroy() end if tolua.getpeer(self.transItem1) ~= nil then tolua.setpeer(self.transItem1, nil) end self.transItem1 = nil if tolua.getpeer(self.transItem2Name) ~= nil then tolua.setpeer(self.transItem2Name, nil) end self.transItem2Name = nil if self.transItem2.GenerateDestroy ~= nil then self.transItem2:GenerateDestroy() end if tolua.getpeer(self.transItem2) ~= nil then tolua.setpeer(self.transItem2, nil) end self.transItem2 = nil if tolua.getpeer(self.TransUnselected) ~= nil then tolua.setpeer(self.TransUnselected, nil) end self.TransUnselected = nil if tolua.getpeer(self.currencyIcon) ~= nil then tolua.setpeer(self.currencyIcon, nil) end self.currencyIcon = nil if tolua.getpeer(self.currencyNum) ~= nil then tolua.setpeer(self.currencyNum, nil) end self.currencyNum = nil if tolua.getpeer(self.scrollview) ~= nil then tolua.setpeer(self.scrollview, nil) end self.scrollview = nil if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.btnArtifactReforge) ~= nil then tolua.setpeer(self.btnArtifactReforge, nil) end self.btnArtifactReforge = nil if tolua.getpeer(self.btnInfo) ~= nil then tolua.setpeer(self.btnInfo, nil) end self.btnInfo = nil if tolua.getpeer(self.mask) ~= nil then tolua.setpeer(self.mask, nil) end self.mask = nil if tolua.getpeer(self.uITransSuccess) ~= nil then tolua.setpeer(self.uITransSuccess, nil) end self.uITransSuccess = nil if tolua.getpeer(self.bg) ~= nil then tolua.setpeer(self.bg, nil) end self.bg = nil if self.iconItem1.GenerateDestroy ~= nil then self.iconItem1:GenerateDestroy() end if tolua.getpeer(self.iconItem1) ~= nil then tolua.setpeer(self.iconItem1, nil) end self.iconItem1 = nil if self.iconItem2.GenerateDestroy ~= nil then self.iconItem2:GenerateDestroy() end if tolua.getpeer(self.iconItem2) ~= nil then tolua.setpeer(self.iconItem2, nil) end self.iconItem2 = nil self.transform = nil self.gameObject = nil self.inited = false end return UIArtifactReforgeView