---@class BattleLogItem__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public contentSizeFitter UnityEngine.UI.ContentSizeFitter ---@field public text UnityEngine.UI.Text ---@class BattleLogItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private rectTransform UnityEngine.RectTransform ---@field private layoutElement UnityEngine.UI.LayoutElement ---@field private text BattleLogItem__Generate_text local BattleLogItemView = class("BattleLogItemView") function BattleLogItemView:ctor() end ---@private function BattleLogItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function BattleLogItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) end ---@private function BattleLogItemView:InitGenerate__1(Root, data) --[[ Root --]] self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform) self.layoutElement = Root:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function BattleLogItemView:InitGenerate__2(Root, data) --[[ Text --]] local tmp = Root:Find("Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.contentSizeFitter = tmp:GetComponent(Enum.TypeInfo.ContentSizeFitter) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function BattleLogItemView:GenerateDestroy() if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil self.transform = nil self.gameObject = nil self.inited = false end return BattleLogItemView