---@class UIPetLvUp__Generate_advenceOK_attr5_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr5_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr5_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr5 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_advenceOK_attr5_text ---@field public number1 UIPetLvUp__Generate_advenceOK_attr5_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_attr5_number2 ---@class UIPetLvUp__Generate_advenceOK_attr4_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr4_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr4_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr4 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_advenceOK_attr4_text ---@field public number1 UIPetLvUp__Generate_advenceOK_attr4_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_attr4_number2 ---@class UIPetLvUp__Generate_advenceOK_attr3_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr3_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr3_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr3 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_advenceOK_attr3_text ---@field public number1 UIPetLvUp__Generate_advenceOK_attr3_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_attr3_number2 ---@class UIPetLvUp__Generate_advenceOK_attr2_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr2_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr2_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr2 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_advenceOK_attr2_text ---@field public number1 UIPetLvUp__Generate_advenceOK_attr2_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_attr2_number2 ---@class UIPetLvUp__Generate_advenceOK_attr1_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr1_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr1_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_attr1 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_advenceOK_attr1_text ---@field public number1 UIPetLvUp__Generate_advenceOK_attr1_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_attr1_number2 ---@class UIPetLvUp__Generate_advenceOK_lVLimit_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_lVLimit_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_advenceOK_lVLimit ---@field public gameObject UnityEngine.GameObject ---@field public number1 UIPetLvUp__Generate_advenceOK_lVLimit_number1 ---@field public number2 UIPetLvUp__Generate_advenceOK_lVLimit_number2 ---@class UIPetLvUp__Generate_advenceOK_iconPetItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_advenceOK_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_advenceOK ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public AnyBtn UIPetLvUp__Generate_advenceOK_AnyBtn ---@field public iconPetItem UIPetLvUp__Generate_advenceOK_iconPetItem ---@field public lVLimit UIPetLvUp__Generate_advenceOK_lVLimit ---@field public attr1 UIPetLvUp__Generate_advenceOK_attr1 ---@field public attr2 UIPetLvUp__Generate_advenceOK_attr2 ---@field public attr3 UIPetLvUp__Generate_advenceOK_attr3 ---@field public attr4 UIPetLvUp__Generate_advenceOK_attr4 ---@field public attr5 UIPetLvUp__Generate_advenceOK_attr5 ---@class UIPetLvUp__Generate_skillUpOK_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillDescContent ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIPetLvUp__Generate_advence2_advenceLv ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPetLvUp__Generate_advence2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public advenceLv UIPetLvUp__Generate_advence2_advenceLv ---@class UIPetLvUp__Generate_advence1_advenceLv ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPetLvUp__Generate_advence1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public advenceLv UIPetLvUp__Generate_advence1_advenceLv ---@class UIPetLvUp__Generate_skillUpOK_lVLimit_number2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_lVLimit_number1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_lVLimit ---@field public gameObject UnityEngine.GameObject ---@field public number1 UIPetLvUp__Generate_skillUpOK_lVLimit_number1 ---@field public number2 UIPetLvUp__Generate_skillUpOK_lVLimit_number2 ---@class UIPetLvUp__Generate_skillUpOK_type5_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type5_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type5 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UIPetLvUp__Generate_skillUpOK_type5_text1 ---@field public text2 UIPetLvUp__Generate_skillUpOK_type5_text2 ---@class UIPetLvUp__Generate_skillUpOK_type4_jobBox_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_skillUpOK_type4_jobBox ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPetLvUp__Generate_skillUpOK_type4_jobBox_icon ---@class UIPetLvUp__Generate_skillUpOK_type4_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type4 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UIPetLvUp__Generate_skillUpOK_type4_text1 ---@field public jobBox UIPetLvUp__Generate_skillUpOK_type4_jobBox ---@class UIPetLvUp__Generate_skillUpOK_type3_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type3_text1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type3 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UIPetLvUp__Generate_skillUpOK_type3_text1 ---@field public text2 UIPetLvUp__Generate_skillUpOK_type3_text2 ---@class UIPetLvUp__Generate_skillUpOK_type2_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type2_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type2 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UIPetLvUp__Generate_skillUpOK_type2_text1 ---@field public text2 UIPetLvUp__Generate_skillUpOK_type2_text2 ---@class UIPetLvUp__Generate_skillUpOK_type1_text2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type1_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_type1 ---@field public gameObject UnityEngine.GameObject ---@field public text1 UIPetLvUp__Generate_skillUpOK_type1_text1 ---@field public text2 UIPetLvUp__Generate_skillUpOK_type1_text2 ---@class UIPetLvUp__Generate_skillUpOK_textName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillUpOK_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_skillUpOK ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public AnyBtn UIPetLvUp__Generate_skillUpOK_AnyBtn ---@field public skillItem UnityEngine.GameObject ---@field public textName UIPetLvUp__Generate_skillUpOK_textName ---@field public type1 UIPetLvUp__Generate_skillUpOK_type1 ---@field public type2 UIPetLvUp__Generate_skillUpOK_type2 ---@field public type3 UIPetLvUp__Generate_skillUpOK_type3 ---@field public type4 UIPetLvUp__Generate_skillUpOK_type4 ---@field public type5 UIPetLvUp__Generate_skillUpOK_type5 ---@field public skillTag UnityEngine.GameObject ---@field public skillTagItem1 UnityEngine.GameObject ---@field public skillTagItem2 UnityEngine.GameObject ---@field public skillTagItem3 UnityEngine.GameObject ---@field public skillTagItem4 UnityEngine.GameObject ---@field public lVLimit UIPetLvUp__Generate_skillUpOK_lVLimit ---@field public starUp UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_skillUpOK_text ---@class UIPetLvUp__Generate_btnSkillUp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnAdvence ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnLvUp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public repeatButton UnityEngine.UI.RepeatButton ---@class UIPetLvUp__Generate_cost_advanceDsc ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_cost2_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_cost2_res ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_cost2 ---@field public gameObject UnityEngine.GameObject ---@field public res UIPetLvUp__Generate_cost2_res ---@field public num UIPetLvUp__Generate_cost2_num ---@class UIPetLvUp__Generate_cost1_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_cost1_res ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_cost1 ---@field public gameObject UnityEngine.GameObject ---@field public res UIPetLvUp__Generate_cost1_res ---@field public num UIPetLvUp__Generate_cost1_num ---@class UIPetLvUp__Generate_cost ---@field public gameObject UnityEngine.GameObject ---@field public advanceDsc UIPetLvUp__Generate_cost_advanceDsc ---@class UIPetLvUp__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_item_unowned_icon ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_item_unowned ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public icon UIPetLvUp__Generate_item_unowned_icon ---@class UIPetLvUp__Generate_skillNode_iconPetItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_item ---@field public gameObject UnityEngine.GameObject ---@field public owned UnityEngine.GameObject ---@field public unowned UIPetLvUp__Generate_item_unowned ---@field public max UnityEngine.GameObject ---@class UIPetLvUp__Generate_skillNode_btnOneKey_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_skillNode_btnOneKey ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public off UnityEngine.GameObject ---@field public on UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_skillNode_btnOneKey_text ---@class UIPetLvUp__Generate_skillNode_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_skillNode ---@field public gameObject UnityEngine.GameObject ---@field public number UIPetLvUp__Generate_skillNode_number ---@field public btnOneKey UIPetLvUp__Generate_skillNode_btnOneKey ---@field public iconPetItem UIPetLvUp__Generate_skillNode_iconPetItem ---@field public select UnityEngine.GameObject ---@field public selectlight UnityEngine.GameObject ---@class UIPetLvUp__Generate_lvUpNode_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_lvUpNode_btnAttrs ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_UpDownText ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_btnUpDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_LabelIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_advenceLv ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPetLvUp__Generate_advence ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_LvNum ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPetLvUp__Generate_addSView_content ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIPetLvUp__Generate_addSView ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UIPetLvUp__Generate_addSView_content ---@class UIPetLvUp__Generate_baseSView_content ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIPetLvUp__Generate_baseSView ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UIPetLvUp__Generate_baseSView_content ---@class UIPetLvUp__Generate_attrItem6_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem6_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem6_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem6 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem6_text ---@field public number UIPetLvUp__Generate_attrItem6_number ---@field public numberGreen UIPetLvUp__Generate_attrItem6_numberGreen ---@class UIPetLvUp__Generate_attrItem5_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem5_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem5_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem5 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem5_text ---@field public number UIPetLvUp__Generate_attrItem5_number ---@field public numberGreen UIPetLvUp__Generate_attrItem5_numberGreen ---@class UIPetLvUp__Generate_attrItem4_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem4_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem4_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem4 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem4_text ---@field public number UIPetLvUp__Generate_attrItem4_number ---@field public numberGreen UIPetLvUp__Generate_attrItem4_numberGreen ---@class UIPetLvUp__Generate_attrItem3_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem3_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem3_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem3 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem3_text ---@field public number UIPetLvUp__Generate_attrItem3_number ---@field public numberGreen UIPetLvUp__Generate_attrItem3_numberGreen ---@class UIPetLvUp__Generate_attrItem2_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem2_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem2_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem2 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem2_text ---@field public number UIPetLvUp__Generate_attrItem2_number ---@field public numberGreen UIPetLvUp__Generate_attrItem2_numberGreen ---@class UIPetLvUp__Generate_attrItem1_numberGreen ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem1_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_attrItem1_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_attrItem1 ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_attrItem1_text ---@field public number UIPetLvUp__Generate_attrItem1_number ---@field public numberGreen UIPetLvUp__Generate_attrItem1_numberGreen ---@class UIPetLvUp__Generate_lvUpNode ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public btnAttrs UIPetLvUp__Generate_lvUpNode_btnAttrs ---@field public text UIPetLvUp__Generate_lvUpNode_text ---@class UIPetLvUp__Generate_toggleSkillUp ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIPetLvUp__Generate_toggleLvUp ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIPetLvUp__Generate_toggleGroup ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UIPetLvUp__Generate_btnRight ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnLeft ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_skill3Fx ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIPetLvUp__Generate_skill2Fx ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIPetLvUp__Generate_skill1Fx ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIPetLvUp__Generate_skillView ---@field public gameObject UnityEngine.GameObject ---@field public uIEffectCfg UIEffectCfg ---@field public skillItem1 UnityEngine.GameObject ---@field public skillItem2 UnityEngine.GameObject ---@field public skillItem3 UnityEngine.GameObject ---@class UIPetLvUp__Generate_btnContract ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public uIRedPointRP UnityEngine.GameObject ---@class UIPetLvUp__Generate_btnOnekeyDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnOneKeyEquip ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnGoOut ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_fightPower_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_fightPower ---@field public gameObject UnityEngine.GameObject ---@field public num UIPetLvUp__Generate_fightPower_num ---@class UIPetLvUp__Generate_info_petName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_currency2_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_currency2_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_currency2 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPetLvUp__Generate_currency2_icon ---@field public number UIPetLvUp__Generate_currency2_number ---@class UIPetLvUp__Generate_currency1_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_currency1_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_currency1 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPetLvUp__Generate_currency1_icon ---@field public number UIPetLvUp__Generate_currency1_number ---@class UIPetLvUp__Generate_currency_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPetLvUp__Generate_currency_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_currency ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPetLvUp__Generate_currency_icon ---@field public number UIPetLvUp__Generate_currency_number ---@class UIPetLvUp__Generate_top_btnPlayRule ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_btnNature_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_btnNature ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UIPetLvUp__Generate_btnNature_icon ---@class UIPetLvUp__Generate_info ---@field public gameObject UnityEngine.GameObject ---@field public petName UIPetLvUp__Generate_info_petName ---@class UIPetLvUp__Generate_stampSlots_battleInfo_battle ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_stampSlots_battleInfo_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIPetLvUp__Generate_stampSlots_battleInfo ---@field public gameObject UnityEngine.GameObject ---@field public text UIPetLvUp__Generate_stampSlots_battleInfo_text ---@field public battle UIPetLvUp__Generate_stampSlots_battleInfo_battle ---@class UIPetLvUp__Generate_stamp6 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot6 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stamp5 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot5 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stamp4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot4 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stamp3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot3 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stamp2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot2 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stamp1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPetLvUp__Generate_slot1 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public empty UnityEngine.GameObject ---@field public inserted UnityEngine.GameObject ---@field public rpRoot UnityEngine.GameObject ---@class UIPetLvUp__Generate_stampSlots ---@field public gameObject UnityEngine.GameObject ---@field public battleInfo UIPetLvUp__Generate_stampSlots_battleInfo ---@class UIPetLvUp__Generate_petBlessLv_slot6 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv_slot5 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv_slot4 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv_slot3 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv_slot2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv_slot1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPetLvUp__Generate_petBlessLv ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public lightPurple UnityEngine.GameObject ---@field public lightGreen UnityEngine.GameObject ---@field public lightBlue UnityEngine.GameObject ---@field public lightGold UnityEngine.GameObject ---@field public lightRed UnityEngine.GameObject ---@field public slot1 UIPetLvUp__Generate_petBlessLv_slot1 ---@field public slot2 UIPetLvUp__Generate_petBlessLv_slot2 ---@field public slot3 UIPetLvUp__Generate_petBlessLv_slot3 ---@field public slot4 UIPetLvUp__Generate_petBlessLv_slot4 ---@field public slot5 UIPetLvUp__Generate_petBlessLv_slot5 ---@field public slot6 UIPetLvUp__Generate_petBlessLv_slot6 ---@class UIPetLvUp__Generate_btnPetBless ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_model ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@field public uIEventTriggerListener UIEventTriggerListener ---@class UIPetLvUp__Generate_top ---@field public gameObject UnityEngine.GameObject ---@field public uIEffectCfg UIEffectCfg ---@field public btnPlayRule UIPetLvUp__Generate_top_btnPlayRule ---@class UIPetLvUp__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPetLvUp__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public window UnityEngine.GameObject ---@class UIPetLvUp__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIPetLvUp__Generate_uIAnimator ---@field private AnyBtn UIPetLvUp__Generate_AnyBtn ---@field private top UIPetLvUp__Generate_top ---@field private model UIPetLvUp__Generate_model ---@field private lvFx UnityEngine.GameObject ---@field private btnPetBless UIPetLvUp__Generate_btnPetBless ---@field private petBlessLv UIPetLvUp__Generate_petBlessLv ---@field private stampSlots UIPetLvUp__Generate_stampSlots ---@field private slot1 UIPetLvUp__Generate_slot1 ---@field private stamp1 UIPetLvUp__Generate_stamp1 ---@field private slot2 UIPetLvUp__Generate_slot2 ---@field private stamp2 UIPetLvUp__Generate_stamp2 ---@field private slot3 UIPetLvUp__Generate_slot3 ---@field private stamp3 UIPetLvUp__Generate_stamp3 ---@field private slot4 UIPetLvUp__Generate_slot4 ---@field private stamp4 UIPetLvUp__Generate_stamp4 ---@field private slot5 UIPetLvUp__Generate_slot5 ---@field private stamp5 UIPetLvUp__Generate_stamp5 ---@field private slot6 UIPetLvUp__Generate_slot6 ---@field private stamp6 UIPetLvUp__Generate_stamp6 ---@field private info UIPetLvUp__Generate_info ---@field private btnNature UIPetLvUp__Generate_btnNature ---@field private resourceBox UnityEngine.GameObject ---@field private currency UIPetLvUp__Generate_currency ---@field private currency1 UIPetLvUp__Generate_currency1 ---@field private currency2 UIPetLvUp__Generate_currency2 ---@field private fightPower UIPetLvUp__Generate_fightPower ---@field private btnGoOut UIPetLvUp__Generate_btnGoOut ---@field private btnDown UIPetLvUp__Generate_btnDown ---@field private btnOneKeyEquip UIPetLvUp__Generate_btnOneKeyEquip ---@field private redPointItem1 UnityEngine.GameObject ---@field private btnOnekeyDown UIPetLvUp__Generate_btnOnekeyDown ---@field private btnContract UIPetLvUp__Generate_btnContract ---@field private skillView UIPetLvUp__Generate_skillView ---@field private skill1Fx UIPetLvUp__Generate_skill1Fx ---@field private skill2Fx UIPetLvUp__Generate_skill2Fx ---@field private skill3Fx UIPetLvUp__Generate_skill3Fx ---@field private btnLeft UIPetLvUp__Generate_btnLeft ---@field private btnRight UIPetLvUp__Generate_btnRight ---@field private toggleGroup UIPetLvUp__Generate_toggleGroup ---@field private toggleLvUp UIPetLvUp__Generate_toggleLvUp ---@field private toggleSkillUp UIPetLvUp__Generate_toggleSkillUp ---@field private lvUpNode UIPetLvUp__Generate_lvUpNode ---@field private attrItem1 UIPetLvUp__Generate_attrItem1 ---@field private attrItem2 UIPetLvUp__Generate_attrItem2 ---@field private attrItem3 UIPetLvUp__Generate_attrItem3 ---@field private attrItem4 UIPetLvUp__Generate_attrItem4 ---@field private attrItem5 UIPetLvUp__Generate_attrItem5 ---@field private attrItem6 UIPetLvUp__Generate_attrItem6 ---@field private moreBoxAnim UnityEngine.GameObject ---@field private moreBox UnityEngine.GameObject ---@field private baseAttrs UnityEngine.GameObject ---@field private baseSView UIPetLvUp__Generate_baseSView ---@field private addAttrs UnityEngine.GameObject ---@field private addSView UIPetLvUp__Generate_addSView ---@field private none UnityEngine.GameObject ---@field private natureAttrItem UnityEngine.GameObject ---@field private LvNum UIPetLvUp__Generate_LvNum ---@field private advence UIPetLvUp__Generate_advence ---@field private advenceLv UIPetLvUp__Generate_advenceLv ---@field private LabelIcon UIPetLvUp__Generate_LabelIcon ---@field private btnUpDown UIPetLvUp__Generate_btnUpDown ---@field private iconUp UnityEngine.GameObject ---@field private iconDown UnityEngine.GameObject ---@field private UpDownText UIPetLvUp__Generate_UpDownText ---@field private skillNode UIPetLvUp__Generate_skillNode ---@field private item UIPetLvUp__Generate_item ---@field private btnBack UIPetLvUp__Generate_btnBack ---@field private cost UIPetLvUp__Generate_cost ---@field private cost1 UIPetLvUp__Generate_cost1 ---@field private cost2 UIPetLvUp__Generate_cost2 ---@field private btnLvUp UIPetLvUp__Generate_btnLvUp ---@field private btnAdvence UIPetLvUp__Generate_btnAdvence ---@field private btnSkillUp UIPetLvUp__Generate_btnSkillUp ---@field private skillUpOK UIPetLvUp__Generate_skillUpOK ---@field private advence1 UIPetLvUp__Generate_advence1 ---@field private advence2 UIPetLvUp__Generate_advence2 ---@field private skillDescContent UIPetLvUp__Generate_skillDescContent ---@field private advenceOK UIPetLvUp__Generate_advenceOK local UIPetLvUpView = class("UIPetLvUpView", require("UIViewBase")) function UIPetLvUpView:ctor() end ---@private function UIPetLvUpView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIPetLvUpView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) self:InitGenerate__74(Root,data) self:InitGenerate__75(Root,data) self:InitGenerate__76(Root,data) self:InitGenerate__77(Root,data) self:InitGenerate__78(Root,data) self:InitGenerate__79(Root,data) self:InitGenerate__80(Root,data) self:InitGenerate__81(Root,data) self:InitGenerate__82(Root,data) self:InitGenerate__83(Root,data) self:InitGenerate__84(Root,data) self:InitGenerate__85(Root,data) self:InitGenerate__86(Root,data) self:InitGenerate__87(Root,data) self:InitGenerate__88(Root,data) self:InitGenerate__89(Root,data) self:InitGenerate__90(Root,data) self:InitGenerate__91(Root,data) self:InitGenerate__92(Root,data) self:InitGenerate__93(Root,data) self:InitGenerate__94(Root,data) self:InitGenerate__95(Root,data) self:InitGenerate__96(Root,data) self:InitGenerate__97(Root,data) self:InitGenerate__98(Root,data) self:InitGenerate__99(Root,data) self:InitGenerate__100(Root,data) self:InitGenerate__101(Root,data) self:InitGenerate__102(Root,data) self:InitGenerate__103(Root,data) self:InitGenerate__104(Root,data) self:InitGenerate__105(Root,data) self:InitGenerate__106(Root,data) self:InitGenerate__107(Root,data) self:InitGenerate__108(Root,data) self:InitGenerate__109(Root,data) self:InitGenerate__110(Root,data) self:InitGenerate__111(Root,data) self:InitGenerate__112(Root,data) self:InitGenerate__113(Root,data) self:InitGenerate__114(Root,data) self:InitGenerate__115(Root,data) self:InitGenerate__116(Root,data) self:InitGenerate__117(Root,data) self:InitGenerate__118(Root,data) self:InitGenerate__119(Root,data) self:InitGenerate__120(Root,data) self:InitGenerate__121(Root,data) self:InitGenerate__122(Root,data) self:InitGenerate__123(Root,data) self:InitGenerate__124(Root,data) self:InitGenerate__125(Root,data) self:InitGenerate__126(Root,data) self:InitGenerate__127(Root,data) self:InitGenerate__128(Root,data) self:InitGenerate__129(Root,data) self:InitGenerate__130(Root,data) self:InitGenerate__131(Root,data) self:InitGenerate__132(Root,data) self:InitGenerate__133(Root,data) self:InitGenerate__134(Root,data) self:InitGenerate__135(Root,data) self:InitGenerate__136(Root,data) self:InitGenerate__137(Root,data) self:InitGenerate__138(Root,data) self:InitGenerate__139(Root,data) self:InitGenerate__140(Root,data) self:InitGenerate__141(Root,data) self:InitGenerate__142(Root,data) self:InitGenerate__143(Root,data) self:InitGenerate__144(Root,data) self:InitGenerate__145(Root,data) self:InitGenerate__146(Root,data) self:InitGenerate__147(Root,data) self:InitGenerate__148(Root,data) self:InitGenerate__149(Root,data) self:InitGenerate__150(Root,data) self:InitGenerate__151(Root,data) self:InitGenerate__152(Root,data) self:InitGenerate__153(Root,data) self:InitGenerate__154(Root,data) self:InitGenerate__155(Root,data) self:InitGenerate__156(Root,data) self:InitGenerate__157(Root,data) self:InitGenerate__158(Root,data) self:InitGenerate__159(Root,data) self:InitGenerate__160(Root,data) self:InitGenerate__161(Root,data) self:InitGenerate__162(Root,data) self:InitGenerate__163(Root,data) self:InitGenerate__164(Root,data) self:InitGenerate__165(Root,data) self:InitGenerate__166(Root,data) self:InitGenerate__167(Root,data) self:InitGenerate__168(Root,data) self:InitGenerate__169(Root,data) self:InitGenerate__170(Root,data) self:InitGenerate__171(Root,data) self:InitGenerate__172(Root,data) self:InitGenerate__173(Root,data) self:InitGenerate__174(Root,data) self:InitGenerate__175(Root,data) self:InitGenerate__176(Root,data) self:InitGenerate__177(Root,data) self:InitGenerate__178(Root,data) self:InitGenerate__179(Root,data) self:InitGenerate__180(Root,data) self:InitGenerate__181(Root,data) self:InitGenerate__182(Root,data) self:InitGenerate__183(Root,data) self:InitGenerate__184(Root,data) self:InitGenerate__185(Root,data) self:InitGenerate__186(Root,data) self:InitGenerate__187(Root,data) self:InitGenerate__188(Root,data) self:InitGenerate__189(Root,data) self:InitGenerate__190(Root,data) self:InitGenerate__191(Root,data) self:InitGenerate__192(Root,data) self:InitGenerate__193(Root,data) self:InitGenerate__194(Root,data) self:InitGenerate__195(Root,data) self:InitGenerate__196(Root,data) self:InitGenerate__197(Root,data) self:InitGenerate__198(Root,data) self:InitGenerate__199(Root,data) self:InitGenerate__200(Root,data) self:InitGenerate__201(Root,data) self:InitGenerate__202(Root,data) self:InitGenerate__203(Root,data) self:InitGenerate__204(Root,data) self:InitGenerate__205(Root,data) self:InitGenerate__206(Root,data) self:InitGenerate__207(Root,data) self:InitGenerate__208(Root,data) self:InitGenerate__209(Root,data) self:InitGenerate__210(Root,data) self:InitGenerate__211(Root,data) self:InitGenerate__212(Root,data) self:InitGenerate__213(Root,data) self:InitGenerate__214(Root,data) self:InitGenerate__215(Root,data) self:InitGenerate__216(Root,data) self:InitGenerate__217(Root,data) self:InitGenerate__218(Root,data) self:InitGenerate__219(Root,data) self:InitGenerate__220(Root,data) self:InitGenerate__221(Root,data) self:InitGenerate__222(Root,data) end ---@private function UIPetLvUpView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIPetLvUpView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPetLvUpView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator.window = tmp end ---@private function UIPetLvUpView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Top --]] local tmp = Root:Find("UIAnimator/Window/Top").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.top = tmp tmp.uIEffectCfg = tmp:GetComponent(Enum.TypeInfo.UIEffectCfg) end ---@private function UIPetLvUpView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Top/Model --]] local tmp = Root:Find("UIAnimator/Window/Top/Model").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.model = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) end ---@private function UIPetLvUpView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Top/lvFx --]] local tmp = Root:Find("UIAnimator/Window/Top/lvFx").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvFx = tmp end ---@private function UIPetLvUpView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPetBless = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightPurple --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightPurple").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.lightPurple = tmp end ---@private function UIPetLvUpView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightGreen --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.lightGreen = tmp end ---@private function UIPetLvUpView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightBlue --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightBlue").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.lightBlue = tmp end ---@private function UIPetLvUpView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightGold --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightGold").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.lightGold = tmp end ---@private function UIPetLvUpView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightRed --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/LightRed").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.lightRed = tmp end ---@private function UIPetLvUpView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot1 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot2 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot3 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot3 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot4 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot4 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot5 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot5 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot6 --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPetBless/PetBlessLv/Slot6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.petBlessLv.slot6 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Top/StampSlots --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stampSlots = tmp end ---@private function UIPetLvUpView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot1 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot1.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot1.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot1/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot1.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot2 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot2.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot2.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot2/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot2.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot3 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot3.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot3.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp3 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp3.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot3/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot3.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot4 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot4.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot4.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp4 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp4.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot4/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot4.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot5 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot5.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot5.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp5 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp5.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot5/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot5.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6 --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot6 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot6.empty = tmp end ---@private function UIPetLvUpView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Inserted --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Inserted").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot6.inserted = tmp end ---@private function UIPetLvUpView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Inserted/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/Inserted/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stamp6 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.stamp6.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/RpRoot --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/ItemGroup/Slot6/RpRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot6.rpRoot = tmp end ---@private function UIPetLvUpView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/Top/StampSlots/BattleInfo --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/BattleInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stampSlots.battleInfo = tmp end ---@private function UIPetLvUpView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/Top/StampSlots/BattleInfo/text --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/BattleInfo/text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stampSlots.battleInfo.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/Top/StampSlots/BattleInfo/battle --]] local tmp = Root:Find("UIAnimator/Window/Top/StampSlots/BattleInfo/battle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.stampSlots.battleInfo.battle = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/Top/Info --]] local tmp = Root:Find("UIAnimator/Window/Top/Info").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.info = tmp end ---@private function UIPetLvUpView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/Top/Info/BtnNature --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/BtnNature").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnNature = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/Top/Info/BtnNature/Icon --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/BtnNature/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnNature.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/Top/Info/BtnBg/BtnPlayRule --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/BtnBg/BtnPlayRule").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.top.btnPlayRule = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__59(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.resourceBox = tmp end ---@private function UIPetLvUpView:InitGenerate__60(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency = tmp end ---@private function UIPetLvUpView:InitGenerate__61(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency/Icon --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__62(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency/Number --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__63(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency1 --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1 = tmp end ---@private function UIPetLvUpView:InitGenerate__64(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency1/Icon --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency1/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__65(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency1/Number --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency1/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__66(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency2 --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2 = tmp end ---@private function UIPetLvUpView:InitGenerate__67(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency2/Icon --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency2/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__68(Root, data) --[[ UIAnimator/Window/Top/Info/ResourceBox/Currency2/Number --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/ResourceBox/Currency2/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__69(Root, data) --[[ UIAnimator/Window/Top/Info/PetName --]] local tmp = Root:Find("UIAnimator/Window/Top/Info/PetName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.info.petName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__70(Root, data) --[[ UIAnimator/Window/Top/FightPower --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fightPower = tmp end ---@private function UIPetLvUpView:InitGenerate__71(Root, data) --[[ UIAnimator/Window/Top/FightPower/Num --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/Num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fightPower.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__72(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnGoOut --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnGoOut").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGoOut = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__73(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnDown --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__74(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnOneKeyEquip --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnOneKeyEquip").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyEquip = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__75(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnOneKeyEquip/UIRedPointRP --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnOneKeyEquip/UIRedPointRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPointItem1 = tmp end ---@private function UIPetLvUpView:InitGenerate__76(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnOnekeyDown --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnOnekeyDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnekeyDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__77(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnContract --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnContract").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnContract = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__78(Root, data) --[[ UIAnimator/Window/Top/FightPower/BtnContract/UIRedPointRP --]] local tmp = Root:Find("UIAnimator/Window/Top/FightPower/BtnContract/UIRedPointRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnContract.uIRedPointRP = tmp end ---@private function UIPetLvUpView:InitGenerate__79(Root, data) --[[ UIAnimator/Window/Top/SkillView --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillView = tmp tmp.uIEffectCfg = tmp:GetComponent(Enum.TypeInfo.UIEffectCfg) end ---@private function UIPetLvUpView:InitGenerate__80(Root, data) --[[ UIAnimator/Window/Top/SkillView/SkillItem1 --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/SkillItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillView.skillItem1 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillView.skillItem1.prefabName = "SkillItem" end ---@private function UIPetLvUpView:InitGenerate__81(Root, data) --[[ UIAnimator/Window/Top/SkillView/SkillItem2 --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/SkillItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillView.skillItem2 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillView.skillItem2.prefabName = "SkillItem" end ---@private function UIPetLvUpView:InitGenerate__82(Root, data) --[[ UIAnimator/Window/Top/SkillView/SkillItem3 --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/SkillItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillView.skillItem3 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillView.skillItem3.prefabName = "SkillItem" end ---@private function UIPetLvUpView:InitGenerate__83(Root, data) --[[ UIAnimator/Window/Top/SkillView/skill1Fx --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/skill1Fx").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skill1Fx = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPetLvUpView:InitGenerate__84(Root, data) --[[ UIAnimator/Window/Top/SkillView/skill2Fx --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/skill2Fx").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skill2Fx = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPetLvUpView:InitGenerate__85(Root, data) --[[ UIAnimator/Window/Top/SkillView/skill3Fx --]] local tmp = Root:Find("UIAnimator/Window/Top/SkillView/skill3Fx").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skill3Fx = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPetLvUpView:InitGenerate__86(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnLeft --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnLeft").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLeft = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__87(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnRight --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnRight").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRight = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__88(Root, data) --[[ UIAnimator/Window/Bottom/ToggleGroup --]] local tmp = Root:Find("UIAnimator/Window/Bottom/ToggleGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UIPetLvUpView:InitGenerate__89(Root, data) --[[ UIAnimator/Window/Bottom/ToggleGroup/ToggleLvUp --]] local tmp = Root:Find("UIAnimator/Window/Bottom/ToggleGroup/ToggleLvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleLvUp = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIPetLvUpView:InitGenerate__90(Root, data) --[[ UIAnimator/Window/Bottom/ToggleGroup/ToggleSkillUp --]] local tmp = Root:Find("UIAnimator/Window/Bottom/ToggleGroup/ToggleSkillUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleSkillUp = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIPetLvUpView:InitGenerate__91(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvUpNode = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPetLvUpView:InitGenerate__92(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem1 = tmp end ---@private function UIPetLvUpView:InitGenerate__93(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem1.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__94(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem1.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__95(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem1/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem1.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__96(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem2 = tmp end ---@private function UIPetLvUpView:InitGenerate__97(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem2.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__98(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem2.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__99(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem2/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem2.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__100(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem3 = tmp end ---@private function UIPetLvUpView:InitGenerate__101(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem3.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__102(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem3.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__103(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem3/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem3.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__104(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem4 = tmp end ---@private function UIPetLvUpView:InitGenerate__105(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem4.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__106(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem4.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__107(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem4/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem4.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__108(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem5 = tmp end ---@private function UIPetLvUpView:InitGenerate__109(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem5.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__110(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem5.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__111(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem5/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem5.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__112(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem6 = tmp end ---@private function UIPetLvUpView:InitGenerate__113(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem6.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__114(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem6.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__115(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/NumberGreen --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BaseBox/Grid/AttrItem6/NumberGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attrItem6.numberGreen = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__116(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.moreBoxAnim = tmp end ---@private function UIPetLvUpView:InitGenerate__117(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.moreBox = tmp end ---@private function UIPetLvUpView:InitGenerate__118(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseAttrs --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseAttrs").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseAttrs = tmp end ---@private function UIPetLvUpView:InitGenerate__119(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseSView --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseSView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseSView = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIPetLvUpView:InitGenerate__120(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseSView/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/BaseSView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseSView.content = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIPetLvUpView:InitGenerate__121(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddAttrs --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddAttrs").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.addAttrs = tmp end ---@private function UIPetLvUpView:InitGenerate__122(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddSView --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddSView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.addSView = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIPetLvUpView:InitGenerate__123(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddSView/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/AddSView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.addSView.content = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIPetLvUpView:InitGenerate__124(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/None --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/Content/None").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.none = tmp end ---@private function UIPetLvUpView:InitGenerate__125(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/NatureAttrItem --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/MoreBox/Nature/Scroll View/Viewport/NatureAttrItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.natureAttrItem = CommonUtil.BindGridViewItem2LuaStatic("NatureAttrItem", tmp) self.natureAttrItem.prefabName = "NatureAttrItem" end ---@private function UIPetLvUpView:InitGenerate__126(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Lv/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Lv/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.LvNum = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPetLvUpView:InitGenerate__127(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Advence --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Advence").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advence = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__128(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Advence/AdvenceLv --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Advence/AdvenceLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceLv = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPetLvUpView:InitGenerate__129(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Grade/labelIcon --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/Grade/labelIcon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.LabelIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__130(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__131(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/IconUp --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/IconUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconUp = tmp end ---@private function UIPetLvUpView:InitGenerate__132(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/IconDown --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/IconDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconDown = tmp end ---@private function UIPetLvUpView:InitGenerate__133(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/MoreBoxAnim/TopAttrs/BtnUpDown/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.UpDownText = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__134(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BtnAttrs --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BtnAttrs").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvUpNode.btnAttrs = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__135(Root, data) --[[ UIAnimator/Window/Bottom/LvUpNode/BtnAttrs/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/LvUpNode/BtnAttrs/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvUpNode.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__136(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode = tmp end ---@private function UIPetLvUpView:InitGenerate__137(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__138(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.btnOneKey = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__139(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/off --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/off").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.btnOneKey.off = tmp end ---@private function UIPetLvUpView:InitGenerate__140(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/on --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/on").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.btnOneKey.on = tmp end ---@private function UIPetLvUpView:InitGenerate__141(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/bg/ChosenNum/BtnOneKey/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.btnOneKey.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__142(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item = tmp end ---@private function UIPetLvUpView:InitGenerate__143(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Owned --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Owned").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item.owned = tmp end ---@private function UIPetLvUpView:InitGenerate__144(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Owned/IconPetItem --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Owned/IconPetItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.iconPetItem = CommonUtil.BindGridViewItem2LuaStatic("IconPetItem", tmp) self.skillNode.iconPetItem.prefabName = "IconPetItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__145(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Unowned --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Unowned").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item.unowned = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPetLvUpView:InitGenerate__146(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Unowned/icon --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Unowned/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item.unowned.icon = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__147(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Unowned/select --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Unowned/select").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.select = tmp end ---@private function UIPetLvUpView:InitGenerate__148(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Unowned/selectlight --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Unowned/selectlight").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillNode.selectlight = tmp end ---@private function UIPetLvUpView:InitGenerate__149(Root, data) --[[ UIAnimator/Window/Bottom/SkillNode/Item/Max --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SkillNode/Item/Max").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.item.max = tmp end ---@private function UIPetLvUpView:InitGenerate__150(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__151(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost = tmp end ---@private function UIPetLvUpView:InitGenerate__152(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost1 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost1 = tmp end ---@private function UIPetLvUpView:InitGenerate__153(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost1/Res --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost1/Res").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost1.res = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__154(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost1/Num --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost1/Num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost1.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__155(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost2 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost2 = tmp end ---@private function UIPetLvUpView:InitGenerate__156(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost2/Res --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost2/Res").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost2.res = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__157(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/Cost2/Num --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/Cost2/Num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost2.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__158(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/Cost/AdvanceDsc --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/Cost/AdvanceDsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cost.advanceDsc = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPetLvUpView:InitGenerate__159(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/BtnLvUp --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/BtnLvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLvUp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.repeatButton = tmp:GetComponent(Enum.TypeInfo.RepeatButton) end ---@private function UIPetLvUpView:InitGenerate__160(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/BtnAdvence --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/BtnAdvence").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAdvence = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__161(Root, data) --[[ UIAnimator/Window/Bottom/Bottom/BtnSkillUp --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Bottom/BtnSkillUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillUp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__162(Root, data) --[[ UIAnimator/SkillUpOK --]] local tmp = Root:Find("UIAnimator/SkillUpOK").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPetLvUpView:InitGenerate__163(Root, data) --[[ UIAnimator/SkillUpOK/Alpha --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__164(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/SkillItem --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/SkillItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillItem = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillUpOK.skillItem.prefabName = "SkillItem" end ---@private function UIPetLvUpView:InitGenerate__165(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/TextName --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/TextName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.textName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__166(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type1 = tmp end ---@private function UIPetLvUpView:InitGenerate__167(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type1/Text1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type1/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type1.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__168(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type1/Text2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type1/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type1.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__169(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type2 = tmp end ---@private function UIPetLvUpView:InitGenerate__170(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type2/Text1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type2/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type2.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__171(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type2/Text2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type2/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type2.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__172(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type3 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type3 = tmp end ---@private function UIPetLvUpView:InitGenerate__173(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type3/Text1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type3/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type3.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__174(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type3/Text2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type3/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type3.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__175(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type4 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type4 = tmp end ---@private function UIPetLvUpView:InitGenerate__176(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type4/Text1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type4/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type4.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__177(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type4/JobBox --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type4/JobBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type4.jobBox = tmp end ---@private function UIPetLvUpView:InitGenerate__178(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type4/JobBox/icon --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type4/JobBox/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type4.jobBox.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__179(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type5 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type5 = tmp end ---@private function UIPetLvUpView:InitGenerate__180(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type5/Text1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type5/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type5.text1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__181(Root, data) --[[ UIAnimator/SkillUpOK/Window/Head/Texts/Type5/Text2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/Head/Texts/Type5/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.type5.text2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__182(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillTag --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillTag").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillTag = tmp end ---@private function UIPetLvUpView:InitGenerate__183(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillTagItem1 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillUpOK.skillTagItem1.prefabName = "SkillTagItem" end ---@private function UIPetLvUpView:InitGenerate__184(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillTagItem2 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillUpOK.skillTagItem2.prefabName = "SkillTagItem" end ---@private function UIPetLvUpView:InitGenerate__185(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem3 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillTagItem3 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillUpOK.skillTagItem3.prefabName = "SkillTagItem" end ---@private function UIPetLvUpView:InitGenerate__186(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem4 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillTag/SkillTagItem4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.skillTagItem4 = CommonUtil.BindGridViewItem2LuaStatic("SkillTagItem", tmp) self.skillUpOK.skillTagItem4.prefabName = "SkillTagItem" end ---@private function UIPetLvUpView:InitGenerate__187(Root, data) --[[ UIAnimator/SkillUpOK/Window/LVLimit --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/LVLimit").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.lVLimit = tmp end ---@private function UIPetLvUpView:InitGenerate__188(Root, data) --[[ UIAnimator/SkillUpOK/Window/LVLimit/Number1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/LVLimit/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.lVLimit.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__189(Root, data) --[[ UIAnimator/SkillUpOK/Window/LVLimit/Number2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/LVLimit/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.lVLimit.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__190(Root, data) --[[ UIAnimator/SkillUpOK/Window/StarUp --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/StarUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.starUp = tmp end ---@private function UIPetLvUpView:InitGenerate__191(Root, data) --[[ UIAnimator/SkillUpOK/Window/StarUp/Advence1 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/StarUp/Advence1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advence1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__192(Root, data) --[[ UIAnimator/SkillUpOK/Window/StarUp/Advence1/AdvenceLv --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/StarUp/Advence1/AdvenceLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advence1.advenceLv = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPetLvUpView:InitGenerate__193(Root, data) --[[ UIAnimator/SkillUpOK/Window/StarUp/Advence2 --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/StarUp/Advence2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advence2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPetLvUpView:InitGenerate__194(Root, data) --[[ UIAnimator/SkillUpOK/Window/StarUp/Advence2/AdvenceLv --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/StarUp/Advence2/AdvenceLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advence2.advenceLv = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPetLvUpView:InitGenerate__195(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillDsc/Viewport/Content --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillDsc/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillDescContent = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPetLvUpView:InitGenerate__196(Root, data) --[[ UIAnimator/SkillUpOK/Window/SkillDsc/Viewport/Content/Text --]] local tmp = Root:Find("UIAnimator/SkillUpOK/Window/SkillDsc/Viewport/Content/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillUpOK.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__197(Root, data) --[[ UIAnimator/AdvenceOK --]] local tmp = Root:Find("UIAnimator/AdvenceOK").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPetLvUpView:InitGenerate__198(Root, data) --[[ UIAnimator/AdvenceOK/Alpha --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPetLvUpView:InitGenerate__199(Root, data) --[[ UIAnimator/AdvenceOK/Window/Head/IconPetItem --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Head/IconPetItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.iconPetItem = CommonUtil.BindGridViewItem2LuaStatic("IconPetItem", tmp) self.advenceOK.iconPetItem.prefabName = "IconPetItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPetLvUpView:InitGenerate__200(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.lVLimit = tmp end ---@private function UIPetLvUpView:InitGenerate__201(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.lVLimit.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__202(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/LVLimit/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.lVLimit.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__203(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr1 = tmp end ---@private function UIPetLvUpView:InitGenerate__204(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Text --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr1.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__205(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr1.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__206(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr1/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr1.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__207(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr2 = tmp end ---@private function UIPetLvUpView:InitGenerate__208(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Text --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr2.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__209(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr2.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__210(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr2/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr2.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__211(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr3 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr3 = tmp end ---@private function UIPetLvUpView:InitGenerate__212(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Text --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr3.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__213(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr3.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__214(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr3/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr3.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__215(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr4 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr4 = tmp end ---@private function UIPetLvUpView:InitGenerate__216(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Text --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr4.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__217(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr4.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__218(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr4/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr4.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__219(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr5 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr5 = tmp end ---@private function UIPetLvUpView:InitGenerate__220(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Text --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr5.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__221(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Number1 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Number1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr5.number1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:InitGenerate__222(Root, data) --[[ UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Number2 --]] local tmp = Root:Find("UIAnimator/AdvenceOK/Window/Nature/grid/Attr5/Number2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.advenceOK.attr5.number2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPetLvUpView:GenerateDestroy() if tolua.getpeer(self.advenceOK.attr5.number2) ~= nil then tolua.setpeer(self.advenceOK.attr5.number2, nil) end if tolua.getpeer(self.advenceOK.attr5.number1) ~= nil then tolua.setpeer(self.advenceOK.attr5.number1, nil) end if tolua.getpeer(self.advenceOK.attr5.text) ~= nil then tolua.setpeer(self.advenceOK.attr5.text, nil) end if tolua.getpeer(self.advenceOK.attr5) ~= nil then tolua.setpeer(self.advenceOK.attr5, nil) end if tolua.getpeer(self.advenceOK.attr4.number2) ~= nil then tolua.setpeer(self.advenceOK.attr4.number2, nil) end if tolua.getpeer(self.advenceOK.attr4.number1) ~= nil then tolua.setpeer(self.advenceOK.attr4.number1, nil) end if tolua.getpeer(self.advenceOK.attr4.text) ~= nil then tolua.setpeer(self.advenceOK.attr4.text, nil) end if tolua.getpeer(self.advenceOK.attr4) ~= nil then tolua.setpeer(self.advenceOK.attr4, nil) end if tolua.getpeer(self.advenceOK.attr3.number2) ~= nil then tolua.setpeer(self.advenceOK.attr3.number2, nil) end if tolua.getpeer(self.advenceOK.attr3.number1) ~= nil then tolua.setpeer(self.advenceOK.attr3.number1, nil) end if tolua.getpeer(self.advenceOK.attr3.text) ~= nil then tolua.setpeer(self.advenceOK.attr3.text, nil) end if tolua.getpeer(self.advenceOK.attr3) ~= nil then tolua.setpeer(self.advenceOK.attr3, nil) end if tolua.getpeer(self.advenceOK.attr2.number2) ~= nil then tolua.setpeer(self.advenceOK.attr2.number2, nil) end if tolua.getpeer(self.advenceOK.attr2.number1) ~= nil then tolua.setpeer(self.advenceOK.attr2.number1, nil) end if tolua.getpeer(self.advenceOK.attr2.text) ~= nil then tolua.setpeer(self.advenceOK.attr2.text, nil) end if tolua.getpeer(self.advenceOK.attr2) ~= nil then tolua.setpeer(self.advenceOK.attr2, nil) end if tolua.getpeer(self.advenceOK.attr1.number2) ~= nil then tolua.setpeer(self.advenceOK.attr1.number2, nil) end if tolua.getpeer(self.advenceOK.attr1.number1) ~= nil then tolua.setpeer(self.advenceOK.attr1.number1, nil) end if tolua.getpeer(self.advenceOK.attr1.text) ~= nil then tolua.setpeer(self.advenceOK.attr1.text, nil) end if tolua.getpeer(self.advenceOK.attr1) ~= nil then tolua.setpeer(self.advenceOK.attr1, nil) end if tolua.getpeer(self.advenceOK.lVLimit.number2) ~= nil then tolua.setpeer(self.advenceOK.lVLimit.number2, nil) end if tolua.getpeer(self.advenceOK.lVLimit.number1) ~= nil then tolua.setpeer(self.advenceOK.lVLimit.number1, nil) end if tolua.getpeer(self.advenceOK.lVLimit) ~= nil then tolua.setpeer(self.advenceOK.lVLimit, nil) end if self.advenceOK.iconPetItem.GenerateDestroy ~= nil then self.advenceOK.iconPetItem:GenerateDestroy() end if tolua.getpeer(self.advenceOK.iconPetItem) ~= nil then tolua.setpeer(self.advenceOK.iconPetItem, nil) end if tolua.getpeer(self.advenceOK.AnyBtn) ~= nil then tolua.setpeer(self.advenceOK.AnyBtn, nil) end if tolua.getpeer(self.skillUpOK.text) ~= nil then tolua.setpeer(self.skillUpOK.text, nil) end if tolua.getpeer(self.advence2.advenceLv) ~= nil then tolua.setpeer(self.advence2.advenceLv, nil) end if tolua.getpeer(self.advence1.advenceLv) ~= nil then tolua.setpeer(self.advence1.advenceLv, nil) end if tolua.getpeer(self.skillUpOK.starUp) ~= nil then tolua.setpeer(self.skillUpOK.starUp, nil) end if tolua.getpeer(self.skillUpOK.lVLimit.number2) ~= nil then tolua.setpeer(self.skillUpOK.lVLimit.number2, nil) end if tolua.getpeer(self.skillUpOK.lVLimit.number1) ~= nil then tolua.setpeer(self.skillUpOK.lVLimit.number1, nil) end if tolua.getpeer(self.skillUpOK.lVLimit) ~= nil then tolua.setpeer(self.skillUpOK.lVLimit, nil) end if self.skillUpOK.skillTagItem4.GenerateDestroy ~= nil then self.skillUpOK.skillTagItem4:GenerateDestroy() end if tolua.getpeer(self.skillUpOK.skillTagItem4) ~= nil then tolua.setpeer(self.skillUpOK.skillTagItem4, nil) end if self.skillUpOK.skillTagItem3.GenerateDestroy ~= nil then self.skillUpOK.skillTagItem3:GenerateDestroy() end if tolua.getpeer(self.skillUpOK.skillTagItem3) ~= nil then tolua.setpeer(self.skillUpOK.skillTagItem3, nil) end if self.skillUpOK.skillTagItem2.GenerateDestroy ~= nil then self.skillUpOK.skillTagItem2:GenerateDestroy() end if tolua.getpeer(self.skillUpOK.skillTagItem2) ~= nil then tolua.setpeer(self.skillUpOK.skillTagItem2, nil) end if self.skillUpOK.skillTagItem1.GenerateDestroy ~= nil then self.skillUpOK.skillTagItem1:GenerateDestroy() end if tolua.getpeer(self.skillUpOK.skillTagItem1) ~= nil then tolua.setpeer(self.skillUpOK.skillTagItem1, nil) end if tolua.getpeer(self.skillUpOK.skillTag) ~= nil then tolua.setpeer(self.skillUpOK.skillTag, nil) end if tolua.getpeer(self.skillUpOK.type5.text2) ~= nil then tolua.setpeer(self.skillUpOK.type5.text2, nil) end if tolua.getpeer(self.skillUpOK.type5.text1) ~= nil then tolua.setpeer(self.skillUpOK.type5.text1, nil) end if tolua.getpeer(self.skillUpOK.type5) ~= nil then tolua.setpeer(self.skillUpOK.type5, nil) end if tolua.getpeer(self.skillUpOK.type4.jobBox.icon) ~= nil then tolua.setpeer(self.skillUpOK.type4.jobBox.icon, nil) end if tolua.getpeer(self.skillUpOK.type4.jobBox) ~= nil then tolua.setpeer(self.skillUpOK.type4.jobBox, nil) end if tolua.getpeer(self.skillUpOK.type4.text1) ~= nil then tolua.setpeer(self.skillUpOK.type4.text1, nil) end if tolua.getpeer(self.skillUpOK.type4) ~= nil then tolua.setpeer(self.skillUpOK.type4, nil) end if tolua.getpeer(self.skillUpOK.type3.text2) ~= nil then tolua.setpeer(self.skillUpOK.type3.text2, nil) end if tolua.getpeer(self.skillUpOK.type3.text1) ~= nil then tolua.setpeer(self.skillUpOK.type3.text1, nil) end if tolua.getpeer(self.skillUpOK.type3) ~= nil then tolua.setpeer(self.skillUpOK.type3, nil) end if tolua.getpeer(self.skillUpOK.type2.text2) ~= nil then tolua.setpeer(self.skillUpOK.type2.text2, nil) end if tolua.getpeer(self.skillUpOK.type2.text1) ~= nil then tolua.setpeer(self.skillUpOK.type2.text1, nil) end if tolua.getpeer(self.skillUpOK.type2) ~= nil then tolua.setpeer(self.skillUpOK.type2, nil) end if tolua.getpeer(self.skillUpOK.type1.text2) ~= nil then tolua.setpeer(self.skillUpOK.type1.text2, nil) end if tolua.getpeer(self.skillUpOK.type1.text1) ~= nil then tolua.setpeer(self.skillUpOK.type1.text1, nil) end if tolua.getpeer(self.skillUpOK.type1) ~= nil then tolua.setpeer(self.skillUpOK.type1, nil) end if tolua.getpeer(self.skillUpOK.textName) ~= nil then tolua.setpeer(self.skillUpOK.textName, nil) end if self.skillUpOK.skillItem.GenerateDestroy ~= nil then self.skillUpOK.skillItem:GenerateDestroy() end if tolua.getpeer(self.skillUpOK.skillItem) ~= nil then tolua.setpeer(self.skillUpOK.skillItem, nil) end if tolua.getpeer(self.skillUpOK.AnyBtn) ~= nil then tolua.setpeer(self.skillUpOK.AnyBtn, nil) end if tolua.getpeer(self.cost.advanceDsc) ~= nil then tolua.setpeer(self.cost.advanceDsc, nil) end if tolua.getpeer(self.cost2.num) ~= nil then tolua.setpeer(self.cost2.num, nil) end if tolua.getpeer(self.cost2.res) ~= nil then tolua.setpeer(self.cost2.res, nil) end if tolua.getpeer(self.cost1.num) ~= nil then tolua.setpeer(self.cost1.num, nil) end if tolua.getpeer(self.cost1.res) ~= nil then tolua.setpeer(self.cost1.res, nil) end if tolua.getpeer(self.item.max) ~= nil then tolua.setpeer(self.item.max, nil) end if tolua.getpeer(self.skillNode.selectlight) ~= nil then tolua.setpeer(self.skillNode.selectlight, nil) end if tolua.getpeer(self.skillNode.select) ~= nil then tolua.setpeer(self.skillNode.select, nil) end if tolua.getpeer(self.item.unowned.icon) ~= nil then tolua.setpeer(self.item.unowned.icon, nil) end if tolua.getpeer(self.item.unowned) ~= nil then tolua.setpeer(self.item.unowned, nil) end if self.skillNode.iconPetItem.GenerateDestroy ~= nil then self.skillNode.iconPetItem:GenerateDestroy() end if tolua.getpeer(self.skillNode.iconPetItem) ~= nil then tolua.setpeer(self.skillNode.iconPetItem, nil) end if tolua.getpeer(self.item.owned) ~= nil then tolua.setpeer(self.item.owned, nil) end if tolua.getpeer(self.skillNode.btnOneKey.text) ~= nil then tolua.setpeer(self.skillNode.btnOneKey.text, nil) end if tolua.getpeer(self.skillNode.btnOneKey.on) ~= nil then tolua.setpeer(self.skillNode.btnOneKey.on, nil) end if tolua.getpeer(self.skillNode.btnOneKey.off) ~= nil then tolua.setpeer(self.skillNode.btnOneKey.off, nil) end if tolua.getpeer(self.skillNode.btnOneKey) ~= nil then tolua.setpeer(self.skillNode.btnOneKey, nil) end if tolua.getpeer(self.skillNode.number) ~= nil then tolua.setpeer(self.skillNode.number, nil) end if tolua.getpeer(self.lvUpNode.text) ~= nil then tolua.setpeer(self.lvUpNode.text, nil) end if tolua.getpeer(self.lvUpNode.btnAttrs) ~= nil then tolua.setpeer(self.lvUpNode.btnAttrs, nil) end if tolua.getpeer(self.addSView.content) ~= nil then tolua.setpeer(self.addSView.content, nil) end if tolua.getpeer(self.baseSView.content) ~= nil then tolua.setpeer(self.baseSView.content, nil) end if tolua.getpeer(self.attrItem6.numberGreen) ~= nil then tolua.setpeer(self.attrItem6.numberGreen, nil) end if tolua.getpeer(self.attrItem6.number) ~= nil then tolua.setpeer(self.attrItem6.number, nil) end if tolua.getpeer(self.attrItem6.text) ~= nil then tolua.setpeer(self.attrItem6.text, nil) end if tolua.getpeer(self.attrItem5.numberGreen) ~= nil then tolua.setpeer(self.attrItem5.numberGreen, nil) end if tolua.getpeer(self.attrItem5.number) ~= nil then tolua.setpeer(self.attrItem5.number, nil) end if tolua.getpeer(self.attrItem5.text) ~= nil then tolua.setpeer(self.attrItem5.text, nil) end if tolua.getpeer(self.attrItem4.numberGreen) ~= nil then tolua.setpeer(self.attrItem4.numberGreen, nil) end if tolua.getpeer(self.attrItem4.number) ~= nil then tolua.setpeer(self.attrItem4.number, nil) end if tolua.getpeer(self.attrItem4.text) ~= nil then tolua.setpeer(self.attrItem4.text, nil) end if tolua.getpeer(self.attrItem3.numberGreen) ~= nil then tolua.setpeer(self.attrItem3.numberGreen, nil) end if tolua.getpeer(self.attrItem3.number) ~= nil then tolua.setpeer(self.attrItem3.number, nil) end if tolua.getpeer(self.attrItem3.text) ~= nil then tolua.setpeer(self.attrItem3.text, nil) end if tolua.getpeer(self.attrItem2.numberGreen) ~= nil then tolua.setpeer(self.attrItem2.numberGreen, nil) end if tolua.getpeer(self.attrItem2.number) ~= nil then tolua.setpeer(self.attrItem2.number, nil) end if tolua.getpeer(self.attrItem2.text) ~= nil then tolua.setpeer(self.attrItem2.text, nil) end if tolua.getpeer(self.attrItem1.numberGreen) ~= nil then tolua.setpeer(self.attrItem1.numberGreen, nil) end if tolua.getpeer(self.attrItem1.number) ~= nil then tolua.setpeer(self.attrItem1.number, nil) end if tolua.getpeer(self.attrItem1.text) ~= nil then tolua.setpeer(self.attrItem1.text, nil) end if self.skillView.skillItem3.GenerateDestroy ~= nil then self.skillView.skillItem3:GenerateDestroy() end if tolua.getpeer(self.skillView.skillItem3) ~= nil then tolua.setpeer(self.skillView.skillItem3, nil) end if self.skillView.skillItem2.GenerateDestroy ~= nil then self.skillView.skillItem2:GenerateDestroy() end if tolua.getpeer(self.skillView.skillItem2) ~= nil then tolua.setpeer(self.skillView.skillItem2, nil) end if self.skillView.skillItem1.GenerateDestroy ~= nil then self.skillView.skillItem1:GenerateDestroy() end if tolua.getpeer(self.skillView.skillItem1) ~= nil then tolua.setpeer(self.skillView.skillItem1, nil) end if tolua.getpeer(self.btnContract.uIRedPointRP) ~= nil then tolua.setpeer(self.btnContract.uIRedPointRP, nil) end if tolua.getpeer(self.fightPower.num) ~= nil then tolua.setpeer(self.fightPower.num, nil) end if tolua.getpeer(self.info.petName) ~= nil then tolua.setpeer(self.info.petName, nil) end if tolua.getpeer(self.currency2.number) ~= nil then tolua.setpeer(self.currency2.number, nil) end if tolua.getpeer(self.currency2.icon) ~= nil then tolua.setpeer(self.currency2.icon, nil) end if tolua.getpeer(self.currency1.number) ~= nil then tolua.setpeer(self.currency1.number, nil) end if tolua.getpeer(self.currency1.icon) ~= nil then tolua.setpeer(self.currency1.icon, nil) end if tolua.getpeer(self.currency.number) ~= nil then tolua.setpeer(self.currency.number, nil) end if tolua.getpeer(self.currency.icon) ~= nil then tolua.setpeer(self.currency.icon, nil) end if tolua.getpeer(self.top.btnPlayRule) ~= nil then tolua.setpeer(self.top.btnPlayRule, nil) end if tolua.getpeer(self.btnNature.icon) ~= nil then tolua.setpeer(self.btnNature.icon, nil) end if tolua.getpeer(self.stampSlots.battleInfo.battle) ~= nil then tolua.setpeer(self.stampSlots.battleInfo.battle, nil) end if tolua.getpeer(self.stampSlots.battleInfo.text) ~= nil then tolua.setpeer(self.stampSlots.battleInfo.text, nil) end if tolua.getpeer(self.stampSlots.battleInfo) ~= nil then tolua.setpeer(self.stampSlots.battleInfo, nil) end if tolua.getpeer(self.slot6.rpRoot) ~= nil then tolua.setpeer(self.slot6.rpRoot, nil) end if tolua.getpeer(self.slot6.inserted) ~= nil then tolua.setpeer(self.slot6.inserted, nil) end if tolua.getpeer(self.slot6.empty) ~= nil then tolua.setpeer(self.slot6.empty, nil) end if tolua.getpeer(self.slot5.rpRoot) ~= nil then tolua.setpeer(self.slot5.rpRoot, nil) end if tolua.getpeer(self.slot5.inserted) ~= nil then tolua.setpeer(self.slot5.inserted, nil) end if tolua.getpeer(self.slot5.empty) ~= nil then tolua.setpeer(self.slot5.empty, nil) end if tolua.getpeer(self.slot4.rpRoot) ~= nil then tolua.setpeer(self.slot4.rpRoot, nil) end if tolua.getpeer(self.slot4.inserted) ~= nil then tolua.setpeer(self.slot4.inserted, nil) end if tolua.getpeer(self.slot4.empty) ~= nil then tolua.setpeer(self.slot4.empty, nil) end if tolua.getpeer(self.slot3.rpRoot) ~= nil then tolua.setpeer(self.slot3.rpRoot, nil) end if tolua.getpeer(self.slot3.inserted) ~= nil then tolua.setpeer(self.slot3.inserted, nil) end if tolua.getpeer(self.slot3.empty) ~= nil then tolua.setpeer(self.slot3.empty, nil) end if tolua.getpeer(self.slot2.rpRoot) ~= nil then tolua.setpeer(self.slot2.rpRoot, nil) end if tolua.getpeer(self.slot2.inserted) ~= nil then tolua.setpeer(self.slot2.inserted, nil) end if tolua.getpeer(self.slot2.empty) ~= nil then tolua.setpeer(self.slot2.empty, nil) end if tolua.getpeer(self.slot1.rpRoot) ~= nil then tolua.setpeer(self.slot1.rpRoot, nil) end if tolua.getpeer(self.slot1.inserted) ~= nil then tolua.setpeer(self.slot1.inserted, nil) end if tolua.getpeer(self.slot1.empty) ~= nil then tolua.setpeer(self.slot1.empty, nil) end if tolua.getpeer(self.petBlessLv.slot6) ~= nil then tolua.setpeer(self.petBlessLv.slot6, nil) end if tolua.getpeer(self.petBlessLv.slot5) ~= nil then tolua.setpeer(self.petBlessLv.slot5, nil) end if tolua.getpeer(self.petBlessLv.slot4) ~= nil then tolua.setpeer(self.petBlessLv.slot4, nil) end if tolua.getpeer(self.petBlessLv.slot3) ~= nil then tolua.setpeer(self.petBlessLv.slot3, nil) end if tolua.getpeer(self.petBlessLv.slot2) ~= nil then tolua.setpeer(self.petBlessLv.slot2, nil) end if tolua.getpeer(self.petBlessLv.slot1) ~= nil then tolua.setpeer(self.petBlessLv.slot1, nil) end if tolua.getpeer(self.petBlessLv.lightRed) ~= nil then tolua.setpeer(self.petBlessLv.lightRed, nil) end if tolua.getpeer(self.petBlessLv.lightGold) ~= nil then tolua.setpeer(self.petBlessLv.lightGold, nil) end if tolua.getpeer(self.petBlessLv.lightBlue) ~= nil then tolua.setpeer(self.petBlessLv.lightBlue, nil) end if tolua.getpeer(self.petBlessLv.lightGreen) ~= nil then tolua.setpeer(self.petBlessLv.lightGreen, nil) end if tolua.getpeer(self.petBlessLv.lightPurple) ~= nil then tolua.setpeer(self.petBlessLv.lightPurple, nil) end if tolua.getpeer(self.uIAnimator.window) ~= nil then tolua.setpeer(self.uIAnimator.window, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.top) ~= nil then tolua.setpeer(self.top, nil) end self.top = nil if tolua.getpeer(self.model) ~= nil then tolua.setpeer(self.model, nil) end self.model = nil if tolua.getpeer(self.lvFx) ~= nil then tolua.setpeer(self.lvFx, nil) end self.lvFx = nil if tolua.getpeer(self.btnPetBless) ~= nil then tolua.setpeer(self.btnPetBless, nil) end self.btnPetBless = nil if tolua.getpeer(self.petBlessLv) ~= nil then tolua.setpeer(self.petBlessLv, nil) end self.petBlessLv = nil if tolua.getpeer(self.stampSlots) ~= nil then tolua.setpeer(self.stampSlots, nil) end self.stampSlots = nil if tolua.getpeer(self.slot1) ~= nil then tolua.setpeer(self.slot1, nil) end self.slot1 = nil if self.stamp1.GenerateDestroy ~= nil then self.stamp1:GenerateDestroy() end if tolua.getpeer(self.stamp1) ~= nil then tolua.setpeer(self.stamp1, nil) end self.stamp1 = nil if tolua.getpeer(self.slot2) ~= nil then tolua.setpeer(self.slot2, nil) end self.slot2 = nil if self.stamp2.GenerateDestroy ~= nil then self.stamp2:GenerateDestroy() end if tolua.getpeer(self.stamp2) ~= nil then tolua.setpeer(self.stamp2, nil) end self.stamp2 = nil if tolua.getpeer(self.slot3) ~= nil then tolua.setpeer(self.slot3, nil) end self.slot3 = nil if self.stamp3.GenerateDestroy ~= nil then self.stamp3:GenerateDestroy() end if tolua.getpeer(self.stamp3) ~= nil then tolua.setpeer(self.stamp3, nil) end self.stamp3 = nil if tolua.getpeer(self.slot4) ~= nil then tolua.setpeer(self.slot4, nil) end self.slot4 = nil if self.stamp4.GenerateDestroy ~= nil then self.stamp4:GenerateDestroy() end if tolua.getpeer(self.stamp4) ~= nil then tolua.setpeer(self.stamp4, nil) end self.stamp4 = nil if tolua.getpeer(self.slot5) ~= nil then tolua.setpeer(self.slot5, nil) end self.slot5 = nil if self.stamp5.GenerateDestroy ~= nil then self.stamp5:GenerateDestroy() end if tolua.getpeer(self.stamp5) ~= nil then tolua.setpeer(self.stamp5, nil) end self.stamp5 = nil if tolua.getpeer(self.slot6) ~= nil then tolua.setpeer(self.slot6, nil) end self.slot6 = nil if self.stamp6.GenerateDestroy ~= nil then self.stamp6:GenerateDestroy() end if tolua.getpeer(self.stamp6) ~= nil then tolua.setpeer(self.stamp6, nil) end self.stamp6 = nil if tolua.getpeer(self.info) ~= nil then tolua.setpeer(self.info, nil) end self.info = nil if tolua.getpeer(self.btnNature) ~= nil then tolua.setpeer(self.btnNature, nil) end self.btnNature = nil if tolua.getpeer(self.resourceBox) ~= nil then tolua.setpeer(self.resourceBox, nil) end self.resourceBox = nil if tolua.getpeer(self.currency) ~= nil then tolua.setpeer(self.currency, nil) end self.currency = nil if tolua.getpeer(self.currency1) ~= nil then tolua.setpeer(self.currency1, nil) end self.currency1 = nil if tolua.getpeer(self.currency2) ~= nil then tolua.setpeer(self.currency2, nil) end self.currency2 = nil if tolua.getpeer(self.fightPower) ~= nil then tolua.setpeer(self.fightPower, nil) end self.fightPower = nil if tolua.getpeer(self.btnGoOut) ~= nil then tolua.setpeer(self.btnGoOut, nil) end self.btnGoOut = nil if tolua.getpeer(self.btnDown) ~= nil then tolua.setpeer(self.btnDown, nil) end self.btnDown = nil if tolua.getpeer(self.btnOneKeyEquip) ~= nil then tolua.setpeer(self.btnOneKeyEquip, nil) end self.btnOneKeyEquip = nil if tolua.getpeer(self.redPointItem1) ~= nil then tolua.setpeer(self.redPointItem1, nil) end self.redPointItem1 = nil if tolua.getpeer(self.btnOnekeyDown) ~= nil then tolua.setpeer(self.btnOnekeyDown, nil) end self.btnOnekeyDown = nil if tolua.getpeer(self.btnContract) ~= nil then tolua.setpeer(self.btnContract, nil) end self.btnContract = nil if tolua.getpeer(self.skillView) ~= nil then tolua.setpeer(self.skillView, nil) end self.skillView = nil if tolua.getpeer(self.skill1Fx) ~= nil then tolua.setpeer(self.skill1Fx, nil) end self.skill1Fx = nil if tolua.getpeer(self.skill2Fx) ~= nil then tolua.setpeer(self.skill2Fx, nil) end self.skill2Fx = nil if tolua.getpeer(self.skill3Fx) ~= nil then tolua.setpeer(self.skill3Fx, nil) end self.skill3Fx = nil if tolua.getpeer(self.btnLeft) ~= nil then tolua.setpeer(self.btnLeft, nil) end self.btnLeft = nil if tolua.getpeer(self.btnRight) ~= nil then tolua.setpeer(self.btnRight, nil) end self.btnRight = nil if tolua.getpeer(self.toggleGroup) ~= nil then tolua.setpeer(self.toggleGroup, nil) end self.toggleGroup = nil if tolua.getpeer(self.toggleLvUp) ~= nil then tolua.setpeer(self.toggleLvUp, nil) end self.toggleLvUp = nil if tolua.getpeer(self.toggleSkillUp) ~= nil then tolua.setpeer(self.toggleSkillUp, nil) end self.toggleSkillUp = nil if tolua.getpeer(self.lvUpNode) ~= nil then tolua.setpeer(self.lvUpNode, nil) end self.lvUpNode = nil if tolua.getpeer(self.attrItem1) ~= nil then tolua.setpeer(self.attrItem1, nil) end self.attrItem1 = nil if tolua.getpeer(self.attrItem2) ~= nil then tolua.setpeer(self.attrItem2, nil) end self.attrItem2 = nil if tolua.getpeer(self.attrItem3) ~= nil then tolua.setpeer(self.attrItem3, nil) end self.attrItem3 = nil if tolua.getpeer(self.attrItem4) ~= nil then tolua.setpeer(self.attrItem4, nil) end self.attrItem4 = nil if tolua.getpeer(self.attrItem5) ~= nil then tolua.setpeer(self.attrItem5, nil) end self.attrItem5 = nil if tolua.getpeer(self.attrItem6) ~= nil then tolua.setpeer(self.attrItem6, nil) end self.attrItem6 = nil if tolua.getpeer(self.moreBoxAnim) ~= nil then tolua.setpeer(self.moreBoxAnim, nil) end self.moreBoxAnim = nil if tolua.getpeer(self.moreBox) ~= nil then tolua.setpeer(self.moreBox, nil) end self.moreBox = nil if tolua.getpeer(self.baseAttrs) ~= nil then tolua.setpeer(self.baseAttrs, nil) end self.baseAttrs = nil if tolua.getpeer(self.baseSView) ~= nil then tolua.setpeer(self.baseSView, nil) end self.baseSView = nil if tolua.getpeer(self.addAttrs) ~= nil then tolua.setpeer(self.addAttrs, nil) end self.addAttrs = nil if tolua.getpeer(self.addSView) ~= nil then tolua.setpeer(self.addSView, nil) end self.addSView = nil if tolua.getpeer(self.none) ~= nil then tolua.setpeer(self.none, nil) end self.none = nil if self.natureAttrItem.GenerateDestroy ~= nil then self.natureAttrItem:GenerateDestroy() end if tolua.getpeer(self.natureAttrItem) ~= nil then tolua.setpeer(self.natureAttrItem, nil) end self.natureAttrItem = nil if tolua.getpeer(self.LvNum) ~= nil then tolua.setpeer(self.LvNum, nil) end self.LvNum = nil if tolua.getpeer(self.advence) ~= nil then tolua.setpeer(self.advence, nil) end self.advence = nil if tolua.getpeer(self.advenceLv) ~= nil then tolua.setpeer(self.advenceLv, nil) end self.advenceLv = nil if tolua.getpeer(self.LabelIcon) ~= nil then tolua.setpeer(self.LabelIcon, nil) end self.LabelIcon = nil if tolua.getpeer(self.btnUpDown) ~= nil then tolua.setpeer(self.btnUpDown, nil) end self.btnUpDown = nil if tolua.getpeer(self.iconUp) ~= nil then tolua.setpeer(self.iconUp, nil) end self.iconUp = nil if tolua.getpeer(self.iconDown) ~= nil then tolua.setpeer(self.iconDown, nil) end self.iconDown = nil if tolua.getpeer(self.UpDownText) ~= nil then tolua.setpeer(self.UpDownText, nil) end self.UpDownText = nil if tolua.getpeer(self.skillNode) ~= nil then tolua.setpeer(self.skillNode, nil) end self.skillNode = nil if tolua.getpeer(self.item) ~= nil then tolua.setpeer(self.item, nil) end self.item = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.cost) ~= nil then tolua.setpeer(self.cost, nil) end self.cost = nil if tolua.getpeer(self.cost1) ~= nil then tolua.setpeer(self.cost1, nil) end self.cost1 = nil if tolua.getpeer(self.cost2) ~= nil then tolua.setpeer(self.cost2, nil) end self.cost2 = nil if tolua.getpeer(self.btnLvUp) ~= nil then tolua.setpeer(self.btnLvUp, nil) end self.btnLvUp = nil if tolua.getpeer(self.btnAdvence) ~= nil then tolua.setpeer(self.btnAdvence, nil) end self.btnAdvence = nil if tolua.getpeer(self.btnSkillUp) ~= nil then tolua.setpeer(self.btnSkillUp, nil) end self.btnSkillUp = nil if tolua.getpeer(self.skillUpOK) ~= nil then tolua.setpeer(self.skillUpOK, nil) end self.skillUpOK = nil if tolua.getpeer(self.advence1) ~= nil then tolua.setpeer(self.advence1, nil) end self.advence1 = nil if tolua.getpeer(self.advence2) ~= nil then tolua.setpeer(self.advence2, nil) end self.advence2 = nil if tolua.getpeer(self.skillDescContent) ~= nil then tolua.setpeer(self.skillDescContent, nil) end self.skillDescContent = nil if tolua.getpeer(self.advenceOK) ~= nil then tolua.setpeer(self.advenceOK, nil) end self.advenceOK = nil self.transform = nil self.gameObject = nil self.inited = false end return UIPetLvUpView