---@class TreasureHeroSlotItem__Generate_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class TreasureHeroSlotItem__Generate_btnAdd ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class TreasureHeroSlotItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private btnAdd TreasureHeroSlotItem__Generate_btnAdd ---@field private headItem TreasureHeroSlotItem__Generate_headItem local TreasureHeroSlotItemView = class("TreasureHeroSlotItemView") function TreasureHeroSlotItemView:ctor() end ---@private function TreasureHeroSlotItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function TreasureHeroSlotItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) end ---@private function TreasureHeroSlotItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function TreasureHeroSlotItemView:InitGenerate__2(Root, data) --[[ BtnAdd --]] local tmp = Root:Find("BtnAdd").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAdd = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function TreasureHeroSlotItemView:InitGenerate__3(Root, data) --[[ HeadItem --]] local tmp = Root:Find("HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function TreasureHeroSlotItemView:GenerateDestroy() if tolua.getpeer(self.btnAdd) ~= nil then tolua.setpeer(self.btnAdd, nil) end self.btnAdd = nil if self.headItem.GenerateDestroy ~= nil then self.headItem:GenerateDestroy() end if tolua.getpeer(self.headItem) ~= nil then tolua.setpeer(self.headItem, nil) end self.headItem = nil self.inited = false end return TreasureHeroSlotItemView