---@class GuildPeopleHurtItem__Generate_damageTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class GuildPeopleHurtItem__Generate_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class GuildPeopleHurtItem__Generate_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class GuildPeopleHurtItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private rectTransform UnityEngine.RectTransform ---@field private layoutElement UnityEngine.UI.LayoutElement ---@field private headItem GuildPeopleHurtItem__Generate_headItem ---@field private nameTxt GuildPeopleHurtItem__Generate_nameTxt ---@field private damageTxt GuildPeopleHurtItem__Generate_damageTxt local GuildPeopleHurtItemView = class("GuildPeopleHurtItemView") function GuildPeopleHurtItemView:ctor() end ---@private function GuildPeopleHurtItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function GuildPeopleHurtItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) end ---@private function GuildPeopleHurtItemView:InitGenerate__1(Root, data) --[[ Root --]] self.rectTransform = Root:GetComponent(Enum.TypeInfo.RectTransform) self.layoutElement = Root:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function GuildPeopleHurtItemView:InitGenerate__2(Root, data) --[[ HeadItem --]] local tmp = Root:Find("HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function GuildPeopleHurtItemView:InitGenerate__3(Root, data) --[[ NameTxt --]] local tmp = Root:Find("NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function GuildPeopleHurtItemView:InitGenerate__4(Root, data) --[[ DamageTxt --]] local tmp = Root:Find("DamageTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.damageTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function GuildPeopleHurtItemView:GenerateDestroy() if self.headItem.GenerateDestroy ~= nil then self.headItem:GenerateDestroy() end if tolua.getpeer(self.headItem) ~= nil then tolua.setpeer(self.headItem, nil) end self.headItem = nil if tolua.getpeer(self.nameTxt) ~= nil then tolua.setpeer(self.nameTxt, nil) end self.nameTxt = nil if tolua.getpeer(self.damageTxt) ~= nil then tolua.setpeer(self.damageTxt, nil) end self.damageTxt = nil self.transform = nil self.gameObject = nil self.inited = false end return GuildPeopleHurtItemView