---@class UIGuildInfo__Generate_btnCancel ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildInfo__Generate_btnEnter_text ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIGuildInfo__Generate_btnEnter ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UIGuildInfo__Generate_btnEnter_text ---@class UIGuildInfo__Generate_loadingItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildInfo__Generate_guildPeopleItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public button UnityEngine.UI.Button ---@class UIGuildInfo__Generate_peopleList ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@class UIGuildInfo__Generate_verifyTypeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_peopleTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_enterLimitTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_noticeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_activeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_idTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_lvTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildInfo__Generate_guildBadgeItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildInfo__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildInfo__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildInfo__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildInfo__Generate_AnyBtn ---@field private btnClose UIGuildInfo__Generate_btnClose ---@field private guildBadgeItem UIGuildInfo__Generate_guildBadgeItem ---@field private nameTxt UIGuildInfo__Generate_nameTxt ---@field private lvTxt UIGuildInfo__Generate_lvTxt ---@field private text UIGuildInfo__Generate_text ---@field private idTxt UIGuildInfo__Generate_idTxt ---@field private activeTxt UIGuildInfo__Generate_activeTxt ---@field private noticeTxt UIGuildInfo__Generate_noticeTxt ---@field private enterLimitTxt UIGuildInfo__Generate_enterLimitTxt ---@field private peopleTxt UIGuildInfo__Generate_peopleTxt ---@field private verifyTypeTxt UIGuildInfo__Generate_verifyTypeTxt ---@field private appliedTag UnityEngine.GameObject ---@field private peopleList UIGuildInfo__Generate_peopleList ---@field private guildPeopleItem UIGuildInfo__Generate_guildPeopleItem ---@field private loadingItem UIGuildInfo__Generate_loadingItem ---@field private bottom UnityEngine.GameObject ---@field private bottomRoot UnityEngine.GameObject ---@field private btnEnter UIGuildInfo__Generate_btnEnter ---@field private btnCancel UIGuildInfo__Generate_btnCancel local UIGuildInfoView = class("UIGuildInfoView", require("UIViewBase")) function UIGuildInfoView:ctor() end ---@private function UIGuildInfoView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildInfoView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) end ---@private function UIGuildInfoView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildInfoView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildInfoView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/GuildBadgeItem --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/GuildBadgeItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildBadgeItem = CommonUtil.BindGridViewItem2LuaStatic("GuildBadgeItem", tmp) self.guildBadgeItem.prefabName = "GuildBadgeItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildInfoView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/Lv/LvTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/Lv/LvTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/Id/Text --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/Id/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/Id/IdTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/Id/IdTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.idTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/active/activeTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/active/activeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.activeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Top/GuildInfo/Notice/NoticeTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/GuildInfo/Notice/NoticeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noticeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Top/EnterLimit/EnterLimitTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/EnterLimit/EnterLimitTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.enterLimitTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Top/People/PeopleTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/People/PeopleTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.peopleTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Top/VerifyType/VerifyTypeTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/VerifyType/VerifyTypeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.verifyTypeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildInfoView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Top/AppliedTag --]] local tmp = Root:Find("UIAnimator/Window/Top/AppliedTag").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.appliedTag = tmp end ---@private function UIGuildInfoView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Center/PeopleList --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.peopleList = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIGuildInfoView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildPeopleItem = CommonUtil.BindGridViewItem2LuaStatic("GuildPeopleItem", tmp) self.guildPeopleItem.prefabName = "GuildPeopleItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildInfoView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem --]] local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp) self.loadingItem.prefabName = "LoadingItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildInfoView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bottom --]] local tmp = Root:Find("UIAnimator/Window/Bottom").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottom = tmp end ---@private function UIGuildInfoView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bottom/BottomRoot --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BottomRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomRoot = tmp end ---@private function UIGuildInfoView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bottom/BtnEnter --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnEnter").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnEnter = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildInfoView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Bottom/BtnEnter/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnEnter/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnEnter.text = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIGuildInfoView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Bottom/BtnCancel --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnCancel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnCancel = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildInfoView:GenerateDestroy() if tolua.getpeer(self.btnEnter.text) ~= nil then tolua.setpeer(self.btnEnter.text, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if self.guildBadgeItem.GenerateDestroy ~= nil then self.guildBadgeItem:GenerateDestroy() end if tolua.getpeer(self.guildBadgeItem) ~= nil then tolua.setpeer(self.guildBadgeItem, nil) end self.guildBadgeItem = nil if tolua.getpeer(self.nameTxt) ~= nil then tolua.setpeer(self.nameTxt, nil) end self.nameTxt = nil if tolua.getpeer(self.lvTxt) ~= nil then tolua.setpeer(self.lvTxt, nil) end self.lvTxt = nil if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil if tolua.getpeer(self.idTxt) ~= nil then tolua.setpeer(self.idTxt, nil) end self.idTxt = nil if tolua.getpeer(self.activeTxt) ~= nil then tolua.setpeer(self.activeTxt, nil) end self.activeTxt = nil if tolua.getpeer(self.noticeTxt) ~= nil then tolua.setpeer(self.noticeTxt, nil) end self.noticeTxt = nil if tolua.getpeer(self.enterLimitTxt) ~= nil then tolua.setpeer(self.enterLimitTxt, nil) end self.enterLimitTxt = nil if tolua.getpeer(self.peopleTxt) ~= nil then tolua.setpeer(self.peopleTxt, nil) end self.peopleTxt = nil if tolua.getpeer(self.verifyTypeTxt) ~= nil then tolua.setpeer(self.verifyTypeTxt, nil) end self.verifyTypeTxt = nil if tolua.getpeer(self.appliedTag) ~= nil then tolua.setpeer(self.appliedTag, nil) end self.appliedTag = nil if tolua.getpeer(self.peopleList) ~= nil then tolua.setpeer(self.peopleList, nil) end self.peopleList = nil if self.guildPeopleItem.GenerateDestroy ~= nil then self.guildPeopleItem:GenerateDestroy() end if tolua.getpeer(self.guildPeopleItem) ~= nil then tolua.setpeer(self.guildPeopleItem, nil) end self.guildPeopleItem = nil if self.loadingItem.GenerateDestroy ~= nil then self.loadingItem:GenerateDestroy() end if tolua.getpeer(self.loadingItem) ~= nil then tolua.setpeer(self.loadingItem, nil) end self.loadingItem = nil if tolua.getpeer(self.bottom) ~= nil then tolua.setpeer(self.bottom, nil) end self.bottom = nil if tolua.getpeer(self.bottomRoot) ~= nil then tolua.setpeer(self.bottomRoot, nil) end self.bottomRoot = nil if tolua.getpeer(self.btnEnter) ~= nil then tolua.setpeer(self.btnEnter, nil) end self.btnEnter = nil if tolua.getpeer(self.btnCancel) ~= nil then tolua.setpeer(self.btnCancel, nil) end self.btnCancel = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildInfoView