---@class UIGuildChangeName__Generate_saveBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildChangeName__Generate_cancelBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildChangeName__Generate_costTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildChangeName__Generate_input ---@field public gameObject UnityEngine.GameObject ---@field public inputField UnityEngine.UI.InputField ---@class UIGuildChangeName__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildChangeName__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildChangeName__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildChangeName__Generate_AnyBtn ---@field private btnClose UIGuildChangeName__Generate_btnClose ---@field private input UIGuildChangeName__Generate_input ---@field private costTxt UIGuildChangeName__Generate_costTxt ---@field private cancelBtn UIGuildChangeName__Generate_cancelBtn ---@field private saveBtn UIGuildChangeName__Generate_saveBtn local UIGuildChangeNameView = class("UIGuildChangeNameView", require("UIViewBase")) function UIGuildChangeNameView:ctor() end ---@private function UIGuildChangeNameView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildChangeNameView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) end ---@private function UIGuildChangeNameView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildChangeNameView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildChangeNameView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/ChangeList/Input --]] local tmp = Root:Find("UIAnimator/Window/ChangeList/Input").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.input = tmp tmp.inputField = tmp:GetComponent(Enum.TypeInfo.InputField) end ---@private function UIGuildChangeNameView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ChangeList/CostTxt --]] local tmp = Root:Find("UIAnimator/Window/ChangeList/CostTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.costTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildChangeNameView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bottom/CancelBtn --]] local tmp = Root:Find("UIAnimator/Window/Bottom/CancelBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cancelBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildChangeNameView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bottom/SaveBtn --]] local tmp = Root:Find("UIAnimator/Window/Bottom/SaveBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.saveBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildChangeNameView:GenerateDestroy() if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.input) ~= nil then tolua.setpeer(self.input, nil) end self.input = nil if tolua.getpeer(self.costTxt) ~= nil then tolua.setpeer(self.costTxt, nil) end self.costTxt = nil if tolua.getpeer(self.cancelBtn) ~= nil then tolua.setpeer(self.cancelBtn, nil) end self.cancelBtn = nil if tolua.getpeer(self.saveBtn) ~= nil then tolua.setpeer(self.saveBtn, nil) end self.saveBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildChangeNameView