---@class UIClimbingTowerRank__Generate_selfRank_serverName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_blockNum ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_blockNumTitle ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIClimbingTowerRank__Generate_selfRank_passedTime ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_passedTimeTips ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_levelNum ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_levelNumTips ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_playerNode_fighterPower ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_vipIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTowerRank__Generate_selfRank_playerNode_playerName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank_playerNode_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIClimbingTowerRank__Generate_selfRank_playerNode ---@field public gameObject UnityEngine.GameObject ---@field public headItem UIClimbingTowerRank__Generate_selfRank_playerNode_headItem ---@field public playerName UIClimbingTowerRank__Generate_selfRank_playerNode_playerName ---@field public fighterPower UIClimbingTowerRank__Generate_selfRank_playerNode_fighterPower ---@class UIClimbingTowerRank__Generate_selfRank_rankImg ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public switchSprite SwitchSprite ---@class UIClimbingTowerRank__Generate_selfRank_rank ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerRank__Generate_selfRank ---@field public gameObject UnityEngine.GameObject ---@field public rank UIClimbingTowerRank__Generate_selfRank_rank ---@field public rankImg UIClimbingTowerRank__Generate_selfRank_rankImg ---@field public playerNode UIClimbingTowerRank__Generate_selfRank_playerNode ---@field public vipIcon UIClimbingTowerRank__Generate_selfRank_vipIcon ---@field public levelNumTips UIClimbingTowerRank__Generate_selfRank_levelNumTips ---@field public levelNum UIClimbingTowerRank__Generate_selfRank_levelNum ---@field public passedTimeTips UIClimbingTowerRank__Generate_selfRank_passedTimeTips ---@field public passedTime UIClimbingTowerRank__Generate_selfRank_passedTime ---@field public blockNumTitle UIClimbingTowerRank__Generate_selfRank_blockNumTitle ---@field public blockNum UIClimbingTowerRank__Generate_selfRank_blockNum ---@field public serverName UIClimbingTowerRank__Generate_selfRank_serverName ---@class UIClimbingTowerRank__Generate_rankContent ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIClimbingTowerRank__Generate_rankScroll ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@class UIClimbingTowerRank__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerRank__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerRank__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTowerRank__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIClimbingTowerRank__Generate_uIAnimator ---@field private AnyBtn UIClimbingTowerRank__Generate_AnyBtn ---@field private closeBtn UIClimbingTowerRank__Generate_closeBtn ---@field private rankScroll UIClimbingTowerRank__Generate_rankScroll ---@field private rankContent UIClimbingTowerRank__Generate_rankContent ---@field private emptyNode UnityEngine.GameObject ---@field private selfRank UIClimbingTowerRank__Generate_selfRank local UIClimbingTowerRankView = class("UIClimbingTowerRankView", require("UIViewBase")) function UIClimbingTowerRankView:ctor() end ---@private function UIClimbingTowerRankView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIClimbingTowerRankView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) end ---@private function UIClimbingTowerRankView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIClimbingTowerRankView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerRankView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerRankView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Bg/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerRankView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/CenterView/PlayerScroll --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/PlayerScroll").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankScroll = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIClimbingTowerRankView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/CenterView/PlayerScroll/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/PlayerScroll/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankContent = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIClimbingTowerRankView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/CenterView/Empty --]] local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.emptyNode = tmp end ---@private function UIClimbingTowerRankView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank = tmp end ---@private function UIClimbingTowerRankView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/Rank --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/Rank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.rank = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/Madel01 --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/Madel01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.rankImg = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite) end ---@private function UIClimbingTowerRankView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.playerNode = tmp end ---@private function UIClimbingTowerRankView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/Head/HeadItem --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/Head/HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.playerNode.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.selfRank.playerNode.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIClimbingTowerRankView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/NameText --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/NameText").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.playerNode.playerName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/VipIcon --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/VipIcon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.vipIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerRankView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/fighterPowerVal --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/fighterPowerVal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.playerNode.fighterPower = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/LevelNumTips --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/LevelNumTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.levelNumTips = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/LevelNum --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/LevelNum").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.levelNum = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/passedTimeTips --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/passedTimeTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.passedTimeTips = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/passedTime --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/passedTime").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.passedTime = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/BlockNumTitle --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/BlockNumTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.blockNumTitle = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIClimbingTowerRankView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/BlockNum --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/BlockNum").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.blockNum = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/ServerName --]] local tmp = Root:Find("UIAnimator/Window/Bg/BottomView/SelfRank/PlayerNode/ServerName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selfRank.serverName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerRankView:GenerateDestroy() if tolua.getpeer(self.selfRank.serverName) ~= nil then tolua.setpeer(self.selfRank.serverName, nil) end if tolua.getpeer(self.selfRank.blockNum) ~= nil then tolua.setpeer(self.selfRank.blockNum, nil) end if tolua.getpeer(self.selfRank.blockNumTitle) ~= nil then tolua.setpeer(self.selfRank.blockNumTitle, nil) end if tolua.getpeer(self.selfRank.passedTime) ~= nil then tolua.setpeer(self.selfRank.passedTime, nil) end if tolua.getpeer(self.selfRank.passedTimeTips) ~= nil then tolua.setpeer(self.selfRank.passedTimeTips, nil) end if tolua.getpeer(self.selfRank.levelNum) ~= nil then tolua.setpeer(self.selfRank.levelNum, nil) end if tolua.getpeer(self.selfRank.levelNumTips) ~= nil then tolua.setpeer(self.selfRank.levelNumTips, nil) end if tolua.getpeer(self.selfRank.playerNode.fighterPower) ~= nil then tolua.setpeer(self.selfRank.playerNode.fighterPower, nil) end if tolua.getpeer(self.selfRank.vipIcon) ~= nil then tolua.setpeer(self.selfRank.vipIcon, nil) end if tolua.getpeer(self.selfRank.playerNode.playerName) ~= nil then tolua.setpeer(self.selfRank.playerNode.playerName, nil) end if self.selfRank.playerNode.headItem.GenerateDestroy ~= nil then self.selfRank.playerNode.headItem:GenerateDestroy() end if tolua.getpeer(self.selfRank.playerNode.headItem) ~= nil then tolua.setpeer(self.selfRank.playerNode.headItem, nil) end if tolua.getpeer(self.selfRank.playerNode) ~= nil then tolua.setpeer(self.selfRank.playerNode, nil) end if tolua.getpeer(self.selfRank.rankImg) ~= nil then tolua.setpeer(self.selfRank.rankImg, nil) end if tolua.getpeer(self.selfRank.rank) ~= nil then tolua.setpeer(self.selfRank.rank, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.rankScroll) ~= nil then tolua.setpeer(self.rankScroll, nil) end self.rankScroll = nil if tolua.getpeer(self.rankContent) ~= nil then tolua.setpeer(self.rankContent, nil) end self.rankContent = nil if tolua.getpeer(self.emptyNode) ~= nil then tolua.setpeer(self.emptyNode, nil) end self.emptyNode = nil if tolua.getpeer(self.selfRank) ~= nil then tolua.setpeer(self.selfRank, nil) end self.selfRank = nil self.transform = nil self.gameObject = nil self.inited = false end return UIClimbingTowerRankView