local UIClimbingTowerBattleCtr = class("UIClimbingTowerBattleCtr", require("UICtrBase")) local TowerDataMgr =ManagerContainer.DataMgr.TowerDataMgr function UIClimbingTowerBattleCtr:Init(view) self.view = view end function UIClimbingTowerBattleCtr:SetData(data) self.asyncIdx = 0 if data == nil then return end self.data = data end function UIClimbingTowerBattleCtr:GetAsyncIdx() self.asyncIdx = self.asyncIdx + 1 return self.asyncIdx end function UIClimbingTowerBattleCtr:GetData() return self.data end function UIClimbingTowerBattleCtr:OnDispose() self.data = nil self.view = nil end function UIClimbingTowerBattleCtr:FightingTime() return ManagerContainer.LuaTimeBattleMgr:GetLeftFightingTime() end function UIClimbingTowerBattleCtr:GetReplayRecord() return TowerDataMgr.isPlayRecord, TowerDataMgr.recordLevelId end return UIClimbingTowerBattleCtr