//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GlobalConfigWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GlobalConfig), typeof(Singleton)); L.RegFunction("Init", Init); L.RegFunction("UnInit", UnInit); L.RegFunction("GetConfigIntValue", GetConfigIntValue); L.RegFunction("GetConfigFloatValue", GetConfigFloatValue); L.RegFunction("GetConfigStrValue", GetConfigStrValue); L.RegFunction("New", _CreateGlobalConfig); L.RegFunction("__tostring", ToLua.op_ToString); L.RegConstant("c_total_fighttime_configid", 1); L.RegConstant("c_enter_bossbattle_time_config", 2); L.RegConstant("c_enter_bossrage_time_configid", 3); L.RegConstant("c_skill_commoncd_configid", 4); L.RegConstant("c_refresh_monsterdistance_configid", 5); L.RegConstant("c_boss_exitbattle_configid", 6); L.RegConstant("c_battlesettlementtime_configid", 7); L.RegConstant("c_failurecnt_configid", 8); L.RegConstant("c_boss_battlepower_ratio_configid", 9); L.RegConstant("c_strategy_changedistance_configid", 10); L.RegConstant("c_strategy_keepdistance_configid", 11); L.RegConstant("c_walkspeed_configid", 12); L.RegConstant("c_rushspeed_configid", 13); L.RegConstant("c_boss_rage_attackspeed_ratio", 14); L.RegConstant("c_boss_shock_stop_time", 15); L.RegConstant("c_runsmoke_effectid", 16); L.RegConstant("c_shadow_effectid", 17); L.RegConstant("c_self_effectid", 18); L.RegConstant("c_relive_effectid", 19); L.RegConstant("c_default_dropmoney_cnt", 20); L.RegConstant("c_default_female_model", 21); L.RegConstant("c_default_male_model", 22); L.RegConstant("c_default_profession", 23); L.RegConstant("c_default_country", 24); L.RegConstant("c_default_head_icon", 25); L.RegConstant("c_role_id", 26); L.RegConstant("c_base_attr_id", 27); L.RegConstant("c_maxRotate_InTeam", 28); L.RegConstant("c_switchboss_ui_waittime", 33); L.RegConstant("c_npc_sell_limit_radius", 34); L.RegConstant("c_npc_collider_radius", 35); L.RegConstant("c_npc_trigger_radius", 36); L.RegConstant("c_refresh_bossdistance_configid", 40); L.RegConstant("c_card_recreate_cost", 41); L.RegConstant("c_man_face_model_path", 42); L.RegConstant("c_woman_face_model_path", 43); L.RegConstant("c_man_base_model_path", 44); L.RegConstant("c_woman_base_model_path", 45); L.RegConstant("c_miniRewardTime_cfg_id", 47); L.RegConstant("c_enter_transfer_effectId", 49); L.RegConstant("c_exit_transfer_effectId", 50); L.RegConstant("c_transfer_effectid", 77); L.RegConstant("c_gravity_cfg_id", 83); L.RegConstant("c_keep_starktime_cfg_id", 84); L.RegConstant("c_pauseEffect_cfg_id", 127); L.RegConstant("c_arena_choosen_effectid", 165); L.RegConstant("c_quit_battle_condition", 263); L.RegConstant("c_pet_scale_level", 314); L.RegConstant("c_PressPointEffect", 40); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateGlobalConfig(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { GlobalConfig obj = new GlobalConfig(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GlobalConfig.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GlobalConfig obj = (GlobalConfig)ToLua.CheckObject(L, 1); obj.Init(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnInit(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GlobalConfig obj = (GlobalConfig)ToLua.CheckObject(L, 1); obj.UnInit(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetConfigIntValue(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GlobalConfig obj = (GlobalConfig)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int o = obj.GetConfigIntValue(arg0); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetConfigFloatValue(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GlobalConfig obj = (GlobalConfig)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float o = obj.GetConfigFloatValue(arg0); LuaDLL.lua_pushnumber(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetConfigStrValue(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GlobalConfig obj = (GlobalConfig)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string o = obj.GetConfigStrValue(arg0); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }