using UnityEngine; using System.Collections; using System; using System.Runtime.InteropServices; [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialogFile { public int structSize = 0; public IntPtr dlgOwner = IntPtr.Zero; public IntPtr instance = IntPtr.Zero; public String filter = null; public String customFilter = null; public int maxCustFilter = 0; public int filterIndex = 0; public String file = null; public int maxFile = 0; public String fileTitle = null; public int maxFileTitle = 0; public String initialDir = null; public String title = null; public int flags = 0; public short fileOffset = 0; public short fileExtension = 0; public String defExt = null; public IntPtr custData = IntPtr.Zero; public IntPtr hook = IntPtr.Zero; public String templateName = null; public IntPtr reservedPtr = IntPtr.Zero; public int reservedInt = 0; public int flagsEx = 0; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialogDir { public IntPtr hwndOwner = IntPtr.Zero; public IntPtr pidlRoot = IntPtr.Zero; public String pszDisplayName = null; public String lpszTitle = null; public UInt32 ulFlags = 0; public IntPtr lpfn = IntPtr.Zero; public IntPtr lParam = IntPtr.Zero; public int iImage = 0; } public class DllOpenFileDialog { [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] public static extern bool GetOpenFileName([In, Out] OpenDialogFile ofn); [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] public static extern bool GetSaveFileName([In, Out] OpenDialogFile ofn); [DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] public static extern IntPtr SHBrowseForFolder([In, Out] OpenDialogDir ofn); [DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] public static extern bool SHGetPathFromIDList([In] IntPtr pidl, [In, Out] char[] fileName); }