local UIGuildHuntMasterRewardCtr = class("UIGuildHuntMasterRewardCtr", require("UICtrBase")) function UIGuildHuntMasterRewardCtr:Init(view) self.view = view end function UIGuildHuntMasterRewardCtr:SetData(data) self.asyncIdx = 0 self.data = data self:InitData() end function UIGuildHuntMasterRewardCtr:GetAsyncIdx() self.asyncIdx = self.asyncIdx + 1 return self.asyncIdx end function UIGuildHuntMasterRewardCtr:GetData() return self.data end function UIGuildHuntMasterRewardCtr:OnDispose() if self.guildData then self.guildData:ClearHuntBossMasterReward(self:GetBossId()) end self.guildData = nil self.data = nil self.view = nil end function UIGuildHuntMasterRewardCtr:InitData() self.guildData = ManagerContainer.DataMgr.GuildDataMgr:GetCurGuildData() end function UIGuildHuntMasterRewardCtr:GetBossId() return self.data end function UIGuildHuntMasterRewardCtr:GetAwardData() return self.guildData:GetHuntBossMasterReward(self:GetBossId()) end function UIGuildHuntMasterRewardCtr:SendGuildMasterRewardReq() if not ManagerContainer.DataMgr.GuildDataMgr:SendGuildMasterRewardReq(self:GetBossId()) then return 100007 end return 0 end return UIGuildHuntMasterRewardCtr