//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_RectOffsetWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.RectOffset), typeof(System.Object), "RectOffset"); L.RegFunction("Add", Add); L.RegFunction("Remove", Remove); L.RegFunction("ToString", ToString); L.RegFunction("New", _CreateUnityEngine_RectOffset); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("left", get_left, set_left); L.RegVar("right", get_right, set_right); L.RegVar("top", get_top, set_top); L.RegVar("bottom", get_bottom, set_bottom); L.RegVar("horizontal", get_horizontal, null); L.RegVar("vertical", get_vertical, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateUnityEngine_RectOffset(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.RectOffset obj = new UnityEngine.RectOffset(); ToLua.PushObject(L, obj); return 1; } else if (count == 4) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); int arg2 = (int)LuaDLL.luaL_checknumber(L, 3); int arg3 = (int)LuaDLL.luaL_checknumber(L, 4); UnityEngine.RectOffset obj = new UnityEngine.RectOffset(arg0, arg1, arg2, arg3); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.RectOffset.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Add(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)ToLua.CheckObject(L, 1); UnityEngine.Rect arg0 = StackTraits.Check(L, 2); UnityEngine.Rect o = obj.Add(arg0); ToLua.PushValue(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Remove(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)ToLua.CheckObject(L, 1); UnityEngine.Rect arg0 = StackTraits.Check(L, 2); UnityEngine.Rect o = obj.Remove(arg0); ToLua.PushValue(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)ToLua.CheckObject(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_left(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.left; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index left on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_right(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.right; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index right on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_top(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.top; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index top on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_bottom(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.bottom; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index bottom on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_horizontal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.horizontal; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index horizontal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_vertical(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int ret = obj.vertical; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index vertical on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_left(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.left = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index left on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_right(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.right = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index right on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_top(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.top = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index top on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_bottom(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.RectOffset obj = (UnityEngine.RectOffset)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.bottom = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index bottom on a nil value"); } } }