//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_EventSystems_BaseRaycasterWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.EventSystems.BaseRaycaster), typeof(UnityEngine.EventSystems.UIBehaviour), "BaseRaycaster"); L.RegFunction("Raycast", Raycast); L.RegFunction("ToString", ToString); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("eventCamera", get_eventCamera, null); L.RegVar("sortOrderPriority", get_sortOrderPriority, null); L.RegVar("renderOrderPriority", get_renderOrderPriority, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Raycast(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.EventSystems.BaseRaycaster obj = (UnityEngine.EventSystems.BaseRaycaster)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.CheckObject(L, 3, typeof(System.Collections.Generic.List)); obj.Raycast(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.BaseRaycaster obj = (UnityEngine.EventSystems.BaseRaycaster)ToLua.CheckObject(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_eventCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.BaseRaycaster obj = (UnityEngine.EventSystems.BaseRaycaster)o; UnityEngine.Camera ret = obj.eventCamera; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index eventCamera on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_sortOrderPriority(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.BaseRaycaster obj = (UnityEngine.EventSystems.BaseRaycaster)o; int ret = obj.sortOrderPriority; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortOrderPriority on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_renderOrderPriority(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.BaseRaycaster obj = (UnityEngine.EventSystems.BaseRaycaster)o; int ret = obj.renderOrderPriority; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderOrderPriority on a nil value"); } } }