---@class UISettings__Generate_verText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISettings__Generate_sound_toggle ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UISettings__Generate_sound_slider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UISettings__Generate_sound ---@field public gameObject UnityEngine.GameObject ---@field public slider UISettings__Generate_sound_slider ---@field public toggle UISettings__Generate_sound_toggle ---@class UISettings__Generate_music_toggle ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UISettings__Generate_music_slider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UISettings__Generate_music ---@field public gameObject UnityEngine.GameObject ---@field public slider UISettings__Generate_music_slider ---@field public toggle UISettings__Generate_music_toggle ---@class UISettings__Generate_cancelBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISettings__Generate_deleteBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISettings__Generate_deleteTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISettings__Generate_changeServerButton ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISettings__Generate_serverNameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISettings__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISettings__Generate_alpha ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISettings__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UISettings__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UISettings__Generate_uIAnimator ---@field private alpha UISettings__Generate_alpha ---@field private window UnityEngine.GameObject ---@field private btnClose UISettings__Generate_btnClose ---@field private serverNameTxt UISettings__Generate_serverNameTxt ---@field private changeServerButton UISettings__Generate_changeServerButton ---@field private deleteTxt UISettings__Generate_deleteTxt ---@field private deleteBtn UISettings__Generate_deleteBtn ---@field private cancelBtn UISettings__Generate_cancelBtn ---@field private deleteTime UnityEngine.GameObject ---@field private deleteTimeTxt UnityEngine.GameObject ---@field private music UISettings__Generate_music ---@field private sound UISettings__Generate_sound ---@field private verText UISettings__Generate_verText local UISettingsView = class("UISettingsView", require("UIViewBase")) function UISettingsView:ctor() end ---@private function UISettingsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UISettingsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) end ---@private function UISettingsView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UISettingsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UISettingsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.alpha = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISettingsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UISettingsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Bg/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISettingsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Bg/ServerInfo/ServerNameTxt --]] local tmp = Root:Find("UIAnimator/Window/Bg/ServerInfo/ServerNameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.serverNameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISettingsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bg/ServerInfo/ChangeServerButton --]] local tmp = Root:Find("UIAnimator/Window/Bg/ServerInfo/ChangeServerButton").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.changeServerButton = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISettingsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Bg/AccountSetting/DeleteTxt --]] local tmp = Root:Find("UIAnimator/Window/Bg/AccountSetting/DeleteTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.deleteTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISettingsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Bg/AccountSetting/DeleteBtn --]] local tmp = Root:Find("UIAnimator/Window/Bg/AccountSetting/DeleteBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.deleteBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISettingsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Bg/AccountSetting/CancelBtn --]] local tmp = Root:Find("UIAnimator/Window/Bg/AccountSetting/CancelBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cancelBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISettingsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Bg/AccountSetting/DeleteTime --]] local tmp = Root:Find("UIAnimator/Window/Bg/AccountSetting/DeleteTime").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.deleteTime = tmp end ---@private function UISettingsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Bg/AccountSetting/DeleteTime/DeleteTimeTxt --]] local tmp = Root:Find("UIAnimator/Window/Bg/AccountSetting/DeleteTime/DeleteTimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.deleteTimeTxt = tmp end ---@private function UISettingsView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Music --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Music").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.music = tmp end ---@private function UISettingsView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Music/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Music/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.music.slider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UISettingsView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Music/Toggle --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Music/Toggle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.music.toggle = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UISettingsView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Sound --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Sound").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.sound = tmp end ---@private function UISettingsView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Sound/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Sound/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.sound.slider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UISettingsView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bg/VolumeSettings/Sound/Toggle --]] local tmp = Root:Find("UIAnimator/Window/Bg/VolumeSettings/Sound/Toggle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.sound.toggle = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UISettingsView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bg/VerBox/VerText --]] local tmp = Root:Find("UIAnimator/Window/Bg/VerBox/VerText").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.verText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISettingsView:GenerateDestroy() if tolua.getpeer(self.sound.toggle) ~= nil then tolua.setpeer(self.sound.toggle, nil) end if tolua.getpeer(self.sound.slider) ~= nil then tolua.setpeer(self.sound.slider, nil) end if tolua.getpeer(self.music.toggle) ~= nil then tolua.setpeer(self.music.toggle, nil) end if tolua.getpeer(self.music.slider) ~= nil then tolua.setpeer(self.music.slider, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.alpha) ~= nil then tolua.setpeer(self.alpha, nil) end self.alpha = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.serverNameTxt) ~= nil then tolua.setpeer(self.serverNameTxt, nil) end self.serverNameTxt = nil if tolua.getpeer(self.changeServerButton) ~= nil then tolua.setpeer(self.changeServerButton, nil) end self.changeServerButton = nil if tolua.getpeer(self.deleteTxt) ~= nil then tolua.setpeer(self.deleteTxt, nil) end self.deleteTxt = nil if tolua.getpeer(self.deleteBtn) ~= nil then tolua.setpeer(self.deleteBtn, nil) end self.deleteBtn = nil if tolua.getpeer(self.cancelBtn) ~= nil then tolua.setpeer(self.cancelBtn, nil) end self.cancelBtn = nil if tolua.getpeer(self.deleteTime) ~= nil then tolua.setpeer(self.deleteTime, nil) end self.deleteTime = nil if tolua.getpeer(self.deleteTimeTxt) ~= nil then tolua.setpeer(self.deleteTimeTxt, nil) end self.deleteTimeTxt = nil if tolua.getpeer(self.music) ~= nil then tolua.setpeer(self.music, nil) end self.music = nil if tolua.getpeer(self.sound) ~= nil then tolua.setpeer(self.sound, nil) end self.sound = nil if tolua.getpeer(self.verText) ~= nil then tolua.setpeer(self.verText, nil) end self.verText = nil self.transform = nil self.gameObject = nil self.inited = false end return UISettingsView