---@class UINotifyTips__Generate_BtnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyTips__Generate_scrollViewNotify_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UINotifyTips__Generate_scrollViewNotify ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UINotifyTips__Generate_scrollViewNotify_content ---@class UINotifyTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UINotifyTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UINotifyTips__Generate_uIAnimator ---@field private AnyBtn UINotifyTips__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private scrollViewNotify UINotifyTips__Generate_scrollViewNotify ---@field private BtnClose UINotifyTips__Generate_BtnClose local UINotifyTipsView = class("UINotifyTipsView", require("UIViewBase")) function UINotifyTipsView:ctor() end ---@private function UINotifyTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UINotifyTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) end ---@private function UINotifyTipsView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UINotifyTipsView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UINotifyTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ScrollViewNotify --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewNotify").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollViewNotify = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UINotifyTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ScrollViewNotify/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewNotify/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollViewNotify.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UINotifyTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ClostBox/BtnCloseFlat --]] local tmp = Root:Find("UIAnimator/Window/ClostBox/BtnCloseFlat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.BtnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyTipsView:GenerateDestroy() if tolua.getpeer(self.scrollViewNotify.content) ~= nil then tolua.setpeer(self.scrollViewNotify.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.scrollViewNotify) ~= nil then tolua.setpeer(self.scrollViewNotify, nil) end self.scrollViewNotify = nil if tolua.getpeer(self.BtnClose) ~= nil then tolua.setpeer(self.BtnClose, nil) end self.BtnClose = nil self.transform = nil self.gameObject = nil self.inited = false end return UINotifyTipsView